Infinite Photorealistic Worlds using Procedural Generation
This report presents the forensic synthetic code analysis of princeton-vl/infinigen, a Python project with 7,097 GitHub stars. SynthScan v2.0 examined 369,082 lines of code across 1242 source files, recording 2950 pattern matches distributed across 21 syntactic categories. The overall adjusted score of 9.1 places this repository in the Low AI signal band.
The scanner applied 160+ deterministic lexical heuristics, multi-line block detectors, abstract syntax tree depth profilers, and a cross-file Jaccard similarity matrix to construct a statistically normalised synthetic code estimate. All matches are individually weighted by severity coefficient and contextual multiplier before summation, and the resulting headline score is temporally discounted to account for the repository's development history relative to the commercial emergence of large language model coding tooling (November 2022 onward).
Longitudinal tracking requires multiple scan runs. Once this repository is re-scanned after new commits land, this chart will visualise how the synthetic code signal evolves over time — enabling you to detect whether AI authorship is growing, stabilising, or being actively corrected by human engineers.
Classifies detected patterns by their diagnostic confidence and structural impact. CRITICAL patterns (coefficient 10) represent definitive synthetic signatures — hallucinated imports, explicit LLM attribution metadata — virtually never produced by human authors. HIGH (5) indicates strong structural tells such as cross-file repetition or cross-linguistic idioms. MEDIUM (2) covers recognisable conversational padding and AI-specific vocabulary. LOW (1) captures subtle indicators like tautological comments and generic boilerplate that require density to carry independent signal.
This horizontal bar chart decomposes the repository's raw synthetic code score by top-level directory, allowing you to pinpoint precisely which modules or components carry the highest AI authorship density. Directories with disproportionately high scores relative to their size warrant targeted manual review: concentrated AI signatures often trace back to mass-generated configuration layers, auto-ported test suites, LLM-scaffolded boilerplate classes, or entire subsystems authored under heavy copilot assistance. Use this view to prioritise your human code-review effort.
The scanner identified 2950 distinct pattern matches across 21 syntactic categories. Each entry below represents a discrete location in the source code where the engine recorded a statistically significant AI authorship indicator. Expand any category row to inspect the individual file paths, line numbers, code snippets, and the lexical context (CODE, COMMENT, or STRING) in which each match was detected.
Reading the findings table: The Severity column indicates the diagnostic confidence level (CRITICAL / HIGH / MEDIUM / LOW). The Context column identifies whether the match occurred inside executable code, an inline comment, or a string literal — comment-context matches receive a ×1.5 weight because LLMs systematically over-annotate. The ⚡ bolt icon marks clustered matches: three or more patterns within a 10-line window, each receiving an additional ×1.5 density multiplier as dense clusters constitute far stronger evidence of synthetic authorship than isolated hits.
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | tests/infinigen2/test_determinism.py | 65 | def test_no_nondeterministic_sources(): | CODE |
| LOW | tests/infinigen2/test_determinism.py | 87 | def _scene_geometry_signature() -> list[tuple]: | CODE |
| LOW | tests/infinigen2/test_determinism.py | 145 | def test_generator_determinism(pathspec, kind): | CODE |
| LOW | tests/infinigen2/test_docs_image_layout.py | 6 | def test_conf_emits_assets_images_layout() -> None: | CODE |
| LOW | tests/infinigen2/test_generators.py | 181 | def test_generators_mesh_object(pathspec, rng): | CODE |
| LOW | tests/infinigen2/test_generators.py | 200 | def test_generators_naming_validate(name: str) -> None: | CODE |
| LOW | tests/infinigen2/util/test_external_assets.py | 13 | def test_resolve_asset_paths_with_glob(tmp_path: Path): | CODE |
| LOW | tests/infinigen2/util/test_external_assets.py | 25 | def test_sample_asset_path_is_deterministic(): | CODE |
| LOW | tests/infinigen2/util/test_instance.py | 12 | def test_instance_parent_child_instancing_data(rng: pf.RNG): | CODE |
| LOW | tests/infinigen2/util/test_collision_collection.py | 22 | def test_collision_add_and_query(): | CODE |
| LOW | tests/infinigen2/util/test_collision_collection.py | 45 | def test_collision_cube_and_sphere(): | CODE |
| LOW | tests/infinigen2/util/test_collision_collection.py | 58 | def test_collision_list_update_changes_queries(): | CODE |
| LOW | tests/infinigen2/util/test_collision_collection.py | 80 | def test_collision_reuses_aliased_mesh_collider(): | CODE |
| LOW | tests/infinigen2/util/test_collision_collection.py | 100 | def test_collision_skips_non_mesh_objects_and_raycast_hits(): | CODE |
| LOW⚡ | tests/infinigen2/util/test_collision_collection.py | 119 | def test_any_self_collision_empty_and_single(): | CODE |
| LOW⚡ | tests/infinigen2/util/test_collision_collection.py | 128 | def test_any_self_collision_non_overlapping(): | CODE |
| LOW⚡ | tests/infinigen2/util/test_collision_collection.py | 137 | def test_any_self_collision_overlapping(): | CODE |
| LOW⚡ | tests/infinigen2/util/test_collision_collection.py | 146 | def test_any_self_collision_updates_after_move(): | CODE |
| LOW | tests/infinigen2/util/test_collision_collection.py | 160 | def test_any_self_collision_clears_after_move(): | CODE |
| LOW | tests/infinigen2/util/test_collision_collection.py | 177 | def test_collision_detects_after_object_moves_into_range(): | CODE |
| LOW | tests/infinigen2/util/test_collision_collection.py | 194 | def test_collision_clears_after_object_moves_away(): | CODE |
| LOW | tests/infinigen2/util/test_collision_collection.py | 211 | def test_collision_box_intersection_detects_after_move(): | CODE |
| LOW | tests/infinigen2/util/test_collision_collection.py | 225 | def test_collision_box_intersection_clears_after_move(): | CODE |
| LOW | tests/infinigen2/util/test_collision_collection.py | 238 | def test_collision_moving_one_of_multiple_objects(): | CODE |
| LOW | tests/infinigen2/util/test_collision_collection.py | 261 | def test_collision_object_moves_back_and_forth(): | CODE |
| LOW | tests/infinigen2/util/test_collision_collection.py | 282 | def test_collision_raycast_detects_after_move(): | CODE |
| LOW | tests/infinigen2/util/test_collision_collection.py | 299 | def test_collision_cube_passes_through(tmp_path, save_blend=True): | CODE |
| LOW | tests/infinigen2/util/test_collision_collection.py | 347 | def test_collision_detects_after_object_rotates(): | CODE |
| LOW | tests/infinigen2/exporters/test_lighting_passes.py | 62 | def simple_test_cube_render_lighting_splits(tmp_path, method, save_blend=False): | CODE |
| LOW | tests/infinigen2/exporters/test_lighting_passes.py | 127 | def test_emission_pass_matches_rgb(tmp_path, method, save_blend=False): | CODE |
