ossia score, an interactive sequencer for the intermedia arts
This report presents the forensic synthetic code analysis of ossia/score, a C++ project with 2,034 GitHub stars. SynthScan v2.0 examined 528,555 lines of code across 3324 source files, recording 1667 pattern matches distributed across 13 syntactic categories. The overall adjusted score of 3.4 places this repository in the Likely human-written band.
The scanner applied 160+ deterministic lexical heuristics, multi-line block detectors, abstract syntax tree depth profilers, and a cross-file Jaccard similarity matrix to construct a statistically normalised synthetic code estimate. All matches are individually weighted by severity coefficient and contextual multiplier before summation, and the resulting headline score is temporally discounted to account for the repository's development history relative to the commercial emergence of large language model coding tooling (November 2022 onward).
This chart maps the temporal evolution of the adjusted synthetic code score across successive scan runs. An upward trajectory indicates ongoing incorporation of AI-generated code or expanding LLM-assisted scaffolding; a stable or declining trajectory may reflect active human refactoring, code removal, or the adoption of stricter authorship policies. The dashed secondary line (right axis) independently tracks total raw pattern hit count, which can diverge from the normalised score when codebase size changes significantly between scans.
Classifies detected patterns by their diagnostic confidence and structural impact. CRITICAL patterns (coefficient 10) represent definitive synthetic signatures — hallucinated imports, explicit LLM attribution metadata — virtually never produced by human authors. HIGH (5) indicates strong structural tells such as cross-file repetition or cross-linguistic idioms. MEDIUM (2) covers recognisable conversational padding and AI-specific vocabulary. LOW (1) captures subtle indicators like tautological comments and generic boilerplate that require density to carry independent signal.
This horizontal bar chart decomposes the repository's raw synthetic code score by top-level directory, allowing you to pinpoint precisely which modules or components carry the highest AI authorship density. Directories with disproportionately high scores relative to their size warrant targeted manual review: concentrated AI signatures often trace back to mass-generated configuration layers, auto-ported test suites, LLM-scaffolded boilerplate classes, or entire subsystems authored under heavy copilot assistance. Use this view to prioritise your human code-review effort.
The scanner identified 1667 distinct pattern matches across 13 syntactic categories. Each entry below represents a discrete location in the source code where the engine recorded a statistically significant AI authorship indicator. Expand any category row to inspect the individual file paths, line numbers, code snippets, and the lexical context (CODE, COMMENT, or STRING) in which each match was detected.
Reading the findings table: The Severity column indicates the diagnostic confidence level (CRITICAL / HIGH / MEDIUM / LOW). The Context column identifies whether the match occurred inside executable code, an inline comment, or a string literal — comment-context matches receive a ×1.5 weight because LLMs systematically over-annotate. The ⚡ bolt icon marks clustered matches: three or more patterns within a 10-line window, each receiving an additional ×1.5 density multiplier as dense clusters constitute far stronger evidence of synthetic authorship than isolated hits.
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | tools/launcher/launcher-defines.h | 1 | #pragma once | COMMENT |
