24 Lessons, 12 Weeks, Get Started as a Web Developer
This report presents the forensic synthetic code analysis of microsoft/Web-Dev-For-Beginners, a JavaScript project with 96,023 GitHub stars. SynthScan v2.0 examined 1,655,439 lines of code across 5822 source files, recording 1330 pattern matches distributed across 7 syntactic categories. The overall adjusted score of 2.3 places this repository in the Likely human-written band.
The scanner applied 160+ deterministic lexical heuristics, multi-line block detectors, abstract syntax tree depth profilers, and a cross-file Jaccard similarity matrix to construct a statistically normalised synthetic code estimate. All matches are individually weighted by severity coefficient and contextual multiplier before summation, and the resulting headline score is temporally discounted to account for the repository's development history relative to the commercial emergence of large language model coding tooling (November 2022 onward).
This chart maps the temporal evolution of the adjusted synthetic code score across successive scan runs. An upward trajectory indicates ongoing incorporation of AI-generated code or expanding LLM-assisted scaffolding; a stable or declining trajectory may reflect active human refactoring, code removal, or the adoption of stricter authorship policies. The dashed secondary line (right axis) independently tracks total raw pattern hit count, which can diverge from the normalised score when codebase size changes significantly between scans.
Classifies detected patterns by their diagnostic confidence and structural impact. CRITICAL patterns (coefficient 10) represent definitive synthetic signatures — hallucinated imports, explicit LLM attribution metadata — virtually never produced by human authors. HIGH (5) indicates strong structural tells such as cross-file repetition or cross-linguistic idioms. MEDIUM (2) covers recognisable conversational padding and AI-specific vocabulary. LOW (1) captures subtle indicators like tautological comments and generic boilerplate that require density to carry independent signal.
This horizontal bar chart decomposes the repository's raw synthetic code score by top-level directory, allowing you to pinpoint precisely which modules or components carry the highest AI authorship density. Directories with disproportionately high scores relative to their size warrant targeted manual review: concentrated AI signatures often trace back to mass-generated configuration layers, auto-ported test suites, LLM-scaffolded boilerplate classes, or entire subsystems authored under heavy copilot assistance. Use this view to prioritise your human code-review effort.
The scanner identified 1330 distinct pattern matches across 7 syntactic categories. Each entry below represents a discrete location in the source code where the engine recorded a statistically significant AI authorship indicator. Expand any category row to inspect the individual file paths, line numbers, code snippets, and the lexical context (CODE, COMMENT, or STRING) in which each match was detected.
Reading the findings table: The Severity column indicates the diagnostic confidence level (CRITICAL / HIGH / MEDIUM / LOW). The Context column identifies whether the match occurred inside executable code, an inline comment, or a string literal — comment-context matches receive a ×1.5 weight because LLMs systematically over-annotate. The ⚡ bolt icon marks clustered matches: three or more patterns within a 10-line window, each receiving an additional ×1.5 density multiplier as dense clusters constitute far stronger evidence of synthetic authorship than isolated hits.
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| HIGH | 10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/sl/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/sk/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/ur/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/sw/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/pl/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/vi/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/sv/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/he/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/ms/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/km/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/da/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/no/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/ja/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/el/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/it/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/cs/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/te/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/ru/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/tl/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/ro/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/zh-CN/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/uk/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