The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
This report summarizes scanner evidence for pixijs/pixijs, a TypeScript project with 48,602 GitHub stars. SynthScan examined 241,943 lines of code across 1769 source files, recording 164 pattern matches distributed across 11 syntactic categories. The legacy adjusted pattern signal is 1.6 (Low pattern signal); it is not an authorship estimate.
Use the findings to ask whether maintainers can explain intent, verify dependencies, simplify unnecessary scaffolding, and focus review effort. Risk Payload v1 adds ownership, supply-chain, over-engineering, and review-effort vectors when available. These are prompts for human verification, not probabilities, security findings, or measured maintenance costs.
Use each vector to guide manual verification of the underlying findings.
Payload schema: 1.0.0 · Engine: 2.0.0 · Scoring: heuristic-density-v1 · Scan date: 2026-10-31.
Can maintainers explain intent, assumptions, and trade-offs? 154 finding(s).
Are imports declared and package/API names verified? 10 finding(s).
Are wrappers, guards, and repeated structures necessary? 73 finding(s).
Which changes need focused human review? 164 finding(s).
This chart tracks the legacy adjusted pattern score across scan runs. Changes can reflect source changes, scan coverage, or detector/scoring versions; they do not measure AI adoption or prove that a team refactored code. Compare runs only when their scoring versions are compatible. The dashed line tracks the raw pattern-hit count.
Groups findings by configured severity weight. Severity is not a confidence estimate, security rating, or proof that a package is missing. Verify imports against the project's manifests and inspect each finding in its local design context.
This horizontal bar chart shows where configured pattern scores accumulate across directories. Treat the bars as locations to inspect, not as evidence of authorship or code quality. Use the file-level findings to decide whether a directory needs a focused ownership, dependency, complexity, or review check.
The scanner identified 164 distinct pattern matches across 11 syntactic categories. Each entry below represents a discrete location in the source code where the engine recorded a detector match to inspect in context. Expand any category row to inspect the individual file paths, line numbers, code snippets, and the lexical context (CODE, COMMENT, or STRING) in which each match was detected.
Reading the findings table: The Severity column indicates the configured finding weight (CRITICAL / HIGH / MEDIUM / LOW). The Context column identifies whether the match occurred inside executable code, an inline comment, or a string literal — legacy comment-context matches receive a ×1.5 score weight. The ⚡ bolt icon marks clustered matches: three or more patterns within a 10-line window, each receiving an additional ×1.5 density multiplier under the legacy scoring model.
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| HIGH | src/filters/index.ts | 1 | // Auto-generated code, do not edit manually | COMMENT |
| HIGH | src/culling/index.ts | 1 | // Auto-generated code, do not edit manually | COMMENT |
| HIGH | src/environment-browser/index.ts | 1 | // Auto-generated code, do not edit manually | COMMENT |
| HIGH | src/app/index.ts | 1 | // Auto-generated code, do not edit manually | COMMENT |
| HIGH | src/prepare/index.ts | 1 | // Auto-generated code, do not edit manually | COMMENT |
| HIGH | src/color/index.ts | 1 | // Auto-generated code, do not edit manually | COMMENT |
| HIGH | src/compressed-textures/index.ts | 1 | // Auto-generated code, do not edit manually | COMMENT |
| HIGH | src/unsafe-eval/index.ts | 1 | // Auto-generated code, do not edit manually | COMMENT |
| HIGH | src/utils/index.ts | 1 | // Auto-generated code, do not edit manually | COMMENT |