| LOW | ci/win32.mingw.deps.sh | 1 | #!/bin/bash -eux | COMMENT |
| LOW | ci/create-sdk-mac.sh | 61 | done | COMMENT |
| LOW | tests/Integration/test-selection.cpp | 1 | // This is an open source non-commercial project. Dear PVS-Studio, please check | COMMENT |
| LOW | tests/Integration/SerializationTest.cpp | 1 | // This is an open source non-commercial project. Dear PVS-Studio, please check | COMMENT |
| LOW | tests/Integration/PortSerializationTest.cpp | 1 | // This is an open source non-commercial project. Dear PVS-Studio, please check | COMMENT |
| LOW | tests/Integration/test-all-processes-exec.cpp | 1 | // This is an open source non-commercial project. Dear PVS-Studio, please check | COMMENT |
| LOW | tests/Integration/test-all-processes.cpp | 1 | // This is an open source non-commercial project. Dear PVS-Studio, please check | COMMENT |
| LOW | tests/Integration/test-removal.cpp | 1 | // This is an open source non-commercial project. Dear PVS-Studio, please check | COMMENT |
| LOW | tests/Integration/test-stacks.cpp | 1 | // This is an open source non-commercial project. Dear PVS-Studio, please check | COMMENT |
| LOW | tests/jit-min/main.cpp | 1 | // Minimal JIT harness that shares score's MinGWCOFFPlatform. | COMMENT |
| LOW | tests/jit-min/main.cpp | 21 | #include <llvm/ExecutionEngine/Orc/MemoryMapper.h> | COMMENT |
| LOW | .github/workflows/builds.yaml | 41 | # runs-on: ubuntu-latest | COMMENT |
| LOW | 3rdparty/deps.yaml | 1 | # ossia 3rd-party dependency registry. | COMMENT |
| LOW | 3rdparty/tiny_obj_loader.h | 21 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | COMMENT |
| LOW | 3rdparty/tiny_obj_loader.h | 41 | // version 1.1.1 : Support smoothing groups(#162) | COMMENT |
| LOW | 3rdparty/tiny_obj_loader.h | 61 | #ifndef TINY_OBJ_LOADER_H_ | COMMENT |
| LOW | 3rdparty/tiny_obj_loader.h | 81 | #endif | COMMENT |
| LOW | 3rdparty/tiny_obj_loader.h | 101 | // 1 1 1) | COMMENT |
| LOW | 3rdparty/tiny_obj_loader.h | 121 | // # (the default for bump is 'l' and | COMMENT |
| LOW | 3rdparty/tiny_obj_loader.h | 501 | }; | COMMENT |
| LOW | 3rdparty/tiny_obj_loader.h | 541 | /// | COMMENT |
| LOW | 3rdparty/tiny_obj_loader.h | 581 | attrib_t attrib_; | COMMENT |
| LOW | 3rdparty/tiny_obj_loader.h | 641 | /// @param[in] linebuf Input string | COMMENT |
| LOW | 3rdparty/tiny_obj_loader.h | 661 | #include <set> | COMMENT |
| LOW | 3rdparty/tiny_obj_loader.h | 841 | // | COMMENT |
| LOW | 3rdparty/tiny_obj_loader.h | 861 | // - s_end is reached. | COMMENT |
| LOW | 3rdparty/tiny_obj_loader.h | 1461 | real_t v3x = v[vi3 * 3 + 0]; | COMMENT |
| LOW | 3rdparty/glsl-parser/glsl_parser.h | 1 | #ifndef GLSL_PARSER_H | COMMENT |
| LOW | 3rdparty/glsl-parser/glsl_parser.h | 61 | struct glsl_node* | COMMENT |
| LOW | 3rdparty/glsl-parser/glsl_parser.h | 81 | COMMENT | |
| LOW | 3rdparty/glsl-parser/glsl_parser.h | 101 | // Parse the supplied string and generate an AST in context->root. | COMMENT |
| LOW | 3rdparty/glsl-parser/glsl.lexer.h | 1 | #ifndef glsl_HEADER_H | COMMENT |
| LOW | 3rdparty/glsl-parser/glsl.lexer.h | 21 | #ifdef yy_create_buffer | COMMENT |
| LOW | 3rdparty/glsl-parser/glsl.lexer.h | 41 | #else | COMMENT |
| LOW | 3rdparty/glsl-parser/glsl.lexer.h | 61 | #endif | COMMENT |
| LOW | 3rdparty/glsl-parser/glsl.lexer.h | 81 | #ifdef yypop_buffer_state | COMMENT |
| LOW | 3rdparty/glsl-parser/glsl.lexer.h | 101 | #else | COMMENT |
| LOW | 3rdparty/glsl-parser/glsl.lexer.h | 121 | #endif | COMMENT |
| LOW | 3rdparty/glsl-parser/glsl.lexer.h | 141 | #ifdef yyset_extra | COMMENT |
| LOW | 3rdparty/glsl-parser/glsl.lexer.h | 161 | #else | COMMENT |
| LOW | 3rdparty/glsl-parser/glsl.lexer.h | 181 | #endif | COMMENT |
| LOW | 3rdparty/glsl-parser/glsl.lexer.h | 201 | #ifdef yyset_column | COMMENT |