| LOW | tests/infinigen2/exporters/test_lighting_passes.py | 191 | def test_cube_render_lighting_splits_extended(tmp_path, method, save_blend=False): | CODE |
| LOW | tests/infinigen2/exporters/test_lighting_passes.py | 240 | def configure_environment_scene(): | CODE |
| LOW | tests/infinigen2/exporters/test_lighting_passes.py | 264 | def test_emission_scene_all_lighting_passes(tmp_path, method, save_blend=False): | CODE |
| LOW | tests/infinigen2/exporters/test_lighting_passes.py | 341 | def test_environment_pass_matches_rgb(tmp_path, method, save_blend=False): | CODE |
| LOW | tests/infinigen2/exporters/test_lighting_passes.py | 408 | def create_transmission_material(color=(1, 1, 1, 1)): | CODE |
| LOW | tests/infinigen2/exporters/test_lighting_passes.py | 430 | def test_lighting_passes_diffuse_material(tmp_path, method, save_blend=False): | CODE |
| LOW | tests/infinigen2/exporters/test_lighting_passes.py | 485 | def test_lighting_passes_glossy_material(tmp_path, method, save_blend=False): | CODE |
| LOW | tests/infinigen2/exporters/test_lighting_passes.py | 540 | def test_lighting_passes_transmission_material(tmp_path, method, save_blend=False): | CODE |
| LOW | tests/infinigen2/exporters/test_lighting_passes.py | 595 | def test_lighting_passes_volume_direct(tmp_path, method, save_blend=False): | CODE |
| LOW | tests/infinigen2/exporters/test_lighting_passes.py | 637 | def test_lighting_passes_diffuse_color_albedo_invariance( | CODE |
| LOW | tests/infinigen2/exporters/test_lighting_passes.py | 737 | def test_lighting_passes_ambient_occlusion_suzanne_vs_cube( | CODE |
| LOW | tests/infinigen2/exporters/test_exporters.py | 112 | def test_cube_render_ground_truth_zoomed_in(tmp_path, method, save_blend=True): | CODE |
| LOW | tests/infinigen2/exporters/test_exporters.py | 284 | def test_cube_render_ground_truth_surface_normals( | CODE |
| LOW | tests/infinigen2/exporters/test_exporters.py | 366 | def test_cube_render_surface_normals_multiframe(tmp_path, method): | CODE |
| LOW | tests/infinigen2/exporters/test_exporters.py | 453 | def test_cube_render_optical_flow(tmp_path, method, save_blend=True, plot=False): | CODE |
| LOW | tests/infinigen2/exporters/test_exporters.py | 552 | def test_cube_render_optical_flow_horizontal(tmp_path, method, save_blend=True): | CODE |
| LOW | tests/infinigen2/exporters/test_exporters.py | 623 | def test_cube_render_optical_flow_object_moving( | CODE |
| LOW | tests/infinigen2/exporters/test_indices.py | 19 | def _configure_two_cubes_scene(): | CODE |
| LOW | tests/infinigen2/exporters/test_indices.py | 79 | def test_object_and_material_indices(tmp_path, method, save_blend=False): | CODE |
| LOW | tests/infinigen2/exporters/test_trajectory.py | 19 | def test_export_imu_tum_and_camera(tmp_path, save_blend=False): | CODE |
| LOW⚡ | tests/infinigen2/exporters/test_render_error_check.py | 37 | def test_count_material_nodes_includes_group_contents(): | CODE |
| LOW⚡ | tests/infinigen2/exporters/test_render_error_check.py | 42 | def test_count_material_nodes_under_threshold(): | CODE |
| LOW⚡ | tests/infinigen2/exporters/test_render_error_check.py | 47 | def test_count_material_nodes_over_threshold(): | CODE |
| LOW⚡ | tests/infinigen2/exporters/test_render_error_check.py | 158 | def test_uv_map_displacement_flagged(): | CODE |
| LOW⚡ | tests/infinigen2/exporters/test_render_error_check.py | 163 | def test_texcoord_displacement_safe(): | CODE |
| LOW⚡ | tests/infinigen2/exporters/test_render_error_check.py | 168 | def test_gate_raises_on_named_attribute(): | CODE |
| LOW⚡ | tests/infinigen2/exporters/test_render_error_check.py | 174 | def test_attribute_node_displacement_flagged(): | CODE |
| LOW⚡ | tests/infinigen2/exporters/test_render_error_check.py | 181 | def test_gate_passes_on_safe_coords(): | CODE |
| LOW⚡ | tests/infinigen2/exporters/test_render_error_check.py | 186 | def test_uv_map_nested_in_group_displacement_flagged(): | CODE |
| LOW⚡ | tests/infinigen2/exporters/test_render_error_check.py | 239 | def test_texcoord_uv_with_valid_layer_no_issue(): | CODE |
| 723 more matches not shown… | ||||
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | tests/infinigen/sim/conftest.py | 23 | logger = logging.getLogger(__name__) | CODE |
| LOW | tests/infinigen/sim/test_sim_export.py | 28 | logger = logging.getLogger(__name__) | CODE |
| LOW | tests/infinigen/sim/test_blender_assets.py | 31 | logger = logging.getLogger(__name__) | CODE |
| LOW | examples/render_floatingobj_stereo.py | 36 | logger = logging.getLogger(__name__) | CODE |
| LOW | examples/render_clay_pan_video.py | 39 | logger = logging.getLogger(__name__) | CODE |
| LOW | scripts/visualize_renders_as_videos.py | 24 | logger = logging.getLogger(__name__) | CODE |
| LOW | scripts/transpile_v1_to_v2.py | 20 | logger = logging.getLogger(__name__) | CODE |
| LOW | src/infinigen2/graph_json.py | 19 | logger = logging.getLogger(__name__) | CODE |
| LOW | src/infinigen2/generate.py | 63 | logger = logging.getLogger(__name__) | CODE |
| LOW | src/infinigen2/__init__.py | 33 | __all__ = [ | CODE |
| LOW | src/infinigen2/scenes/collision_collection.py | 18 | __all__ = [ | CODE |
| LOW | src/infinigen2/scenes/collision_collection.py | 28 | logger = logging.getLogger(__name__) | CODE |
| LOW | src/infinigen2/scenes/placement_utils.py | 15 | __all__ = [ | CODE |
| LOW | src/infinigen2/scenes/placement_utils.py | 47 | logger = logging.getLogger(__name__) | CODE |
| LOW | src/infinigen2/scenes/asset_demo.py | 18 | __all__ = [ | CODE |
| LOW | src/infinigen2/scenes/asset_demo.py | 35 | logger = logging.getLogger(__name__) | CODE |
| LOW⚡ | src/infinigen2/scenes/floating_objects.py | 33 | __all__ = [ | CODE |
| LOW⚡ | src/infinigen2/scenes/floating_objects.py | 42 | logger = logging.getLogger(__name__) | CODE |
| LOW | src/infinigen2/scenes/room/room_furniture.py | 29 | __all__ = [ | CODE |
| LOW | src/infinigen2/scenes/room/room_furniture.py | 45 | logger = logging.getLogger(__name__) | CODE |
| LOW | src/infinigen2/scenes/room/room_surface_features.py | 35 | __all__ = [ | CODE |
| LOW | src/infinigen2/scenes/room/room_surface_features.py | 64 | logger = logging.getLogger(__name__) | CODE |
| LOW | src/infinigen2/scenes/room/room_small_objects.py | 28 | __all__ = [ | CODE |
| LOW | src/infinigen2/scenes/room/room_small_objects.py | 34 | logger = logging.getLogger(__name__) | CODE |
| LOW | src/infinigen2/scenes/room/room.py | 29 | __all__ = [ | CODE |
| LOW | src/infinigen2/scenes/room/room.py | 34 | logger = logging.getLogger(__name__) | CODE |
| LOW | src/infinigen2/scenes/room/room_shape.py | 19 | __all__ = [ | CODE |
| LOW | src/infinigen2/util/mesh.py | 12 | __all__ = [ | CODE |
| LOW | src/infinigen2/util/curve.py | 11 | __all__ = [ | CODE |
| LOW | src/infinigen2/util/external_assets.py | 19 | __all__ = [ | CODE |
| LOW | src/infinigen2/util/external_assets.py | 26 | logger = logging.getLogger(__name__) | CODE |
| LOW | src/infinigen2/util/scene_cleanup.py | 14 | logger = logging.getLogger(__name__) | CODE |
| LOW | src/infinigen2/util/math.py | 9 | __all__ = [ | CODE |