| HIGH | src/math-extras/index.ts | 1 | // Auto-generated code, do not edit manually | COMMENT |
| HIGH | src/extensions/index.ts | 1 | // Auto-generated code, do not edit manually | COMMENT |
| HIGH | src/html-source/index.ts | 1 | // Auto-generated code, do not edit manually | COMMENT |
| HIGH | src/ticker/index.ts | 1 | // Auto-generated code, do not edit manually | COMMENT |
| HIGH | src/maths/index.ts | 1 | // Auto-generated code, do not edit manually | COMMENT |
| HIGH | src/environment-webworker/index.ts | 1 | // Auto-generated code, do not edit manually | COMMENT |
| HIGH | src/environment/index.ts | 1 | // Auto-generated code, do not edit manually | COMMENT |
| HIGH | src/dom/index.ts | 1 | // Auto-generated code, do not edit manually | COMMENT |
| HIGH | src/rendering/index.ts | 1 | // Auto-generated code, do not edit manually | COMMENT |
| HIGH | src/scene/index.ts | 1 | // Auto-generated code, do not edit manually | COMMENT |
| HIGH | src/events/index.ts | 1 | // Auto-generated code, do not edit manually | COMMENT |
| HIGH | src/accessibility/index.ts | 1 | // Auto-generated code, do not edit manually | COMMENT |
| HIGH | src/assets/index.ts | 1 | // Auto-generated code, do not edit manually | COMMENT |
| HIGH | src/spritesheet/index.ts | 1 | // Auto-generated code, do not edit manually | COMMENT |
| HIGH | src/advanced-blend-modes/index.ts | 1 | // Auto-generated code, do not edit manually | COMMENT |
| HIGH | src/gif/index.ts | 1 | // Auto-generated code, do not edit manually | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | transcoders/ktx/libktx.js | 9 | var Module=typeof LIBKTX!=="undefined"?LIBKTX:{};var readyPromiseResolve,readyPromiseReject;Module["ready"]=new Promise( | CODE |
| LOW | transcoders/basis/basis_transcoder.js | 260 | function updateGlobalBufferAndViews(buf) { buffer = buf; Module.HEAP8 = HEAP8 = new Int8Array(buf); Module.H | CODE |
| LOW | transcoders/basis/basis_transcoder.js | 327 | }addRunDependency('wasm-instantiate'); function receiveInstantiatedSource(output) { receiveInstance(outp | CODE |
| LOW | transcoders/basis/basis_transcoder.js | 411 | function throwInternalError(message) { throw new InternalError(message); } function whenDependentTypesAreRes | CODE |
| LOW | transcoders/basis/basis_transcoder.js | 461 | } function shallowCopyInternalPointer(o) { return { count: o.count, deleteScheduled: o.deleteScheduled, pres | CODE |
| LOW | transcoders/basis/basis_transcoder.js | 548 | } function constNoSmartPtrRawPointerToWireType(destructors, handle) | CODE |
| LOW | transcoders/basis/basis_transcoder.js | 590 | } function nonConstNoSmartPtrRawPointerToWireType(destructors, handle) | CODE |
| LOW | transcoders/basis/basis_transcoder.js | 600 | } function simpleReadValueFromPointer(pointer) { return this.fromWireType(HEAPU32[pointer >> 2]); } function | CODE |
| LOW | transcoders/basis/basis_transcoder.js | 612 | } function getInheritedInstanceCount() { return Object.keys(registeredInstances).length; } function getLiveI | CODE |
| LOW | transcoders/basis/basis_transcoder.js | 888 | } function floatReadValueFromPointer(name, shift) { switch (shift) { case 2:return function (pointer) { retu | CODE |
| LOW | transcoders/basis/basis_transcoder.js | 910 | } function integerReadValueFromPointer(name, shift, signed) { switch (shift) { case 0:return signed ? functi | CODE |
| LOW | scripts/utils/autoGenerateUnsafeEvalFunctions.ts | 29 | function autoGenerateUnsafeEvalFunctions() | CODE |
| LOW | scripts/utils/autoGenerateUnsafeEvalFunctions.ts | 31 | function convertToFunctionWithLocation(body: string) | CODE |
| LOW | scripts/utils/autoGenerateUnsafeEvalFunctions.ts | 90 | function autoGenerateUboUnsafeEvalFunctions() | CODE |