/sr/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/pcm/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/pt-PT/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/ml/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/kn/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/zh-TW/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/ar/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/hr/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/pt-BR/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/hu/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/nl/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/bg/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/bn/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/ne/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/hi/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/de/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/ko/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/fi/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/id/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/fr/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/es/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/et/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/en/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/fa/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/lt/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/zh-HK/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/ta/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/zh-MO/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/th/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | translations/tr/10-ai-framework-project/README.md | 0 | def calculate_average(numbers): return sum(numbers) / len(numbers) | STRING |
| HIGH | 10-ai-framework-project/README.md | 0 | you are an expert coding assistant. help users learn programming concepts, debug code, and write better software. use to | STRING |
| HIGH | translations/sl/10-ai-framework-project/README.md | 0 | you are an expert coding assistant. help users learn programming concepts, debug code, and write better software. use to | STRING |
| HIGH | translations/sk/10-ai-framework-project/README.md | 0 | you are an expert coding assistant. help users learn programming concepts, debug code, and write better software. use to | STRING |
| HIGH | translations/ur/10-ai-framework-project/README.md | 0 | you are an expert coding assistant. help users learn programming concepts, debug code, and write better software. use to | STRING |
| HIGH | translations/sw/10-ai-framework-project/README.md | 0 | you are an expert coding assistant. help users learn programming concepts, debug code, and write better software. use to | STRING |
| HIGH | translations/pl/10-ai-framework-project/README.md | 0 | you are an expert coding assistant. help users learn programming concepts, debug code, and write better software. use to | STRING |
| HIGH | translations/vi/10-ai-framework-project/README.md | 0 | you are an expert coding assistant. help users learn programming concepts, debug code, and write better software. use to | STRING |
| 457 more matches not shown… | ||||
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | 6-space-game/6-end-condition/README.md | 212 | ### Step 1: Create End Condition Tracking Functions | COMMENT |
| LOW | 6-space-game/6-end-condition/README.md | 234 | ### Step 2: Update Event Handlers for End Conditions | COMMENT |
| LOW | 6-space-game/6-end-condition/README.md | 310 | ### Step 3: Add New Message Constants | COMMENT |
| LOW | 6-space-game/6-end-condition/README.md | 324 | ### Step 4: Implement Restart Controls | COMMENT |
| LOW | 6-space-game/6-end-condition/README.md | 348 | ### Step 5: Create the Message Display System | COMMENT |
| LOW | 6-space-game/6-end-condition/README.md | 419 | ### Step 6: Implement Game Reset Functionality | COMMENT |
| LOW | 6-space-game/1-introduction/README.md | 133 | // Step 1: Create the base GameObject class | COMMENT |
| LOW | 6-space-game/1-introduction/README.md | 149 | // Step 2: Add movement capability through inheritance | COMMENT |
| LOW | 6-space-game/1-introduction/README.md | 169 | // Step 3: Create specific game object types | COMMENT |
| LOW | 6-space-game/1-introduction/README.md | 182 | // Step 4: Use your game objects | COMMENT |
| LOW | 6-space-game/1-introduction/README.md | 203 | // Step 1: Create base behavior objects | COMMENT |
| LOW | 6-space-game/1-introduction/README.md | 224 | // Step 2: Compose objects by combining behaviors | COMMENT |
| LOW | 6-space-game/1-introduction/README.md | 227 | // Step 3: Create factory functions for different object types | COMMENT |
| LOW | 6-space-game/1-introduction/README.md | 254 | // Step 4: Create and use your composed objects | COMMENT |
| LOW | 6-space-game/1-introduction/README.md | 362 | // Step 1: Create the EventEmitter class | COMMENT |
| LOW | 6-space-game/1-introduction/README.md | 399 | // Step 1: Define your message types | COMMENT |