| LOW | src/infinigen2/util/camera_projection.py | 17 | logger = logging.getLogger(__name__) | CODE |
| LOW | src/infinigen2/util/codestats/__init__.py | 17 | __all__ = [ | CODE |
| LOW | src/infinigen2/util/codestats/setup.py | 38 | logger = logging.getLogger(__name__) | CODE |
| LOW | src/infinigen2/exporters/visualize_gt.py | 23 | __all__ = [ | CODE |
| LOW | src/infinigen2/exporters/visualize_gt.py | 37 | logger = logging.getLogger(__name__) | CODE |
| LOW | src/infinigen2/exporters/render_error_check.py | 21 | __all__ = [ | CODE |
| LOW⚡ | src/infinigen2/exporters/realize_mesh.py | 12 | __all__ = [ | CODE |
| LOW⚡ | src/infinigen2/exporters/realize_mesh.py | 17 | logger = logging.getLogger(__name__) | CODE |
| LOW | src/infinigen2/exporters/render_cycles_clay.py | 17 | logger = logging.getLogger(__name__) | CODE |
| LOW | src/infinigen2/exporters/render_cycles.py | 46 | __all__ = [ | CODE |
| LOW | src/infinigen2/exporters/render_cycles.py | 56 | logger = logging.getLogger(__name__) | CODE |
| LOW | src/infinigen2/exporters/render_workbench.py | 25 | __all__ = [ | CODE |
| LOW | src/infinigen2/exporters/render_workbench.py | 30 | logger = logging.getLogger(__name__) | CODE |
| LOW | src/infinigen2/exporters/camera_pose.py | 17 | __all__ = [ | CODE |
| LOW | src/infinigen2/exporters/imu.py | 15 | __all__ = [ | CODE |
| LOW | src/infinigen2/exporters/imu.py | 21 | logger = logging.getLogger(__name__) | CODE |
| LOW | src/infinigen2/exporters/render_eevee.py | 38 | __all__ = [ | CODE |
| LOW | src/infinigen2/exporters/render_eevee.py | 45 | logger = logging.getLogger(__name__) | CODE |
| LOW | src/infinigen2/exporters/util/export_utils.py | 16 | __all__ = [ | CODE |
| LOW | src/infinigen2/exporters/util/blender_render.py | 24 | __all__ = [ | CODE |
| LOW | src/infinigen2/exporters/util/blender_render.py | 36 | logger = logging.getLogger(__name__) | CODE |
| LOW | src/infinigen2/exporters/util/flow_vis.py | 19 | __all__ = [ | CODE |
| LOW | src/infinigen2/exporters/util/eevee_aov.py | 14 | __all__ = [ | CODE |
| LOW | src/infinigen2/exporters/util/eevee_aov.py | 19 | logger = logging.getLogger(__name__) | CODE |
| LOW | src/infinigen2/exporters/util/format.py | 12 | __all__ = [ | CODE |
| LOW | src/infinigen2/objects/desk.py | 18 | __all__ = [ | CODE |
| LOW | src/infinigen2/objects/drawers.py | 17 | __all__ = [ | CODE |
| 681 more matches not shown… | ||||
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | src/infinigen2/__init__.py | 8 | CODE | |
| LOW | src/infinigen2/__init__.py | 14 | CODE | |
| LOW | src/infinigen2/scenes/collision_collection.py | 6 | CODE | |
| LOW | src/infinigen2/scenes/room/__init__.py | 6 | CODE | |
| LOW | src/infinigen2/scenes/room/__init__.py | 6 | CODE | |
| LOW | src/infinigen2/scenes/room/__init__.py | 10 | CODE | |
| LOW | src/infinigen2/util/external_assets.py | 6 | CODE | |
| LOW | src/infinigen2/util/codestats/__init__.py | 6 | CODE | |
| LOW | src/infinigen2/util/codestats/__init__.py | 6 | CODE | |
| LOW | src/infinigen2/util/codestats/__init__.py | 6 | CODE | |
| LOW | src/infinigen2/util/codestats/__init__.py | 11 | CODE | |
| LOW | src/infinigen2/util/codestats/__init__.py | 11 | CODE | |
| LOW | src/infinigen2/util/codestats/__init__.py | 11 | CODE | |
| LOW | src/infinigen2/util/codestats/setup.py | 21 | CODE | |
| LOW | src/infinigen2/util/codestats/compute.py | 15 | CODE | |
| LOW | src/infinigen2/exporters/__init__.py | 1 | CODE | |
| LOW | src/infinigen2/exporters/__init__.py | 1 | CODE | |
| LOW | src/infinigen2/exporters/__init__.py | 1 | CODE | |
| LOW | src/infinigen2/exporters/__init__.py | 2 | CODE | |
| LOW | src/infinigen2/exporters/__init__.py | 3 | CODE | |
| LOW | src/infinigen2/cameras/__init__.py | 1 | CODE | |
| LOW | src/infinigen2/cameras/__init__.py | 2 | CODE | |
| LOW | src/infinigen2/cameras/__init__.py | 2 | CODE | |
| LOW | src/infinigen2/cameras/__init__.py | 2 | CODE | |
| LOW | src/infinigen2/cameras/__init__.py | 2 | CODE | |
| LOW | src/infinigen2/cameras/__init__.py | 2 | CODE | |
| LOW | src/infinigen2/cameras/__init__.py | 9 | CODE | |
| LOW | src/infinigen2/cameras/__init__.py | 10 | CODE | |
| LOW | src/infinigen2/cameras/__init__.py | 10 | CODE | |
| LOW | src/infinigen2/cameras/__init__.py | 11 | CODE | |
| LOW | src/infinigen2/cameras/__init__.py | 11 | CODE | |
| LOW | src/infinigen2/cameras/__init__.py | 15 | CODE | |
| LOW | src/infinigen2/cameras/__init__.py | 15 | CODE | |
| LOW | src/infinigen_examples/generate_indoors.py | 62 | CODE | |
| LOW | src/infinigen_examples/generate_nature.py | 63 | CODE | |
| LOW | src/infinigen_examples/generate_nature.py | 80 | CODE | |
| LOW | src/infinigen/__init__.py | 6 | CODE | |
| LOW | src/infinigen/tools/blendscript_import_infinigen.py | 23 | CODE | |
| LOW | src/infinigen/tools/blendscript_import_infinigen.py | 34 | CODE | |
| LOW | src/infinigen/tools/blendscript_import_infinigen.py | 35 | CODE | |
| LOW | src/infinigen/core/tags.py | 7 | CODE | |
| LOW | src/infinigen/core/constraints/evaluator/__init__.py | 1 | CODE | |
| LOW | src/infinigen/core/constraints/evaluator/__init__.py | 1 | CODE | |
| LOW | src/infinigen/core/constraints/evaluator/__init__.py | 1 | CODE | |
| LOW | src/infinigen/core/constraints/evaluator/__init__.py | 2 | CODE | |
| LOW | src/infinigen/core/constraints/evaluator/__init__.py | 2 | CODE | |
| LOW | src/infinigen/core/constraints/evaluator/__init__.py | 2 | CODE | |
| LOW | src/infinigen/core/constraints/evaluator/__init__.py | 2 | CODE | |
| LOW | …re/constraints/evaluator/node_impl/trimesh_geometry.py | 9 | CODE | |
| LOW | …nigen/core/constraints/evaluator/node_impl/__init__.py | 1 | CODE | |
| LOW | …nigen/core/constraints/evaluator/node_impl/__init__.py | 2 | CODE | |
| LOW | src/infinigen/core/constraints/reasoning/domain.py | 7 | CODE | |
| LOW | …inigen/core/constraints/reasoning/constraint_domain.py | 7 | CODE | |
| LOW | src/infinigen/core/constraints/reasoning/__init__.py | 1 | CODE | |
| LOW | src/infinigen/core/constraints/reasoning/__init__.py | 1 | CODE | |
| LOW | src/infinigen/core/constraints/reasoning/__init__.py | 2 | CODE | |
| LOW | src/infinigen/core/constraints/reasoning/__init__.py | 3 | CODE | |
| LOW | src/infinigen/core/constraints/reasoning/__init__.py | 3 | CODE | |
| LOW | src/infinigen/core/constraints/reasoning/__init__.py | 3 | CODE | |
| LOW | src/infinigen/core/constraints/reasoning/__init__.py | 4 | CODE | |
| 589 more matches not shown… | ||||
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| CRITICAL | tests/infinigen2/exporters/test_lighting_passes.py | 41 | bg = bpy.context.scene.world.node_tree.nodes.get("Background") | CODE |
| CRITICAL | tests/infinigen2/exporters/test_lighting_passes.py | 245 | bg = bpy.context.scene.world.node_tree.nodes.get("Background") | CODE |
| CRITICAL | src/infinigen2/exporters/render_cycles_clay.py | 70 | bpy.context.scene.collection.objects.link(light_obj) | CODE |
| CRITICAL | src/infinigen/tools/export.py | 304 | vertColor = bpy.context.object.data.color_attributes.new( | CODE |
| CRITICAL | src/infinigen/tools/convert_displacement.py | 63 | vertColor = bpy.context.object.data.color_attributes.new( | CODE |