| LOW | 3rdparty/glsl-parser/glsl.lexer.h | 221 | #else | COMMENT |
| LOW | 3rdparty/glsl-parser/glsl.lexer.h | 241 | #endif | COMMENT |
| LOW | 3rdparty/glsl-parser/glsl.lexer.h | 301 | #define INT16_MIN (-32767-1) | COMMENT |
| LOW | 3rdparty/glsl-parser/glsl.lexer.h | 321 | #ifndef UINT32_MAX | COMMENT |
| LOW | 3rdparty/glsl-parser/glsl.lexer.h | 341 | #define yynoreturn | COMMENT |
| LOW | 3rdparty/glsl-parser/glsl.lexer.h | 361 | /* Size of default input buffer. */ | COMMENT |
| LOW | 3rdparty/glsl-parser/glsl.lexer.h | 561 | #define YY_DECL int yylex \ | COMMENT |
| LOW | 3rdparty/glsl-parser/glsl.lexer.h | 581 | #endif | COMMENT |
| LOW | 3rdparty/glsl-parser/glsl.lexer.h | 601 | #undef yy_load_buffer_state | COMMENT |
| LOW | 3rdparty/glsl-parser/glsl.lexer.h | 621 | #ifndef glsl_lex_init_ALREADY_DEFINED | COMMENT |
| LOW | 3rdparty/glsl-parser/glsl.lexer.h | 641 | #endif | COMMENT |
| LOW | 3rdparty/glsl-parser/glsl.lexer.h | 661 | #undef yyget_lineno | COMMENT |
| LOW | 3rdparty/glsl-parser/glsl.lexer.h | 681 | #ifndef glsl_get_lloc_ALREADY_DEFINED | COMMENT |
| LOW | 3rdparty/glsl-parser/glsl.lexer.h | 701 | #endif | COMMENT |
| LOW | 3rdparty/glsl-parser/glsl.lexer.h | 721 | #undef yyTABLES_NAME | COMMENT |
| LOW | 3rdparty/glsl-parser/glsl.parser.c | 61 | #define YYPUSH 0 | COMMENT |
| LOW | 3rdparty/glsl-parser/glsl.parser.c | 81 | #include <stdio.h> | COMMENT |
| 1508 more matches not shown… | ||||
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| MEDIUM | 3rdparty/deps.yaml | 22 | # ====================================================================== | COMMENT |
| MEDIUM | 3rdparty/deps.yaml | 24 | # ====================================================================== | COMMENT |
| MEDIUM | 3rdparty/deps.yaml | 228 | # ====================================================================== | COMMENT |
| MEDIUM | 3rdparty/deps.yaml | 230 | # ====================================================================== | COMMENT |
| MEDIUM⚡ | 3rdparty/vst3/CMakeLists.txt | 4 | #------------------------------------------------------------------------------- | COMMENT |
| MEDIUM⚡ | 3rdparty/vst3/CMakeLists.txt | 6 | #------------------------------------------------------------------------------- | COMMENT |
| MEDIUM⚡ | 3rdparty/vst3/CMakeLists.txt | 15 | #------------------------------------------------------------------------------- | COMMENT |
| MEDIUM⚡ | 3rdparty/vst3/CMakeLists.txt | 17 | #------------------------------------------------------------------------------- | COMMENT |
| MEDIUM⚡ | 3rdparty/vst3/CMakeLists.txt | 23 | #------------------------------------------------------------------------------- | COMMENT |
| MEDIUM⚡ | 3rdparty/vst3/CMakeLists.txt | 25 | #------------------------------------------------------------------------------- | COMMENT |
| MEDIUM⚡ | 3rdparty/vst3/CMakeLists.txt | 54 | #------------------------------------------------------------------------------- | COMMENT |
| MEDIUM⚡ | 3rdparty/vst3/CMakeLists.txt | 57 | #------------------------------------------------------------------------------- | COMMENT |
| MEDIUM⚡ | 3rdparty/vst3/CMakeLists.txt | 59 | #------------------------------------------------------------------------------- | COMMENT |
| MEDIUM⚡ | 3rdparty/vst3/CMakeLists.txt | 63 | #------------------------------------------------------------------------------- | COMMENT |
| MEDIUM⚡ | 3rdparty/vst3/CMakeLists.txt | 65 | #------------------------------------------------------------------------------- | COMMENT |
| MEDIUM | 3rdparty/vst3/CMakeLists.txt | 92 | #------------------------------------------------------------------------------- | COMMENT |
| MEDIUM | 3rdparty/vst3/CMakeLists.txt | 95 | #------------------------------------------------------------------------------- | COMMENT |