| LOW | src/filters/__tests__/FilterSystemResize.test.ts | 27 | function destroyedWhileBoundWarnings(): string[] | CODE |
| LOW | src/filters/__tests__/FilterSystemResize.test.ts | 138 | function fullScreenFilterWarningsAcrossResize(renderer: Renderer, blendRequired = false): string[] | CODE |
| LOW | src/filters/__tests__/FilterSystemResize.test.ts | 310 | function filteredTextWarningsAcrossResize(renderer: Renderer): string[] | CODE |
| LOW | src/filters/__tests__/FilterSystemResize.test.ts | 335 | function emptyTextureListenerCounts(): { source: number, style: number } | CODE |
| LOW | src/compressed-textures/shared/detectCompressed.ts | 49 | function extractExtensionsForCompressedTextureFormats(formats: TEXTURE_FORMATS[]): string[] | CODE |
| LOW | src/compressed-textures/dds/parseDDS.ts | 177 | function getUncompressedTextureFormat(header: Uint32Array) | CODE |
| LOW | …-textures/ktx2/utils/getTextureFormatFromKTXTexture.ts | 10 | export function getTextureFormatFromKTXTexture(ktxTexture: KTXTexture): COMPRESSED_TEXTURE_FORMATS | CODE |
| LOW | …ures/ktx2/utils/gpuFormatToKTXBasisTranscoderFormat.ts | 15 | export function gpuFormatToKTXBasisTranscoderFormat(transcoderFormat: string): string | CODE |
| LOW | …essed-textures/ktx2/utils/createLevelBuffersFromKTX.ts | 7 | export function createLevelBuffersFromKTX(ktxTexture: KTXTexture): Uint8Array[] | CODE |
| LOW | …xtures/basis/utils/gpuFormatToBasisTranscoderFormat.ts | 15 | export function gpuFormatToBasisTranscoderFormat(transcoderFormat: string): number | CODE |
| LOW | src/unsafe-eval/ubo/generateUboSyncPolyfill.ts | 48 | export function generateUboSyncPolyfillWGSL(uboElements: UboElement[]): UniformsSyncCallback | CODE |
| LOW | …c/unsafe-eval/uniforms/generateUniformsSyncPolyfill.ts | 15 | export function generateUniformsSyncPolyfill( | CODE |
| LOW | src/unsafe-eval/shader/generateShaderSyncPolyfill.ts | 14 | export function generateShaderSyncPolyfill(): ShaderSyncFunction | CODE |
| LOW | …unsafe-eval/particle/generateParticleUpdatePolyfill.ts | 14 | export function generateParticleUpdatePolyfill(properties: Record<string, ParticleRendererProperty>) | CODE |
| LOW | src/maths/misc/squaredDistanceToLineSegment.ts | 13 | export function squaredDistanceToLineSegment( | CODE |
| LOW | src/environment/autoDetectEnvironment.ts | 13 | export async function loadEnvironmentExtensions(skip: boolean): Promise<void> | CODE |
| LOW | …/gpu/texture/uploaders/gpuUploadCubeTextureResource.ts | 12 | export function createGpuUploadCubeTextureResource( | CODE |
| LOW | …xture/utils/getSupportedGPUCompressedTextureFormats.ts | 8 | export async function getSupportedGPUCompressedTextureFormats(): Promise<TEXTURE_FORMATS[]> | CODE |
| LOW⚡ | …rs/gpu/shader/utils/extractAttributesFromGpuProgram.ts | 92 | export function extractAttributesFromGpuProgram( | CODE |
| LOW | …ers/gpu/shader/utils/removeStructAndGroupDuplicates.ts | 8 | export function removeStructAndGroupDuplicates( | CODE |
| LOW | …enderers/gpu/shader/utils/createUboSyncFunctionWGSL.ts | 11 | export function createUboSyncFunctionWGSL( | CODE |
| LOW | …ng/renderers/shared/state/getAdjustedBlendModeBlend.ts | 14 | export function getAdjustedBlendModeBlend(blendMode: BLEND_MODES, textureSource: TextureSource): BLEND_MODES | CODE |
| LOW | src/rendering/renderers/shared/texture/TextureStyle.ts | 17 | function createResourceIdFromString(value: string): number | CODE |
| LOW | …ers/shared/texture/utils/getSupportedTextureFormats.ts | 68 | export async function getSupportedTextureFormats(): Promise<TEXTURE_FORMATS[]> | CODE |
| LOW | …/texture/utils/getSupportedCompressedTextureFormats.ts | 11 | export async function getSupportedCompressedTextureFormats(): Promise<TEXTURE_FORMATS[]> | CODE |
| LOW | …rs/shared/geometry/utils/getAttributeInfoFromFormat.ts | 40 | export function getAttributeInfoFromFormat(format: VertexFormat): { size: number; stride: number; normalised: boolean } | CODE |