| CRITICAL | src/infinigen/core/util/blender.py | 332 | bpy.context.scene.collection.children.link(col) | CODE |
| CRITICAL | src/infinigen/core/util/blender.py | 401 | bpy.context.scene.collection.objects.link(empty) | CODE |
| CRITICAL | src/infinigen/core/util/blender.py | 414 | bpy.context.scene.collection.objects.link(obj) | CODE |
| CRITICAL | src/infinigen/core/sim/scripts/artist_asset_preview.py | 217 | bpy.context.scene.collection.objects.link(obj) | CODE |
| CRITICAL | src/infinigen/terrain/assets/caves/core.py | 131 | bpy.context.scene.collection.children.link(bpy.data.collections[name]) | CODE |
| CRITICAL | src/infinigen/assets/objects/particles/lichen.py | 106 | bpy.context.scene.collection.objects.link(obj) | CODE |
| CRITICAL⚡ | src/infinigen/assets/objects/cloud/cloud.py | 492 | bpy.context.scene.collection.objects.link(obj) | CODE |
| CRITICAL⚡ | src/infinigen/assets/objects/cloud/cloud.py | 501 | bpy.context.scene.collection.objects.link(self.obj) | CODE |
| CRITICAL⚡ | src/infinigen/assets/objects/cloud/cloud.py | 504 | bpy.context.scene.collection.objects.unlink(self.obj) | CODE |
| CRITICAL | src/infinigen/assets/objects/cloud/cloud.py | 627 | bpy.context.scene.collection.children.link(clouds_collection) | CODE |
| CRITICAL | src/infinigen/assets/objects/rocks/pile.py | 44 | bpy.context.scene.collection.objects.link(obj) | CODE |
| CRITICAL | src/infinigen/assets/objects/rocks/pile.py | 72 | bpy.context.scene.collection.objects.link(p_) | CODE |
| CRITICAL | src/infinigen/assets/objects/creatures/util/rigging.py | 358 | bpy.context.scene.collection.objects.link(arma) | CODE |
| CRITICAL⚡ | …n/assets/objects/creatures/util/animation/run_cycle.py | 30 | bpy.context.scene.collection.objects.link(obj) | CODE |
| CRITICAL | …n/assets/objects/creatures/util/animation/run_cycle.py | 52 | bpy.context.scene.collection.objects.link(obj) | CODE |
| CRITICAL | src/infinigen/assets/objects/creatures/parts/hoof.py | 86 | bpy.context.scene.collection.objects.link(ob) | CODE |
| CRITICAL | src/infinigen/assets/utils/object.py | 88 | bpy.context.scene.collection.objects.link(obj) | CODE |
| CRITICAL | src/infinigen/assets/utils/object.py | 95 | bpy.context.scene.collection.objects.link(obj) | CODE |
| CRITICAL | src/infinigen/assets/utils/decorate.py | 188 | obj.data.uv_layers.active.data.foreach_get("uv", arr) | CODE |
| CRITICAL | src/infinigen/assets/utils/decorate.py | 193 | obj.data.uv_layers.active.data.foreach_set("uv", arr.reshape(-1)) | CODE |
| CRITICAL | src/infinigen/assets/utils/geometry/nurbs.py | 136 | bpy.context.scene.collection.objects.link(obj) | CODE |
| CRITICAL | src/infinigen/assets/utils/geometry/nurbs.py | 221 | bpy.context.scene.collection.objects.link(obj) | CODE |
| CRITICAL | src/infinigen/assets/utils/geometry/nurbs.py | 276 | bpy.context.scene.collection.objects.link(obj) | CODE |
| CRITICAL | src/infinigen/assets/utils/geometry/curve.py | 75 | bpy.context.scene.collection.objects.link(obj) | CODE |
| CRITICAL | src/infinigen/assets/utils/geometry/metaballs.py | 33 | bpy.context.view_layer.active_layer_collection.collection.objects.link( | CODE |
| CRITICAL | src/infinigen/assets/utils/geometry/metaballs.py | 113 | bpy.context.scene.collection.objects.link(obj) | CODE |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | tests/infinigen2/test_determinism.py | 65 | CODE | |
| LOW | tests/infinigen/solver/test_greedy_partition.py | 244 | CODE | |
| LOW | tests/infinigen/solver/test_greedy_stages.py | 56 | CODE | |
| LOW | tests/infinigen/sim/test_sim_export.py | 63 | CODE | |
| LOW | scripts/visualize_renders_as_videos.py | 271 | CODE | |
| LOW | scripts/visualize_renders_as_videos.py | 373 | CODE | |
| LOW | scripts/view_trace_graph.py | 87 | CODE | |
| LOW | scripts/view_trace_graph.py | 107 | CODE | |
| LOW | scripts/view_trace_graph.py | 142 | CODE | |
| LOW | scripts/wandb_watch_run.py | 262 | CODE | |
| LOW | scripts/integration_v1/manual_integration_check.py | 121 | CODE | |
| LOW | scripts/integration_v1/manual_integration_check.py | 450 | CODE | |
| LOW | scripts/integration_v1/manual_integration_check.py | 539 | CODE | |
| LOW | scripts/integration_v2/launch_andromeda.py | 57 | CODE | |
| LOW | scripts/integration_v2/display.py | 128 | CODE | |
| LOW | scripts/integration_v2/collection.py | 107 | CODE | |
| LOW | scripts/integration_v2/compare.py | 32 | CODE | |
| LOW | scripts/integration_v2/compare.py | 48 | CODE | |
| LOW | scripts/integration_v2/compare.py | 90 | CODE | |
| LOW | src/infinigen2/graph_json.py | 22 | CODE | |
| LOW | src/infinigen2/graph_json.py | 83 | CODE | |
| LOW | src/infinigen2/generate.py | 651 | CODE | |
| LOW | src/infinigen2/scenes/room/room_furniture.py | 571 | CODE | |
| LOW | src/infinigen2/util/hardware_info.py | 13 | CODE | |
| LOW | src/infinigen2/exporters/render_error_check.py | 96 | CODE | |
| LOW | src/infinigen2/exporters/imu.py | 110 | CODE | |
| LOW | src/infinigen2/exporters/imu.py | 253 | CODE | |
| LOW | src/infinigen2/exporters/util/eevee_aov.py | 39 | CODE | |
| LOW | src/infinigen2/exporters/util/eevee_aov.py | 73 | CODE | |
| LOW | src/infinigen2/cameras/rrt.py | 237 | CODE | |
| LOW | src/infinigen_examples/generate_asset_parameters.py | 70 | CODE | |
| LOW | src/infinigen_examples/generate_asset_parameters.py | 149 | CODE | |
| LOW | src/infinigen_examples/generate_asset_parameters.py | 264 | CODE | |
| LOW | src/infinigen_examples/generate_asset_parameters.py | 307 | CODE | |
| LOW | src/infinigen_examples/generate_asset_demo.py | 96 | CODE | |
| LOW | src/infinigen_examples/generate_indoors.py | 140 | CODE | |
| LOW | src/infinigen_examples/generate_material_balls.py | 74 | CODE | |
| LOW | src/infinigen_examples/generate_material_balls.py | 183 | CODE | |
| LOW | src/infinigen_examples/generate_nature.py | 832 | CODE | |
| LOW | src/infinigen_examples/generate_nature.py | 959 | CODE | |
| LOW | src/infinigen_examples/util/generate_indoors_util.py | 121 | CODE | |
| LOW | src/infinigen/tools/export.py | 511 | CODE | |
| LOW | src/infinigen/tools/process_mvs_data.py | 163 | CODE | |
| LOW | src/infinigen/tools/dataset_loader.py | 157 | CODE | |
| LOW | src/infinigen/tools/datarelease_toolkit.py | 361 | CODE | |
| LOW | src/infinigen/tools/results/summarize.py | 79 | CODE | |
| LOW | src/infinigen/tools/terrain/generate_terrain_assets.py | 21 | CODE | |
| LOW | src/infinigen/tools/sim/generate_html.py | 175 | CODE | |
| LOW | src/infinigen/tools/sim/build_html.py | 14 | CODE | |
| LOW | src/infinigen/tools/sim/vis_mujoco.py | 228 | CODE | |
| LOW | src/infinigen/core/execute_tasks.py | 64 | CODE | |
| LOW | src/infinigen/core/execute_tasks.py | 180 | CODE | |
| LOW | src/infinigen/core/tagging.py | 49 | CODE | |
| LOW | src/infinigen/core/surface.py | 177 | CODE | |
| LOW | src/infinigen/core/surface.py | 235 | CODE | |
| LOW | src/infinigen/core/surface.py | 396 | CODE | |
| LOW | …nfinigen/core/constraints/evaluator/node_impl/rooms.py | 158 | CODE | |
| LOW | …re/constraints/evaluator/node_impl/trimesh_geometry.py | 142 | CODE | |
| LOW | …re/constraints/evaluator/node_impl/trimesh_geometry.py | 198 | CODE | |