| MEDIUM | 3rdparty/vst3/CMakeLists.txt | 120 | #------------------------------------------------------------------------------- | COMMENT |
| MEDIUM | 3rdparty/vst3/CMakeLists.txt | 122 | #------------------------------------------------------------------------------- | COMMENT |
| MEDIUM | …e-plugin-threedim/Threedim/Splat/GaussianSplatNode.cpp | 95 | // ───────────────────────────────────────────────────────────────────────────── | COMMENT |
| MEDIUM | …e-plugin-threedim/Threedim/Splat/GaussianSplatNode.cpp | 97 | // ───────────────────────────────────────────────────────────────────────────── | COMMENT |
| MEDIUM | …e-plugin-threedim/Threedim/Splat/GaussianSplatNode.cpp | 192 | // ───────────────────────────────────────────────────────────────────────────── | COMMENT |
| MEDIUM | …e-plugin-threedim/Threedim/Splat/GaussianSplatNode.cpp | 194 | // ───────────────────────────────────────────────────────────────────────────── | COMMENT |
| MEDIUM | …e-plugin-threedim/Threedim/Splat/GaussianSplatNode.cpp | 416 | // ───────────────────────────────────────────────────────────────────────────── | COMMENT |
| MEDIUM | …e-plugin-threedim/Threedim/Splat/GaussianSplatNode.cpp | 418 | // ───────────────────────────────────────────────────────────────────────────── | COMMENT |
| MEDIUM | …e-plugin-threedim/Threedim/Splat/GaussianSplatNode.cpp | 542 | // ───────────────────────────────────────────────────────────────────────────── | COMMENT |
| MEDIUM | …e-plugin-threedim/Threedim/Splat/GaussianSplatNode.cpp | 544 | // ───────────────────────────────────────────────────────────────────────────── | COMMENT |
| MEDIUM | …e-plugin-threedim/Threedim/Splat/GaussianSplatNode.cpp | 780 | // ───────────────────────────────────────────────────────────────────────────── | COMMENT |
| MEDIUM | …e-plugin-threedim/Threedim/Splat/GaussianSplatNode.cpp | 782 | // ───────────────────────────────────────────────────────────────────────────── | COMMENT |
| MEDIUM | …e-plugin-threedim/Threedim/Splat/GaussianSplatNode.cpp | 804 | // ── Pass 1: SH preprocess (raw → compact) ──────────────────────────── | COMMENT |
| MEDIUM | …e-plugin-threedim/Threedim/Splat/GaussianSplatNode.cpp | 830 | // ── Pass 2..N: Depth sort ───────────────────────────────────────────── | COMMENT |
| MEDIUM | …e-plugin-threedim/Threedim/Splat/GaussianSplatNode.cpp | 942 | // ───────────────────────────────────────────────────────────────────────────── | COMMENT |
| MEDIUM | …e-plugin-threedim/Threedim/Splat/GaussianSplatNode.cpp | 944 | // ───────────────────────────────────────────────────────────────────────────── | COMMENT |
| MEDIUM | …e-plugin-threedim/Threedim/Splat/GaussianSplatNode.cpp | 989 | // ───────────────────────────────────────────────────────────────────────────── | COMMENT |
| MEDIUM | …e-plugin-threedim/Threedim/Splat/GaussianSplatNode.cpp | 991 | // ───────────────────────────────────────────────────────────────────────────── | COMMENT |
| MEDIUM | …ins/score-plugin-gfx/Gfx/Graph/decoders/ColorSpace.hpp | 558 | // ────────────────────────────────────────────────────────────── | COMMENT |
| MEDIUM | …ins/score-plugin-gfx/Gfx/Graph/decoders/ColorSpace.hpp | 562 | // ────────────────────────────────────────────────────────────── | COMMENT |
| MEDIUM | …ins/score-plugin-gfx/Gfx/Graph/decoders/ColorSpace.hpp | 581 | // ────────────────────────────────────────────────────────────── | COMMENT |
| MEDIUM | …ins/score-plugin-gfx/Gfx/Graph/decoders/ColorSpace.hpp | 586 | // ────────────────────────────────────────────────────────────── | COMMENT |
| MEDIUM | …ins/score-plugin-gfx/Gfx/Graph/decoders/ColorSpace.hpp | 606 | // ────────────────────────────────────────────────────────────── | COMMENT |