| LOW | …ng/renderers/canvas/utils/mapCanvasBlendModesToPixi.ts | 12 | export function mapCanvasBlendModesToPixi(): Record<BLEND_MODES, GlobalCompositeOperation | null> | CODE |
| LOW | …ng/renderers/canvas/utils/canUseNewCanvasBlendModes.ts | 23 | export function canUseNewCanvasBlendModes(): boolean | CODE |
| LOW | …dering/renderers/__tests__/BufferResourceRange.test.ts | 151 | function describeBufferResourceRanges(createRenderer: () => Promise<GpuRenderer>): void | CODE |
| LOW | …dering/renderers/__tests__/GlobalUniformSystem.test.ts | 8 | function createGlobalUniformSystem(): GlobalUniformSystem | CODE |
| LOW | …rs/gl/texture/uploaders/glUploadCubeTextureResource.ts | 17 | export function createGlUploadCubeTextureResource( | CODE |
| LOW | …exture/utils/getSupportedGlCompressedTextureFormats.ts | 8 | export function getSupportedGlCompressedTextureFormats(): TEXTURE_FORMATS[] | CODE |
| LOW | …nderers/gl/texture/utils/mapViewDimensionToGlTarget.ts | 11 | export function mapViewDimensionToGlTarget( | CODE |
| LOW | …derers/gl/texture/utils/mapFormatToGlInternalFormat.ts | 14 | export function mapFormatToGlInternalFormat( | CODE |
| LOW | …ng/renderers/gl/shader/getBatchSamplersUniformGroup.ts | 12 | export function getBatchSamplersUniformGroup(maxTextures: number) | CODE |
| LOW | …rs/gl/shader/program/extractAttributesFromGlProgram.ts | 27 | export function extractAttributesFromGlProgram( | CODE |
| LOW | …gl/shader/program/__tests__/glEnsureAttributes.test.ts | 129 | function ensureWithShaderReadingOnlyA(geometry: Geometry): void | CODE |
| LOW | src/rendering/mask/utils/addMaskLocalBounds.ts | 35 | function getMatrixRelativeToParent(target: Container, root: Container, matrix: Matrix): Matrix | CODE |
| LOW | …c/rendering/mask/alpha/__tests__/AlphaMaskPipe.test.ts | 10 | function createSceneWithSiblingMasks(maskSizes: number[]): Container | CODE |
| LOW | src/rendering/high-shader/compileHighShaderToProgram.ts | 15 | export function compileHighShaderGpuProgram({ bits, name }: {bits: HighShaderBit[], name: string}): GpuProgram | CODE |
| LOW | src/rendering/high-shader/compileHighShaderToProgram.ts | 47 | export function compileHighShaderGlProgram({ bits, name }: {bits: HighShaderBit[], name: string}): GlProgram | CODE |
| LOW | …ing/high-shader/shader-bits/generateTextureBatchBit.ts | 144 | export function generateTextureBatchBitGl(maxTextures: number): HighShaderBit | CODE |
| LOW | src/rendering/batcher/gpu/getTextureBatchBindGroup.ts | 28 | function generateTextureBatchBindGroup(textures: TextureSource[], size: number, key: number, maxTextures: number): BindG | CODE |
| LOW | …ering/batcher/gl/utils/checkMaxIfStatementsInShader.ts | 37 | export function checkMaxIfStatementsInShader(maxIfs: number, gl: GlRenderingContext): number | CODE |
| LOW | …c/scene/text-html/utils/getTemporaryCanvasFromImage.ts | 18 | export function getTemporaryCanvasFromImage(image: ImageLike, resolution: number): CanvasAndContext | CODE |
| LOW | src/scene/container/bounds/getRenderableBounds.ts | 18 | export function getGlobalRenderableBounds(renderables: Renderable[], bounds: Bounds): Bounds | CODE |
| 13 more matches not shown… | ||||
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| CRITICAL | examples/filters_custom_interactive_blending/index.ts | 49 | filter.resources.localUniforms.uniforms.uMouse.copyFrom(event.global); | CODE |
| CRITICAL | src/app/__tests__/Application.test.ts | 202 | app.renderer.view.texture.source.on('resize', spy); | CODE |
| CRITICAL | src/app/__tests__/Application.test.ts | 231 | app.renderer.view.texture.source.on('resize', onResize); | CODE |
| CRITICAL | src/app/__tests__/Application.test.ts | 242 | app.renderer.view.texture.source.on('resize', spy); | CODE |