| LOW | …re/constraints/evaluator/node_impl/trimesh_geometry.py | 323 | CODE | |
| 178 more matches not shown… | ||||
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | tests/infinigen/solver/test_constraint_evaluator.py | 261 | print("nonaccessibility scores", scores) | COMMENT |
| LOW | tests/infinigen/solver/test_constraint_evaluator.py | 281 | # tagging.tag_canonical_surfaces(s) | COMMENT |
| LOW | tests/infinigen/solver/test_greedy_stages.py | 41 | # if any(isinstance(r, cl.AnyRelation) for r, _ in v.relations): | COMMENT |
| LOW | tests/infinigen/assets/list_scatters.txt | 1 | # infinigen.assets.scatters.coral_reef # too slow for unit tests | COMMENT |
| LOW | tests/infinigen/assets/list_nature_meshes.txt | 1 | # infinigen.assets.objects.cactus.KalidiumCactusFactory # slow, fails 120sec timeout | COMMENT |
| LOW | examples/stereo_video_sbatch.sh | 1 | #!/bin/bash | COMMENT |
| LOW | src/infinigen2/exporters/util/flow_vis.py | 1 | # MIT License | COMMENT |
| LOW | src/infinigen2/shaders/base_materials/stone_smooth.py | 421 | ) | COMMENT |
| LOW | src/infinigen2/shaders/base_materials/stone_smooth.py | 441 | # ): | COMMENT |
| LOW | src/infinigen2/shaders/base_materials/stone_smooth.py | 461 | # w = 0.0 | COMMENT |
| LOW | src/infinigen2/shaders/base_materials/stone_smooth.py | 481 | # stretch=stretch, | COMMENT |
| LOW | src/infinigen2/shaders/base_materials/stone_smooth.py | 501 | # stretch: t.SocketOrVal[float | None] = None, | COMMENT |
| LOW | src/infinigen2/shaders/base_materials/stone_smooth.py | 521 | # v_offset = pf.random.uniform(rng, -0.15, 0.15) | COMMENT |
| LOW | src/infinigen2/shaders/base_materials/stone_smooth.py | 541 | # if stretch is None: | COMMENT |
| LOW | src/infinigen2/shaders/base_materials/stone_smooth.py | 561 | # vector=vector, | COMMENT |
| LOW | src/infinigen/tools/results/visualize_traj.py | 1 | # Code from https://github.com/aharley/pips2 | COMMENT |
| LOW | src/infinigen/tools/sim/vis_mujoco.py | 501 | if __name__ == "__main__": | COMMENT |
| LOW | …/core/constraints/example_solver/geometry/stability.py | 341 | """ | COMMENT |
| LOW | …/core/constraints/example_solver/geometry/stability.py | 361 | # fig, ax = plt.subplots() | COMMENT |
| LOW | …n/core/constraints/example_solver/geometry/validity.py | 41 | a_poly = project_to_xy_poly(a_mesh) | COMMENT |
| LOW | src/infinigen/core/util/paths.py | 1 | # Copyright (c) 2022 Stanford Vision and Learning Lab and UT Robot Perception and Learning Lab | COMMENT |
| LOW | src/infinigen/core/util/camera.py | 61 | K = Matrix(((alpha_u, skew, u_0), (0, alpha_v, v_0), (0, 0, 1))) | COMMENT |
| LOW | src/infinigen/core/util/camera.py | 81 | R_bcam2cv = Matrix(((1, 0, 0), (0, -1, 0), (0, 0, -1))) | COMMENT |
| LOW | …rain/source/cpu/meshing/frontview_spherical_mesher.cpp | 1 | // Copyright (C) 2023, Princeton University. | COMMENT |
| LOW | src/infinigen/terrain/source/cpu/meshing/utils.cpp | 1 | // Copyright (C) 2023, Princeton University. | COMMENT |
| LOW | …finigen/terrain/source/cpu/meshing/visibility_test.cpp | 1 | // Copyright (C) 2023, Princeton University. | COMMENT |
| LOW | src/infinigen/terrain/source/cpu/elements/header.h | 1 | // Copyright (C) 2023, Princeton University. | COMMENT |
| LOW | src/infinigen/terrain/source/cpu/elements/header.h | 21 | #include "../../common/elements/ground.h" | COMMENT |
| LOW | src/infinigen/terrain/source/cpu/soil_machine/io.h | 221 | layers.back().frequency = stof(val); | COMMENT |
| LOW | …c/infinigen/terrain/source/cpu/soil_machine/layermap.h | 461 | // vertexpool.indices.clear(); | COMMENT |
| LOW | …c/infinigen/terrain/source/cpu/soil_machine/layermap.h | 481 | // }} | COMMENT |
| LOW | …c/infinigen/terrain/source/cpu/soil_machine/layermap.h | 501 | // ); | COMMENT |
| LOW | …c/infinigen/terrain/source/cpu/soil_machine/layermap.h | 521 | // top->type | COMMENT |
| LOW | …c/infinigen/terrain/source/cpu/soil_machine/layermap.h | 541 | // top->type | COMMENT |
| LOW | …c/infinigen/terrain/source/cpu/soil_machine/layermap.h | 561 | // */ | COMMENT |
| LOW | …c/infinigen/terrain/source/cpu/soil_machine/layermap.h | 581 | // top = top->prev; | COMMENT |
| LOW | …c/infinigen/terrain/source/cpu/soil_machine/layermap.h | 601 | // vertexpool.fill(section, p.x*dim.y+p.y, | COMMENT |
| LOW | …c/infinigen/terrain/source/cpu/soil_machine/layermap.h | 621 | // soils[top->type].color, | COMMENT |
| LOW | …errain/source/cpu/soil_machine/include/FastNoiseLite.h | 1 | // MIT License | COMMENT |
| LOW | …errain/source/cpu/soil_machine/include/FastNoiseLite.h | 21 | // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | COMMENT |
| LOW | …errain/source/cpu/soil_machine/include/FastNoiseLite.h | 41 | // ;,'.......',:codxkOO0OOkxdlc:;,,;;:cldxxkkxxdolc:;;,,''.....'',;;:::;;,,,'''''........,;cldkO0KK0Okdoc::;;::cloodddoo | COMMENT |
| LOW | …errain/source/cpu/soil_machine/include/FastNoiseLite.h | 141 | /// Sets seed used for all noise types | COMMENT |
| LOW | …errain/source/cpu/soil_machine/include/FastNoiseLite.h | 181 | COMMENT | |
| LOW | …errain/source/cpu/soil_machine/include/FastNoiseLite.h | 201 | } | COMMENT |
| LOW | …errain/source/cpu/soil_machine/include/FastNoiseLite.h | 221 | } | COMMENT |
| LOW | …errain/source/cpu/soil_machine/include/FastNoiseLite.h | 241 | /// <summary> | COMMENT |
| LOW | …errain/source/cpu/soil_machine/include/FastNoiseLite.h | 281 | /// Sets the maximum warp distance from original position when using DomainWarp(...) | COMMENT |
| LOW | …n/terrain/source/cpu/soil_machine/include/vertexpool.h | 21 | // using namespace glm; | COMMENT |
| LOW | …n/terrain/source/cpu/soil_machine/include/vertexpool.h | 41 | // float color[4]; | COMMENT |
| LOW | …n/terrain/source/cpu/soil_machine/include/vertexpool.h | 81 | Drawing Command Struct (Extended) | COMMENT |
| LOW | …n/terrain/source/cpu/soil_machine/include/vertexpool.h | 101 | // uint group; //Group Assignment | COMMENT |
| LOW | …n/terrain/source/cpu/soil_machine/include/vertexpool.h | 121 | // size_t K = 0; //Number of Vertices per Bucket | COMMENT |
| LOW | …n/terrain/source/cpu/soil_machine/include/vertexpool.h | 141 | // Vertexpool(int k, int n):Vertexpool(){ | COMMENT |
| LOW | …n/terrain/source/cpu/soil_machine/include/vertexpool.h | 161 | // Raw Vertex Memory Pool Management | COMMENT |
| LOW | …n/terrain/source/cpu/soil_machine/include/vertexpool.h | 181 | // glBindBuffer(GL_ARRAY_BUFFER, vbo); | COMMENT |
| LOW | …n/terrain/source/cpu/soil_machine/include/vertexpool.h | 201 | COMMENT | |
| LOW | …n/terrain/source/cpu/soil_machine/include/vertexpool.h | 221 | // const int base = (free.back()-start); | COMMENT |
| LOW | …n/terrain/source/cpu/soil_machine/include/vertexpool.h | 241 | // (start+k)->~T(); | COMMENT |
| LOW | …n/terrain/source/cpu/soil_machine/include/vertexpool.h | 261 | // T* place = get(ind, k); | COMMENT |
| LOW | …n/terrain/source/cpu/soil_machine/include/vertexpool.h | 281 | // M = 0; //Frontside Approach | COMMENT |
| 142 more matches not shown… | ||||
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | src/infinigen2/scenes/room/room_surface_features.py | 510 | CODE | |