| MEDIUM | …ins/score-plugin-gfx/Gfx/Graph/decoders/ColorSpace.hpp | 610 | // ────────────────────────────────────────────────────────────── | COMMENT |
| MEDIUM | …ins/score-plugin-gfx/Gfx/Graph/decoders/ColorSpace.hpp | 635 | // ────────────────────────────────────────────────────────────── | COMMENT |
| MEDIUM | …ins/score-plugin-gfx/Gfx/Graph/decoders/ColorSpace.hpp | 658 | // ────────────────────────────────────────────────────────────── | COMMENT |
| MEDIUM | …ore-plugin-gfx/Gfx/WindowCapture/WindowCapture_x11.cpp | 53 | // ── XRandR function pointer types ────────────────────────────────────── | COMMENT |
| MEDIUM | …ore-plugin-gfx/Gfx/WindowCapture/WindowCapture_win.cpp | 64 | // ── Window enumeration ──────────────────────────────────────────────── | COMMENT |
| MEDIUM | …ore-plugin-gfx/Gfx/WindowCapture/WindowCapture_win.cpp | 100 | // ── Monitor enumeration ─────────────────────────────────────────────── | COMMENT |
| MEDIUM | …ore-plugin-gfx/Gfx/WindowCapture/WindowCapture_win.cpp | 128 | // ── D3D11 ↔ WinRT Direct3D interop helper ───────────────────────── | COMMENT |
| MEDIUM | …ore-plugin-gfx/Gfx/WindowCapture/WindowCapture_win.cpp | 154 | // ── Capture backend ──────────────────────────────────────────────── | COMMENT |
| MEDIUM | …lugin-gfx/Gfx/WindowCapture/WindowCapture_pipewire.cpp | 15 | // ─── PipeWire types and constants (no PipeWire headers needed) ─────────────── | COMMENT |
| MEDIUM | …lugin-gfx/Gfx/WindowCapture/WindowCapture_pipewire.cpp | 223 | // ─── sd-bus types (no systemd headers needed) ─────────────────────────────── | COMMENT |
| MEDIUM | …lugin-gfx/Gfx/WindowCapture/WindowCapture_pipewire.cpp | 241 | // ─── SPA pod builder (minimal, raw bytes) ──────────────────────────────────── | COMMENT |
| MEDIUM | …lugin-gfx/Gfx/WindowCapture/WindowCapture_pipewire.cpp | 311 | // ─── PipeWire symbol loader ────────────────────────────────────────────────── | COMMENT |
| MEDIUM | …lugin-gfx/Gfx/WindowCapture/WindowCapture_pipewire.cpp | 478 | // ─── sd-bus symbol loader ─────────────────────────────────────────────────── | COMMENT |
| MEDIUM | …lugin-gfx/Gfx/WindowCapture/WindowCapture_pipewire.cpp | 598 | // ─── xdg-desktop-portal helpers (sd-bus) ──────────────────────────────────── | COMMENT |
| MEDIUM | …lugin-gfx/Gfx/WindowCapture/WindowCapture_pipewire.cpp | 1067 | // ─── PipeWire Window Capture Backend ───────────────────────────────────────── | COMMENT |
| MEDIUM | …lugin-gfx/Gfx/WindowCapture/WindowCapture_pipewire.cpp | 1557 | // ─── Linux factory: X11 first, then PipeWire ──────────────────────────────── | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW⚡ | …e-plugin-threedim/Threedim/Splat/GaussianSplatNode.hpp | 569 | // Step 1: Sum all workgroup counts for this digit | COMMENT |
| LOW⚡ | …e-plugin-threedim/Threedim/Splat/GaussianSplatNode.hpp | 577 | // Step 2: Thread 0 computes exclusive prefix sum across all digits | COMMENT |
| LOW⚡ | …e-plugin-threedim/Threedim/Splat/GaussianSplatNode.hpp | 587 | // Step 3: Convert per-workgroup counts to global offsets | COMMENT |
| LOW⚡ | …ins/score-plugin-gfx/Gfx/Graph/decoders/ColorSpace.hpp | 849 | // Step 1: Unpack limited range ICtCp | COMMENT |
| LOW⚡ | …ins/score-plugin-gfx/Gfx/Graph/decoders/ColorSpace.hpp | 854 | // Step 2: ICtCp -> transfer-encoded LMS | COMMENT |
| LOW⚡ | …ins/score-plugin-gfx/Gfx/Graph/decoders/ColorSpace.hpp | 857 | // Step 3: EOTF -> linear LMS | COMMENT |
| LOW⚡ | …ins/score-plugin-gfx/Gfx/Graph/decoders/ColorSpace.hpp | 860 | // Step 4: Linear LMS -> linear BT.2020 RGB | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW⚡ | …e-plugin-threedim/Threedim/Splat/GaussianSplatNode.hpp | 569 | // Step 1: Sum all workgroup counts for this digit | COMMENT |
| LOW⚡ | …e-plugin-threedim/Threedim/Splat/GaussianSplatNode.hpp | 577 | // Step 2: Thread 0 computes exclusive prefix sum across all digits | COMMENT |