| CRITICAL | src/app/__tests__/Application.test.ts | 260 | app.renderer.view.texture.source.on('resize', spy); | CODE |
| CRITICAL | src/rendering/renderers/gpu/GpuUniformBatchPipe.ts | 164 | this._renderer.gpu.device.queue.writeBuffer( | CODE |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | types/PixiMixins.d.ts | 1 | /// <reference path="../src/accessibility/AccessibilityMixins.d.ts" /> | COMMENT |
| LOW | transcoders/basis/basis_transcoder.js | 1 | /* eslint-disable */ | COMMENT |
| LOW | examples/events_buttons.ts | 61 | // Use mouse-only events | COMMENT |
| LOW | .github/stale.yml | 21 | # Comment to post when closing a stale issue. Set to `false` to disable | COMMENT |
| LOW | .github/workflows/sync-skills.yml | 1 | name: Sync Skills | COMMENT |
| LOW | src/ticker/Ticker.ts | 641 | * @see {@link Ticker#elapsedMS} For raw elapsed time | COMMENT |
| LOW | …c/rendering/renderers/gpu/state/GpuBlendModesToPixi.ts | 161 | }; | COMMENT |
| LOW | …c/rendering/renderers/gpu/state/GpuBlendModesToPixi.ts | 181 | // operation: 'add', | COMMENT |
| LOW | …c/rendering/renderers/gpu/state/GpuBlendModesToPixi.ts | 201 | // }; | COMMENT |
| LOW | …c/rendering/renderers/gpu/state/GpuBlendModesToPixi.ts | 221 | // }, | COMMENT |
| LOW | …c/rendering/renderers/gpu/state/GpuBlendModesToPixi.ts | 241 | COMMENT | |
| LOW | …c/rendering/renderers/gpu/state/GpuBlendModesToPixi.ts | 261 | // color: { | COMMENT |
| LOW | …dering/renderers/shared/shader/utils/uniformParsers.ts | 1 | // Parsers, each one of these will take a look at the type of shader property and uniform. | COMMENT |
| LOW | …ndering/renderers/gl/state/mapWebGLBlendModesToPixi.ts | 41 | COMMENT | |
| LOW | …exture/utils/getSupportedGlCompressedTextureFormats.ts | 21 | supportedGLCompressedTextureFormats = [ | COMMENT |
| LOW | …ng/renderers/gl/shader/utils/createUboElementsSTD40.ts | 21 | 'mat3x3<f32>': 16 * 3, | COMMENT |
| LOW | src/scene/container/__tests__/Container.Culling.test.ts | 21 | // filterPush = jest.spyOn(renderer.filter, 'push'); | COMMENT |
| LOW | src/scene/container/__tests__/Container.Culling.test.ts | 41 | // .closePath() | COMMENT |
| LOW | src/scene/container/__tests__/Container.Culling.test.ts | 61 | // new Graphics().beginPath().rect(0, 0, 10, 10).fill() | COMMENT |
| LOW | src/scene/container/__tests__/Container.Culling.test.ts | 81 | // const graphics = container.addChild( | COMMENT |
| LOW | src/scene/container/__tests__/Container.Culling.test.ts | 101 | // + 'should render the filter padding but not the container or child', () => | COMMENT |
| LOW | src/scene/container/__tests__/Container.Culling.test.ts | 121 | // renderer.render(container); | COMMENT |
| LOW | src/scene/container/__tests__/Container.Culling.test.ts | 141 | COMMENT | |
| LOW | src/scene/container/__tests__/Container.Culling.test.ts | 161 | // const graphics = container.addChild( | COMMENT |
| LOW | src/scene/container/__tests__/Container.Culling.test.ts | 181 | // expect(filterPush).toBeCalled(); | COMMENT |
| LOW | src/scene/container/__tests__/Container.Culling.test.ts | 201 | // expect(_renderGraphics).toBeCalled(); | COMMENT |
| LOW | src/scene/container/__tests__/Container.test.ts | 321 | COMMENT | |
| LOW | src/scene/container/__tests__/Container.test.ts | 341 | // expect(index).toEqual(0); | COMMENT |
| LOW | src/scene/text/canvas/CanvasTextGenerator.ts | 181 | // For v4, we drew text at the colours of the drop shadow underneath the normal text. This gave the correct zInd | COMMENT |
| LOW | src/scene/graphics/__tests__/Graphics.test.ts | 281 | }); | COMMENT |
| LOW | src/scene/graphics/__tests__/Graphics.test.ts | 301 | // const pointsLen = (graphics.geometry.graphicsData[0].shape as Polygon).points.length / 2; | COMMENT |
| LOW | src/scene/graphics/__tests__/Graphics.test.ts | 321 | // graphics.fillStyle = { texture: invalidTex }; | COMMENT |