| LOW | src/infinigen2/util/camera_projection.py | 186 | CODE | |
| LOW | src/infinigen2/exporters/render_cycles_clay.py | 79 | CODE | |
| LOW | src/infinigen2/exporters/render_cycles.py | 272 | CODE | |
| LOW | src/infinigen2/exporters/render_cycles.py | 465 | CODE | |
| LOW | src/infinigen2/exporters/render_cycles.py | 540 | CODE | |
| LOW | src/infinigen2/exporters/render_workbench.py | 41 | CODE | |
| LOW | src/infinigen2/exporters/imu.py | 440 | CODE | |
| LOW | src/infinigen2/objects/window.py | 214 | CODE | |
| LOW | src/infinigen2/objects/window.py | 676 | CODE | |
| LOW | src/infinigen2/objects/bookcase.py | 167 | CODE | |
| LOW | src/infinigen2/objects/bookcase.py | 330 | CODE | |
| LOW | src/infinigen2/objects/ceiling_light.py | 144 | CODE | |
| LOW | src/infinigen2/objects/vase.py | 331 | CODE | |
| LOW | src/infinigen2/objects/lamp.py | 400 | CODE | |
| LOW | src/infinigen2/objects/cabinet.py | 850 | CODE | |
| LOW | src/infinigen2/objects/triangle_shelf.py | 712 | CODE | |
| LOW | src/infinigen2/objects/sofa.py | 625 | CODE | |
| LOW | src/infinigen2/objects/flower.py | 537 | CODE | |
| LOW | src/infinigen2/cameras/monocular.py | 109 | CODE | |
| LOW | src/infinigen2/cameras/monocular.py | 176 | CODE | |
| LOW | src/infinigen2/cameras/stereo.py | 92 | CODE | |
| LOW | src/infinigen2/cameras/rrt.py | 429 | CODE | |
| LOW | src/infinigen2/cameras/random_walk.py | 51 | CODE | |
| LOW | src/infinigen2/shaders/base_materials/terrazzo.py | 31 | CODE | |
| LOW | src/infinigen2/shaders/base_materials/terrazzo.py | 248 | CODE | |
| LOW | src/infinigen2/shaders/base_materials/terrazzo.py | 485 | CODE | |
| LOW | src/infinigen2/shaders/base_materials/terrazzo.py | 711 | CODE | |
| LOW | src/infinigen2/shaders/base_materials/fabric.py | 37 | CODE | |
| LOW | src/infinigen2/shaders/base_materials/concrete.py | 109 | CODE | |
| LOW | src/infinigen2/shaders/base_materials/concrete.py | 263 | CODE | |
| LOW | src/infinigen2/shaders/base_materials/stone_smooth.py | 34 | CODE | |
| LOW | src/infinigen2/shaders/base_materials/stone_smooth.py | 143 | CODE | |
| LOW | src/infinigen2/shaders/base_materials/stone_smooth.py | 257 | CODE | |
| LOW | src/infinigen2/shaders/base_materials/stone_smooth.py | 580 | CODE | |
| LOW | src/infinigen2/shaders/base_materials/stone_smooth.py | 830 | CODE | |
| LOW | src/infinigen2/shaders/base_materials/stone_smooth.py | 1099 | CODE | |
| LOW | src/infinigen2/shaders/base_materials/stone_smooth.py | 1296 | CODE | |
| LOW | src/infinigen2/shaders/base_materials/stone_smooth.py | 1603 | CODE | |
| LOW | src/infinigen2/shaders/base_materials/stone_smooth.py | 1814 | CODE | |
| LOW | src/infinigen2/shaders/base_materials/stone_smooth.py | 2007 | CODE | |
| LOW | src/infinigen2/shaders/base_materials/paint.py | 24 | CODE | |
| LOW | src/infinigen2/shaders/base_materials/plastic.py | 649 | CODE | |
| LOW | src/infinigen2/shaders/base_materials/plastic.py | 686 | CODE | |
| LOW | src/infinigen2/shaders/base_materials/plastic.py | 1021 | CODE | |
| LOW | src/infinigen2/shaders/base_materials/plastic.py | 1055 | CODE | |
| LOW | src/infinigen2/shaders/base_materials/plastic.py | 1193 | CODE | |
| LOW | src/infinigen2/shaders/base_materials/plastic.py | 1229 | CODE | |
| LOW | src/infinigen2/shaders/base_materials/brick_concrete.py | 21 | CODE | |
| LOW | src/infinigen2/shaders/base_materials/granite.py | 46 | CODE | |
| LOW | src/infinigen2/shaders/base_materials/granite.py | 240 | CODE | |
| LOW | src/infinigen2/shaders/base_materials/granite.py | 395 | CODE | |
| LOW | src/infinigen2/shaders/base_materials/granite.py | 514 | CODE | |
| LOW | src/infinigen2/shaders/base_materials/metal_brushed.py | 26 | CODE | |
| LOW | src/infinigen2/shaders/util/coord.py | 57 | CODE | |
| LOW | src/infinigen2/shaders/util/mix.py | 38 | CODE | |
| LOW | src/infinigen2/shaders/util/mix.py | 18 | CODE | |
| LOW | src/infinigen2/shaders/util/mix.py | 62 | CODE | |
| LOW | src/infinigen2/shaders/util/mix.py | 42 | CODE | |
| LOW | src/infinigen2/shaders/util/mix.py | 120 | CODE | |
| 85 more matches not shown… | ||||
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| MEDIUM | tests/infinigen2/test_generators.py | 136 | CODE | |
| MEDIUM | tests/infinigen2/test_generators.py | 137 | CODE | |
| MEDIUM | tests/infinigen2/test_generators.py | 139 | CODE | |
| MEDIUM | tests/infinigen2/test_generators.py | 145 | CODE | |
| MEDIUM | scripts/transpile_v1_to_v2.py | 52 | CODE | |
| MEDIUM | …infinigen/core/constraints/example_solver/state_def.py | 174 | CODE | |
| MEDIUM | …infinigen/core/constraints/example_solver/state_def.py | 180 | CODE | |
| MEDIUM | …infinigen/core/constraints/example_solver/state_def.py | 183 | CODE | |
| MEDIUM | …en/core/constraints/example_solver/propose_discrete.py | 332 | CODE | |
| MEDIUM | …en/core/constraints/example_solver/propose_discrete.py | 334 | CODE | |
| MEDIUM | …en/core/constraints/example_solver/propose_discrete.py | 338 | CODE | |
| MEDIUM | …en/core/constraints/example_solver/propose_discrete.py | 339 | CODE | |
| MEDIUM | …en/core/constraints/example_solver/propose_discrete.py | 340 | CODE | |
| MEDIUM | …en/core/constraints/example_solver/propose_discrete.py | 341 | CODE | |
| MEDIUM | …en/core/constraints/example_solver/propose_discrete.py | 343 | CODE | |
| MEDIUM | …n/core/constraints/example_solver/propose_continous.py | 130 | CODE | |
| MEDIUM | …n/core/constraints/example_solver/propose_continous.py | 131 | CODE | |
| MEDIUM | …n/core/constraints/example_solver/propose_continous.py | 132 | CODE | |
| MEDIUM | …nigen/assets/objects/creatures/parts/reptile_detail.py | 575 | CODE | |
| MEDIUM | …nigen/assets/objects/creatures/parts/reptile_detail.py | 576 | CODE | |
| MEDIUM | …nigen/assets/objects/creatures/parts/reptile_detail.py | 578 | CODE | |
| MEDIUM | …nigen/assets/objects/creatures/parts/reptile_detail.py | 585 | CODE | |
| MEDIUM | …nigen/assets/objects/creatures/parts/reptile_detail.py | 589 | CODE | |
| MEDIUM | …nigen/assets/objects/creatures/parts/reptile_detail.py | 590 | CODE | |
| MEDIUM | …nigen/assets/objects/creatures/parts/reptile_detail.py | 592 | CODE | |
| MEDIUM | …nigen/assets/objects/creatures/parts/reptile_detail.py | 599 | CODE | |
| MEDIUM | …nigen/assets/objects/creatures/parts/reptile_detail.py | 682 | CODE | |
| MEDIUM | …nigen/assets/objects/creatures/parts/reptile_detail.py | 683 | CODE | |
| MEDIUM | …nigen/assets/objects/creatures/parts/reptile_detail.py | 685 | CODE | |
| MEDIUM | …nigen/assets/objects/creatures/parts/reptile_detail.py | 692 | CODE | |
| MEDIUM | …nigen/assets/objects/creatures/parts/reptile_detail.py | 696 | CODE | |
| MEDIUM | …nigen/assets/objects/creatures/parts/reptile_detail.py | 697 | CODE | |
| MEDIUM | …nigen/assets/objects/creatures/parts/reptile_detail.py | 699 | CODE | |
| MEDIUM | …nigen/assets/objects/creatures/parts/reptile_detail.py | 706 | CODE | |
| MEDIUM | src/infinigen/datagen/monitor_tasks.py | 133 | CODE | |
| MEDIUM | src/infinigen/datagen/monitor_tasks.py | 134 | CODE | |
| MEDIUM | src/infinigen/datagen/monitor_tasks.py | 135 | CODE |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW⚡ | tests/infinigen/sim/test_sim_export.py | 128 | except Exception as e: | CODE |