| LOW⚡ | …e-plugin-threedim/Threedim/Splat/GaussianSplatNode.hpp | 587 | // Step 3: Convert per-workgroup counts to global offsets | COMMENT |
| LOW⚡ | …ins/score-plugin-gfx/Gfx/Graph/decoders/ColorSpace.hpp | 849 | // Step 1: Unpack limited range ICtCp | COMMENT |
| LOW⚡ | …ins/score-plugin-gfx/Gfx/Graph/decoders/ColorSpace.hpp | 854 | // Step 2: ICtCp -> transfer-encoded LMS | COMMENT |
| LOW⚡ | …ins/score-plugin-gfx/Gfx/Graph/decoders/ColorSpace.hpp | 857 | // Step 3: EOTF -> linear LMS | COMMENT |
| LOW⚡ | …ins/score-plugin-gfx/Gfx/Graph/decoders/ColorSpace.hpp | 860 | // Step 4: Linear LMS -> linear BT.2020 RGB | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| MEDIUM | 3rdparty/tiny_obj_loader.h | 33 | // * Add robust triangulation using Mapbox earcut(TINYOBJLOADER_USE_MAPBOX_EARCUT). | COMMENT |
| MEDIUM | 3rdparty/tiny_obj_loader.h | 1226 | // @todo { write more robust lexer and parser. } | COMMENT |
| MEDIUM | …e-plugin-automation/Automation/AutomationExecution.cpp | 72 | // the "easy" node handlers should be able to leverage this to produce | COMMENT |
| MEDIUM | src/plugins/score-plugin-gfx/Gfx/Graph/PreviewNode.cpp | 183 | // Note that unlike the "InvertYRenderer", here we leverage the | COMMENT |
| MEDIUM | …/plugins/score-plugin-gfx/Gfx/Filter/PreviewWidget.cpp | 422 | // progress of the transition ; try to leverage it to show the transition. | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| MEDIUM | tools/create-app-linux.sh | 237 | # Create a simple run script | COMMENT |
| MEDIUM | tools/create-app.sh | 311 | # Create a temporary working directory | COMMENT |
| MEDIUM | tools/create-app-windows.sh | 209 | # Create a ZIP package | COMMENT |
| MEDIUM | tools/create-app-macos.sh | 353 | # Create a DMG | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| MEDIUM | tools/to_verdigris.py | 268 | print("Error: ", e.args) | CODE |
| MEDIUM⚡ | tools/shaders/vsa_to_isf.py | 314 | print(f"Error: File '{input_file}' not found") | STRING |
| MEDIUM⚡ | tools/shaders/vsa_to_isf.py | 321 | print(f"Error: Invalid JSON in '{input_file}': {e}") | STRING |
| LOW⚡ | tools/shaders/vsa_to_isf.py | 323 | except Exception as e: | STRING |
| MEDIUM⚡ | tools/shaders/vsa_to_isf.py | 324 | print(f"Error reading file '{input_file}': {e}") | STRING |
| LOW | tools/shaders/vsa_to_isf.py | 389 | except Exception as e: | STRING |
| MEDIUM | tools/shaders/vsa_to_isf.py | 390 | print(f"Error during conversion: {e}") | STRING |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| HIGH | src/plugins/score-plugin-jit/CMakeLists.txt | 58 | # Based on the code in | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | tools/to_verdigris.py | 42 | CODE | |
| LOW | tools/to_verdigris.py | 104 | CODE | |
| LOW | tools/to_verdigris.py | 145 | CODE | |
| LOW | tools/shaders/vsa_to_isf.py | 287 | CODE |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | tools/create-app-linux.sh | 133 | # Check if this directory directly contains any .so files | COMMENT |
| LOW | tools/create-app-macos.sh | 307 | # Check if it's actually a Mach-O binary | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | tools/to_verdigris.py | 1 | CODE | |
| LOW | tools/to_verdigris.py | 2 | CODE | |
| LOW | tools/to_verdigris.py | 5 | CODE |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | 3rdparty/D3D12MemoryAllocator/D3D12MemAlloc.h | 3406 | If you allocated a new object to be used as the custom pointer, don't forget to delete that object before freeing the al | CODE |
| LOW | …score-plugin-scenario/Scenario/Commands/CommandAPI.cpp | 351 | // To the future reader: don't forget to do a getStrongIdRange. | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | tools/shaders/vsa_to_isf.py | 285 | CODE |