| LOW | src/scene/graphics/__tests__/Graphics.test.ts | 341 | // const graphics = new Graphics(); | COMMENT |
| LOW | src/scene/graphics/__tests__/Graphics.test.ts | 361 | // expect(geometry.batchable).toBe(true); | COMMENT |
| LOW | src/scene/graphics/__tests__/Graphics.test.ts | 381 | COMMENT | |
| LOW | src/scene/graphics/__tests__/Graphics.test.ts | 401 | COMMENT | |
| LOW | src/scene/graphics/__tests__/Graphics.test.ts | 421 | COMMENT | |
| LOW | src/scene/graphics/__tests__/Graphics.test.ts | 441 | // expect(geometry.batches).toHaveLength(1); | COMMENT |
| LOW | src/scene/graphics/__tests__/Graphics.test.ts | 461 | // expect(geometry.batches[0].size).toEqual(6); | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW⚡ | …rs/gpu/shader/utils/extractAttributesFromGpuProgram.ts | 101 | // Step 1: Find the start of the vertex function (include '(' to avoid prefix matches) | COMMENT |
| LOW⚡ | …rs/gpu/shader/utils/extractAttributesFromGpuProgram.ts | 109 | // Step 2: Find the index of the next '->' after the start of the function | COMMENT |
| LOW⚡ | …rs/gpu/shader/utils/extractAttributesFromGpuProgram.ts | 119 | // Step 3: Try parsing inline @location decorators first | COMMENT |
| LOW⚡ | …rs/gpu/shader/utils/extractAttributesFromGpuProgram.ts | 122 | // Step 4: If no inline locations found, check for struct-based input | COMMENT |
| LOW | src/__docs__/concepts/render-loop.md | 24 | ## Step 1: Running Ticker Callbacks | COMMENT |
| LOW | src/__docs__/concepts/render-loop.md | 42 | ## Step 2: Updating the Scene Graph | COMMENT |
| LOW | src/__docs__/concepts/render-loop.md | 58 | ## Step 3: Rendering the Scene | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW⚡ | …rs/gpu/shader/utils/extractAttributesFromGpuProgram.ts | 101 | // Step 1: Find the start of the vertex function (include '(' to avoid prefix matches) | COMMENT |
| LOW⚡ | …rs/gpu/shader/utils/extractAttributesFromGpuProgram.ts | 109 | // Step 2: Find the index of the next '->' after the start of the function | COMMENT |
| LOW⚡ | …rs/gpu/shader/utils/extractAttributesFromGpuProgram.ts | 119 | // Step 3: Try parsing inline @location decorators first | COMMENT |
| LOW⚡ | …rs/gpu/shader/utils/extractAttributesFromGpuProgram.ts | 122 | // Step 4: If no inline locations found, check for struct-based input | COMMENT |
| LOW | src/rendering/renderers/gl/state/GlStateSystem.ts | 367 | * or if polygon fill is activated then we need to check if the polygon offset changes. | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | src/scene/text-bitmap/__tests__/BitmapText.test.ts | 252 | text: 'Lorem ipsum\nHello\nHello', | CODE |
| LOW | src/scene/text-bitmap/__tests__/BitmapText.test.ts | 261 | text: 'Lorem ipsum\nHello\nHello', | CODE |
| LOW | src/scene/text/__tests__/TextMetrics.test.ts | 19 | quisquam est, qui dolorem ipsum quia dolor sit amet, consectetur, adipisci velit, \ | CODE |
| LOW | src/scene/text/__tests__/TextMetrics.test.ts | 19 | quisquam est, qui dolorem ipsum quia dolor sit amet, consectetur, adipisci velit, \ | CODE |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| MEDIUM | skills/pixijs-create/SKILL.md | 120 | ### Post-scaffold flow | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | …dering/renderers/gl/shader/program/ensureAttributes.ts | 14 | * don't forget to add all the info at creation! | COMMENT |
| LOW | src/scene/text-bitmap/BitmapFontManager.ts | 88 | * Don't forget to include spaces ' ' in your character set! | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | src/utils/data/clean.ts | 51 | * // Example usage: | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | transcoders/ktx/libktx.js | 9 | var Module=typeof LIBKTX!=="undefined"?LIBKTX:{};var readyPromiseResolve,readyPromiseReject;Module["ready"]=new Promise( | CODE |