| LOW | docs/source/conf.py | 102 | except Exception: | CODE |
| LOW | docs/source/conf.py | 124 | except Exception: | CODE |
| LOW | docs/source/conf.py | 486 | except Exception: | CODE |
| LOW | docs/source/conf.py | 1083 | except Exception: | CODE |
| LOW | scripts/wandb_watch_run.py | 316 | except Exception as e: | CODE |
| LOW⚡ | scripts/integration_v1/manual_integration_check.py | 705 | except Exception as e: | CODE |
| LOW⚡ | scripts/integration_v1/manual_integration_check.py | 711 | except Exception as e: | CODE |
| LOW⚡ | scripts/integration_v1/manual_integration_check.py | 720 | except Exception as e: | CODE |
| LOW⚡ | scripts/integration_v1/manual_integration_check.py | 726 | except Exception as e: | CODE |
| LOW⚡ | scripts/integration_v1/manual_integration_check.py | 732 | except Exception as e: | CODE |
| LOW⚡ | scripts/integration_v1/manual_integration_check.py | 737 | except Exception as e: | CODE |
| LOW | scripts/integration_v2/launch_andromeda.py | 153 | except Exception: | CODE |
| LOW | scripts/integration_v2/run_and_index.py | 72 | except Exception: | CODE |
| LOW | scripts/integration_v2/run_and_index.py | 97 | except Exception: | CODE |
| LOW | scripts/integration_v2/display.py | 240 | except Exception: | CODE |
| LOW | scripts/integration_v2/compare.py | 42 | except Exception: | CODE |
| LOW | scripts/integration_v2/compare.py | 59 | except Exception: | CODE |
| LOW | src/infinigen2/generate.py | 282 | except Exception as e: | CODE |
| LOW | src/infinigen2/exporters/render_cycles.py | 241 | except Exception as e: | CODE |
| LOW | src/infinigen2/exporters/imu.py | 383 | except Exception as e: | CODE |
| LOW | src/infinigen_examples/generate_asset_parameters.py | 98 | except Exception as e: | CODE |
| LOW | src/infinigen_examples/generate_asset_parameters.py | 357 | except Exception as e: | CODE |
| LOW | src/infinigen_examples/generate_material_balls.py | 237 | except Exception as e: | CODE |
| MEDIUM | src/infinigen_examples/generate_material_balls.py | 74 | def build_scene_surface(factory_name, idx): | CODE |
| LOW⚡ | src/infinigen_examples/generate_individual_assets.py | 82 | except Exception: | CODE |
| LOW | src/infinigen_examples/generate_individual_assets.py | 169 | except Exception as e: | CODE |
| MEDIUM | src/infinigen_examples/generate_individual_assets.py | 79 | def unified_asset_import(name): | CODE |
| LOW | src/infinigen/tools/datarelease_toolkit.py | 446 | except Exception as e: | CODE |
| LOW | src/infinigen/tools/sim/generate_html.py | 59 | except Exception as e: | CODE |
| LOW | src/infinigen/tools/sim/generate_html.py | 107 | except Exception as e: | CODE |
| LOW | src/infinigen/tools/sim/generate_html.py | 201 | except Exception: | CODE |
| MEDIUM | src/infinigen/tools/sim/generate_html.py | 44 | def render_mjcf(file): | CODE |
| MEDIUM | src/infinigen/tools/sim/build_html.py | 26 | print(f"Error: Path not found: {base_path}") | CODE |
| LOW | src/infinigen/tools/sim/vis_mujoco.py | 94 | except Exception as e: | CODE |
| LOW | src/infinigen/tools/sim/visualizer.py | 123 | except Exception as e: | CODE |
| MEDIUM | src/infinigen/tools/sim/visualizer.py | 124 | print(f"Error rendering asset {args.asset_name} with seed {seed}: {e}") | CODE |
| LOW | src/infinigen/core/init.py | 220 | except Exception as e: | CODE |
| LOW | src/infinigen/core/init.py | 328 | except Exception as e: | CODE |
| LOW | …inigen/core/constraints/example_solver/room/segment.py | 67 | except Exception: | CODE |
| LOW | src/infinigen/core/util/imu.py | 357 | except Exception as e: | CODE |
| LOW | src/infinigen/core/rendering/render.py | 280 | except Exception as e: | CODE |
| LOW | src/infinigen/core/rendering/render.py | 300 | except Exception as e: | CODE |
| LOW | src/infinigen/core/sim/utils.py | 267 | except Exception: | CODE |
| LOW | src/infinigen/core/sim/utils.py | 275 | except Exception: | CODE |
| LOW | src/infinigen/core/sim/utils.py | 295 | except Exception: | CODE |
| LOW | src/infinigen/core/sim/utils.py | 339 | except Exception: | CODE |
| LOW | src/infinigen/core/sim/utils.py | 361 | except Exception: | CODE |
| LOW | src/infinigen/core/placement/path_finding.py | 171 | except Exception: | CODE |
| LOW | src/infinigen/assets/sim_objects/soap_dispenser.py | 1602 | except Exception: | CODE |
| LOW | src/infinigen/assets/objects/trees/utils/helper.py | 22 | except Exception: # TODO narrow | CODE |
| LOW⚡ | src/infinigen/assets/utils/shapes.py | 54 | except Exception: # TODO narrow this | CODE |
| LOW⚡ | src/infinigen/assets/utils/shapes.py | 59 | except Exception: # TODO narrow this | CODE |
| LOW | src/infinigen/datagen/manage_jobs.py | 96 | except Exception as e: | CODE |
| LOW | src/infinigen/datagen/states.py | 50 | except Exception as e: | CODE |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| MEDIUM | tests/infinigen2/exporters/test_lighting_passes.py | 28 | # Create a pure emission red material | COMMENT |
| MEDIUM | tests/infinigen/solver/test_constraint_evaluator.py | 429 | # Create a complex object that may result in a multipolygon projection | COMMENT |
| MEDIUM | src/infinigen/tools/perceptual/create_pairs.py | 34 | # Create a new image with the combined width plus the strip width and the max height | COMMENT |
| MEDIUM | src/infinigen/tools/perceptual/create_pairs.py | 94 | # Create a new image with the max width and the combined height | COMMENT |
| MEDIUM | src/infinigen/tools/perceptual/create_pairs.py | 176 | # Creating a unique filename for the merged image | COMMENT |
| MEDIUM | src/infinigen/core/surface.py | 443 | if ng is None: # Create a unique node_group for the first one only | CODE |
| MEDIUM | …re/constraints/evaluator/node_impl/trimesh_geometry.py | 459 | # Create a grid over the bounding box | COMMENT |
| MEDIUM | …/core/constraints/example_solver/geometry/stability.py | 303 | # Create a bmesh from the object mesh | COMMENT |
| MEDIUM | …inigen/core/constraints/example_solver/geometry/dof.py | 36 | # Create a matrix that restricts movement along the normal direction | COMMENT |
| MEDIUM | src/infinigen/core/placement/camera.py | 263 | # Define the radius of the circle | COMMENT |
| MEDIUM | src/infinigen/assets/sim_objects/pepper_grinder.py | 1514 | # Create the modifier and then randomize the FloatCurve mapping per instance | COMMENT |
| MEDIUM | …/infinigen/assets/objects/trees/utils/geometrynodes.py | 991 | # Create a sphere | STRING |
| MEDIUM | src/infinigen/assets/objects/small_plants/fern.py | 928 | # Define the Pinna Contour of each Version | COMMENT |
| MEDIUM | src/infinigen/assets/objects/small_plants/fern.py | 935 | # Define the Num Leaf of each Version | COMMENT |
| MEDIUM | src/infinigen/assets/objects/small_plants/fern.py | 1063 | # Define the Pinna Contour of each Version | COMMENT |
| MEDIUM | src/infinigen/assets/objects/small_plants/fern.py | 1070 | # Define the Num Leaf of each Version | COMMENT |
| MEDIUM | …/infinigen/assets/objects/elements/doors/dev_script.py | 10 | # Create a blender file at module_parent_path/worldgen/dev_scene.blend | STRING |
