AI Slop Code Risk Monitor

scarsty/kys-cpp

SlopCodeMonitor badge for scarsty/kys-cpp Adjusted legacy signal; badge bands: 25 / 50 / 75 (different from dashboard bands).

《金庸群侠传》c++复刻版,已完工

0.8 Low pattern signal View on GitHub

Open-Source Code Quality, Security and Technical Debt Review

This report summarizes scanner evidence for scarsty/kys-cpp, a C++ project with 2,976 GitHub stars. SynthScan examined 77,605 lines of code across 209 source files, recording 58 pattern matches distributed across 6 syntactic categories. The legacy adjusted pattern signal is 0.8 (Low pattern signal); it is not an authorship estimate.

Use the findings to ask whether maintainers can explain intent, verify dependencies, simplify unnecessary scaffolding, and focus review effort. Risk Payload v1 adds ownership, supply-chain, over-engineering, and review-effort vectors when available. These are prompts for human verification, not probabilities, security findings, or measured maintenance costs.

0.8
Adjusted Signal
0.8
Raw Pattern Score
100%
Time Factor
2026-10-29
Last Push
3.0K
Stars
C++
Language
77.6K
Lines of Code
209
Files
58
Pattern Hits
2026-10-31
Scan Date
0.00
HC Hit Rate

Risk Review · Payload v1

Use each vector to guide manual verification of the underlying findings.

Payload schema: 1.0.0 · Engine: 2.0.0 · Scoring: heuristic-density-v1 · Scan date: 2026-10-31.

Cognitive Ownership Risk 2.9/100 · LOW

Can maintainers explain intent, assumptions, and trade-offs? 43 finding(s).

Hallucinated Dependency & Supply Chain Risk 0.3/100 · LOW

Are imports declared and package/API names verified? 5 finding(s).

Agent Over-Engineering Ratio 0.7/100 · LOW

Are wrappers, guards, and repeated structures necessary? 10 finding(s).

PR Review Velocity Impact 3.9/100 · LOW

Which changes need focused human review? 58 finding(s).

What These Metrics Mean

Adjusted Signal
Legacy pattern score normalized per 1,000 scanned lines and multiplied by the repository-level time factor. It is not an estimate of AI authorship.
Raw Pattern Score
Sum of severity- and context-weighted pattern findings before applying the time factor.
Time Factor
A coarse multiplier based on repository last-push metadata. It does not identify when individual code was written.
Pattern Hits
Count of configured pattern findings. Review each location and surrounding code before acting.
HC Hit Rate
High- and critical-severity findings per scanned file. Severity is a configured detector weight, not proof of a vulnerability or authorship.
Lines / Files
Scan coverage denominators used by the legacy normalized score.

Pattern-Signal History

This chart tracks the legacy adjusted pattern score across scan runs. Changes can reflect source changes, scan coverage, or detector/scoring versions; they do not measure AI adoption or prove that a team refactored code. Compare runs only when their scoring versions are compatible. The dashed line tracks the raw pattern-hit count.

Severity Breakdown

Groups findings by configured severity weight. Severity is not a confidence estimate, security rating, or proof that a package is missing. Verify imports against the project's manifests and inspect each finding in its local design context.

CRITICAL 0HIGH 0MEDIUM 2LOW 56

Directory Score Breakdown

This horizontal bar chart shows where configured pattern scores accumulate across directories. Treat the bars as locations to inspect, not as evidence of authorship or code quality. Use the file-level findings to decide whether a directory needs a focused ownership, dependency, complexity, or review check.

Pattern Findings

The scanner identified 58 distinct pattern matches across 6 syntactic categories. Each entry below represents a discrete location in the source code where the engine recorded a detector match to inspect in context. Expand any category row to inspect the individual file paths, line numbers, code snippets, and the lexical context (CODE, COMMENT, or STRING) in which each match was detected.

Reading the findings table: The Severity column indicates the configured finding weight (CRITICAL / HIGH / MEDIUM / LOW). The Context column identifies whether the match occurred inside executable code, an inline comment, or a string literal — legacy comment-context matches receive a ×1.5 score weight. The ⚡ bolt icon marks clustered matches: three or more patterns within a 10-line window, each receiving an additional ×1.5 density multiplier under the legacy scoring model.