| MEDIUM | src/infinigen/assets/objects/creatures/util/creature.py | 290 | # Create a joining part if necessary | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| HIGH | scripts/view_trace_graph.py | 659 | if (e.target.dataset.cat || ln === 'nodeSize' || ln === 'edgeWidth') applyVisuals(); | CODE |
| HIGH | scripts/view_trace_graph.py | 678 | html += '<div class="field-value">' + JSON.stringify(val, null, 2) + '</div></div>'; | CODE |
| HIGH | scripts/view_trace_graph.py | 721 | if (n.data('chosen_idx') !== undefined) { | CODE |
| HIGH | scripts/view_trace_graph.py | 748 | if (gc !== undefined) { | CODE |
| HIGH | scripts/view_trace_graph.py | 757 | queue.push(src.id()); | CODE |
| HIGH | scripts/view_trace_graph.py | 775 | if (gc === undefined) return; | CODE |
| HIGH | scripts/view_trace_graph.py | 785 | var parentGc = null; | CODE |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | src/infinigen2/exporters/util/eevee_aov.py | 53 | # Check if AOV already exists | COMMENT |
| LOW | src/infinigen2/exporters/util/eevee_aov.py | 154 | # Check if already exists | COMMENT |
| LOW | src/infinigen2/exporters/util/eevee_aov.py | 191 | # Check if already exists | COMMENT |
| LOW | src/infinigen/tools/sim/vis_mujoco.py | 463 | # Set visibility to highlight this joint's parent/child | COMMENT |
| LOW | src/infinigen/core/constraints/evaluator/indoor_util.py | 189 | # Check if all vertices lie on the plane defined by the reference vertex and the global normal | COMMENT |
| LOW | src/infinigen/core/constraints/evaluator/indoor_util.py | 204 | # # Check if the objects are planar | COMMENT |
| LOW | …re/constraints/evaluator/node_impl/trimesh_geometry.py | 376 | # Check if point is reached | COMMENT |
| LOW | …re/constraints/evaluator/node_impl/trimesh_geometry.py | 381 | # Check if any intersection is close to the point | COMMENT |
| LOW | …gen/core/constraints/example_solver/geometry/planes.py | 49 | # Check if mesh has been modified or planes have not been computed before for this object and face_mask | COMMENT |
| LOW | …gen/core/constraints/example_solver/geometry/planes.py | 289 | # Check if the mesh has been modified since last calculation or if the face mask has changed | COMMENT |
| LOW | …inigen/core/constraints/example_solver/geometry/dof.py | 165 | # Check if rotation axis is the same as the reference normal (with some tolerance) | COMMENT |
| LOW | …inigen/core/constraints/example_solver/geometry/dof.py | 240 | # Check if the solution is valid | COMMENT |
| LOW | …infinigen/core/constraints/constraint_language/util.py | 228 | # Check if all vertices lie on the plane defined by the reference vertex and the global normal | COMMENT |
| LOW | …infinigen/core/constraints/constraint_language/util.py | 243 | # # Check if the objects are planar | COMMENT |
| LOW | src/infinigen/terrain/mesher/_marching_cubes_lewiner.py | 200 | # Check if a mask array is passed | COMMENT |
| LOW | src/infinigen/assets/static_assets/base.py | 72 | # Check if these objects form a tree structure | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| MEDIUM⚡ | src/infinigen/core/util/camera.py | 15 | # --------------------------------------------------------------- | COMMENT |
| MEDIUM⚡ | src/infinigen/core/util/camera.py | 17 | # --------------------------------------------------------------- | COMMENT |
| MEDIUM | src/infinigen/core/util/camera.py | 120 | # ---------------------------------------------------------- | COMMENT |
| MEDIUM | src/infinigen/assets/objects/trees/utils/helper.py | 209 | # ============================================================================== | COMMENT |
| MEDIUM | src/infinigen/assets/objects/trees/utils/helper.py | 211 | # ============================================================================== | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| HIGH | scripts/integration_v1/manual_integration_check.py | 0 | convert a timedelta object td to a string in hh:mm:ss format. | STRING |
| HIGH | scripts/integration_v1/compare.py | 0 | convert a timedelta object td to a string in hh:mm:ss format. | STRING |
| HIGH | src/infinigen/tools/indoor_profile.py | 0 | convert a timedelta object td to a string in hh:mm:ss format. | STRING |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW⚡ | tests/infinigen/sim/test_sim_export.py | 114 | # Step 1: Verify names | COMMENT |
| LOW⚡ | tests/infinigen/sim/test_sim_export.py | 121 | # Step 2: Verify compilation (this should fail for cases like Mj.minValue) | COMMENT |
| LOW⚡ | src/infinigen/core/sim/scripts/artist_asset_preview.py | 356 | # Step 1: Check if their bounding volumes overlap | COMMENT |
| LOW⚡ | src/infinigen/core/sim/scripts/artist_asset_preview.py | 361 | # Step 2: Check if at least one vertex of obj1 is inside obj2 | COMMENT |
| LOW⚡ | src/infinigen/core/sim/scripts/artist_asset_preview.py | 367 | # Step 3: Check if at least one vertex of obj2 is inside obj1 | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW⚡ | tests/infinigen/sim/test_sim_export.py | 114 | # Step 1: Verify names | COMMENT |
| LOW⚡ | tests/infinigen/sim/test_sim_export.py | 121 | # Step 2: Verify compilation (this should fail for cases like Mj.minValue) | COMMENT |
| LOW⚡ | src/infinigen/core/sim/scripts/artist_asset_preview.py | 356 | # Step 1: Check if their bounding volumes overlap | COMMENT |
| LOW⚡ | src/infinigen/core/sim/scripts/artist_asset_preview.py | 361 | # Step 2: Check if at least one vertex of obj1 is inside obj2 | COMMENT |
| LOW⚡ | src/infinigen/core/sim/scripts/artist_asset_preview.py | 367 | # Step 3: Check if at least one vertex of obj2 is inside obj1 | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| MEDIUM | …finigen/terrain/mesher/_marching_cubes_lewiner_luts.py | 4 | # therefore to make seamless stiched mesh | COMMENT |
| MEDIUM | src/infinigen/terrain/mesher/_marching_cubes_lewiner.py | 4 | # therefore to make seamless stiched mesh | COMMENT |
| MEDIUM | …inigen/assets/objects/creatures/util/animation/idle.py | 72 | # TODO: Restructure to make detecting this more robust | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| HIGH | docs/source/ImplementingAssets.md | 145 | - `assets/flower.py` uses mostly auto-generated code from transpiling a hand-designed geometry node-graph. | CODE |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | src/infinigen/assets/objects/cloud/generate.py | 110 | return butil.spawn_empty("placeholder", disp_type="CUBE", s=self.max_scale) | CODE |
| LOW | src/infinigen/assets/objects/rocks/pile.py | 55 | empty = butil.spawn_empty("placeholder", disp_type="CUBE", s=8) | CODE |
| LOW | src/infinigen/assets/objects/rocks/pile.py | 58 | empty_ = butil.spawn_empty("placeholder", disp_type="CUBE", s=8) | CODE |
| LOW | src/infinigen/assets/objects/rocks/glowing_rocks.py | 71 | placeholder = butil.spawn_empty("placeholder", disp_type="SPHERE", s=0.1) | CODE |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | src/infinigen/tools/perceptual/create_submission.py | 41 | # Example usage | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | src/infinigen/datagen/manage_jobs.py | 405 | def run_task(queue_func, scene_folder, scene_dict, taskname, dryrun=False): | CODE |