Over-Commented Block37 hits · 37 pts
SeverityFileLineSnippetContext
LOWtools/abc/abc.cpp1//一些辅助的功能COMMENT
LOWtools/trans50/transk.cpp1// transk.cpp — 将 kdef 二进制指令流直接翻译为 Cifa 文本COMMENT
LOWtools/xia/grpidx.cpp1// ConsoleApplication1.cpp: 定义控制台应用程序的入口点。COMMENT
LOWlicenses/Cocos2dx.txt21IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,COMMENT
LOWlicenses/Cocos2dx.txt41// IMPORTANT: Particle Designer is supported by cocos2d, butCOMMENT
LOWlocal/include/PotDll.h1#pragma onceCOMMENT
LOWsrc/BattleNetwork.h1#pragma onceCOMMENT
LOWsrc/BattleNetwork.cpp1#include "BattleNetwork.h"COMMENT
LOWsrc/Engine.h1#pragma onceCOMMENT
LOWsrc/Console.cpp1#include "Console.h"COMMENT
LOWsrc/TitleScene.cpp1#include "TitleScene.h"COMMENT
LOWsrc/ParticleSystem.cpp641// Node::setRotation(newRotation);COMMENT
LOWsrc/Menu.cpp61 // {COMMENT
LOWsrc/Menu.cpp81 // }COMMENT
LOWsrc/BattleSceneAct.h1#pragma onceCOMMENT
LOWsrc/BattleSceneHades.cpp1101 {COMMENT
LOWsrc/BattleScene.h1#pragma onceCOMMENT
LOWsrc/MainScene.cpp1#include "MainScene.h"COMMENT
LOWsrc/BattleSceneSekiro.cpp521 // {COMMENT
LOWsrc/BattleSceneSekiro.cpp841 {COMMENT
LOWsrc/SubScene.cpp1#include "SubScene.h"COMMENT
LOWsrc/BattleSceneAct.cpp441 man_y_ = p.y;COMMENT
LOWsrc/RunNode.cpp401 //COMMENT
LOWsrc/resource.h1//{{NO_DEPENDENCIES}}COMMENT
LOWsrc/SuperMenuText.cpp41 {COMMENT
LOWsrc/SuperMenuText.cpp61 //{COMMENT
LOWsrc/EventMacro.h1#pragma onceCOMMENT
LOWsrc/EventMacro.h21#define instruct_16 inTeamCOMMENT
LOWsrc/EventMacro.h41#define instruct_34 addIQCOMMENT
LOWsrc/EventMacro.h61#define instruct_52 showMoralityCOMMENT
LOWsrc/BattleScene.cpp1#include "BattleScene.h"COMMENT
LOWsrc/Engine.cpp1#include "Engine.h"COMMENT
LOWsrc/MainScenePaper.cpp1#include "MainScenePaper.h"COMMENT
LOWsrc/Event.cpp1#include "Event.h"COMMENT
LOWsrc/Application.cpp1#include "Application.h"COMMENT
LOWsrc/ScriptCifa.cpp1#include "ScriptCifa.h"COMMENT
LOWsrc/SuperMenuText.h1#pragma onceCOMMENT
Excessive Try-Catch Wrapping10 hits · 11 pts
SeverityFileLineSnippetContext
LOWtools/convert_png_to_webp.py59 except Exception as e:CODE
LOWtools/convert_png_to_webp.py95 except Exception as e:CODE
LOWtools/convert_png_to_webp.py102 except Exception:CODE
LOWtools/convert_png_to_webp.py178 except Exception as e:CODE
LOWtools/scale_index_ka.py83 except Exception:CODE
LOWtools/scale_index_ka.py106 except Exception:CODE
LOWtools/scale_index_ka.py136 except Exception as error:CODE
LOWtools/scale_index_ka.py149 except Exception as error:CODE
LOWtools/rectify_wall_textures.py279 except Exception as exc:CODE
MEDIUMtools/trans50/transk.cpp117 std::print("Error of ini file!\n");CODE
Unused Imports5 hits · 5 pts
SeverityFileLineSnippetContext
LOWtools/convert_png_to_webp.py17CODE
LOWtools/scale_index_ka.py7CODE
LOWtools/cut_huge_map.py8CODE
LOWtools/rectify_wall_textures.py24CODE
LOWtools/export_ground_maps.py4CODE
Deep Nesting4 hits · 4 pts
SeverityFileLineSnippetContext
LOWtools/convert_png_to_webp.py66CODE
LOWtools/convert_png_to_webp.py140CODE
LOWtools/scale_index_ka.py88CODE
LOWtools/export_ground_maps.py168CODE
AI Slop Vocabulary1 hit · 3 pts
SeverityFileLineSnippetContext
MEDIUM…tudio/app/src/main/java/org/libsdl/app/SDLSurface.java263 // if we are. We'll leverage our existing mouse motion listenerCOMMENT
Verbosity Indicators1 hit · 2 pts
SeverityFileLineSnippetContext
LOW…tudio/app/src/main/java/org/libsdl/app/SDLSurface.java262 // We need to check if we're in relative mouse mode and get the axis offset rather than the x/y valuesCOMMENT