| LOW | 6-space-game/1-introduction/README.md | 406 | // Step 2: Create your event system and game objects | COMMENT |
| LOW | 6-space-game/1-introduction/README.md | 417 | // Step 3: Set up event listeners (subscribers) | COMMENT |
| LOW | 6-space-game/1-introduction/README.md | 436 | // Step 4: Connect keyboard input to events (publishers) | COMMENT |
| LOW⚡ | 6-space-game/2-drawing-to-canvas/README.md | 135 | // Step 1: Get the canvas element | COMMENT |
| LOW⚡ | 6-space-game/2-drawing-to-canvas/README.md | 138 | // Step 2: Get the 2D rendering context | COMMENT |
| LOW⚡ | 6-space-game/2-drawing-to-canvas/README.md | 141 | // Step 3: Set fill color and draw a rectangle | COMMENT |
| LOW | 8-code-editor/1-using-a-code-editor/assignment.md | 32 | ### Step 1: Create Your GitHub Repository | COMMENT |
| LOW | 8-code-editor/1-using-a-code-editor/assignment.md | 46 | ### Step 2: Initialize Project Structure | COMMENT |
| LOW | 8-code-editor/1-using-a-code-editor/assignment.md | 85 | ### Step 3: Open Your Project in VSCode.dev | COMMENT |
| LOW | 8-code-editor/1-using-a-code-editor/assignment.md | 107 | ### Step 4: Build Your Resume Content | COMMENT |
| LOW | 8-code-editor/1-using-a-code-editor/assignment.md | 219 | ### Step 5: Create Supporting Files | COMMENT |
| LOW | 8-code-editor/1-using-a-code-editor/assignment.md | 422 | ### Step 6: Install and Configure Extensions | COMMENT |
| LOW | 8-code-editor/1-using-a-code-editor/assignment.md | 452 | ### Step 7: Version Control and Publishing | COMMENT |
| LOW | …ted-lessons/1-intro-to-programming-languages/README.md | 182 | // Step 1: Basic Fibonacci setup | COMMENT |
| LOW | …ted-lessons/1-intro-to-programming-languages/README.md | 197 | // Step 2: Generate the sequence with a loop | COMMENT |
| LOW | …ted-lessons/1-intro-to-programming-languages/README.md | 215 | // Step 3: Modern functional approach | COMMENT |
| LOW | …ted-lessons/1-intro-to-programming-languages/README.md | 320 | // Step 1: Creating basic variables | COMMENT |
| LOW | …ted-lessons/1-intro-to-programming-languages/README.md | 334 | // Step 2: Working with objects to group related data | COMMENT |
| LOW | …ted-lessons/1-intro-to-programming-languages/README.md | 348 | // Step 3: Using and updating variables | COMMENT |
| LOW | …ted-lessons/1-intro-to-programming-languages/README.md | 364 | // Step 4: Modern destructuring for cleaner code | COMMENT |
| LOW | …ted-lessons/1-intro-to-programming-languages/README.md | 385 | // Step 1: Basic conditional logic | COMMENT |
| LOW | …ted-lessons/1-intro-to-programming-languages/README.md | 403 | // Step 2: Multiple conditions with logical operators | COMMENT |
| LOW | …ted-lessons/1-intro-to-programming-languages/README.md | 423 | // Step 3: Concise conditional with ternary operator | COMMENT |
| LOW | …ted-lessons/1-intro-to-programming-languages/README.md | 434 | // Step 4: Handling multiple specific cases | COMMENT |
| LOW | …ted-lessons/1-intro-to-programming-languages/README.md | 607 | # Step 1: Create and navigate to project directory | COMMENT |
| LOW | …ted-lessons/1-intro-to-programming-languages/README.md | 617 | # Step 2: Initialize project with package.json | COMMENT |
| LOW | …ted-lessons/1-intro-to-programming-languages/README.md | 632 | # Step 3: Create project structure and files | COMMENT |
| LOW | 3-terrarium/3-intro-to-DOM-and-closures/assignment.md | 17 | ### Step 1: Choose Your DOM Interface | COMMENT |
| LOW | 3-terrarium/3-intro-to-DOM-and-closures/assignment.md | 39 | ### Step 2: Research and Document | COMMENT |
| LOW | 3-terrarium/3-intro-to-DOM-and-closures/assignment.md | 59 | ### Step 3: Code Example | COMMENT |
| LOW | 5-browser-extension/1-about-browsers/README.md | 221 | # Step 1: Build your extension | COMMENT |
| LOW⚡ | …extension/2-forms-browsers-local-storage/assignment.md | 9 | ### Step 1: Choose Your API | COMMENT |
| LOW⚡ | …extension/2-forms-browsers-local-storage/assignment.md | 19 | ### Step 2: Plan Your Extension | COMMENT |
| LOW⚡ | …extension/2-forms-browsers-local-storage/assignment.md | 26 | ### Step 3: Build Your Extension | COMMENT |
| LOW | …extension/2-forms-browsers-local-storage/assignment.md | 43 | ### Step 4: Test and Polish | COMMENT |
| LOW | 7-bank-project/2-forms/assignment.md | 11 | ### Step 1: Setup Your Stylesheet | COMMENT |
| LOW | 7-bank-project/2-forms/assignment.md | 36 | ### Step 2: Design System Requirements | COMMENT |
| LOW | 7-bank-project/2-forms/assignment.md | 56 | ### Step 3: Component Styling | COMMENT |
| LOW | 7-bank-project/2-forms/assignment.md | 76 | ### Step 4: Enhanced Features (Optional) | COMMENT |
| LOW | 7-bank-project/4-state-management/assignment.md | 20 | ### Step 1: Add Transaction Button | COMMENT |
| LOW | 7-bank-project/4-state-management/assignment.md | 30 | ### Step 2: Dialog Implementation | COMMENT |
| LOW | 7-bank-project/4-state-management/assignment.md | 44 | ### Step 3: Accessibility Implementation | COMMENT |
| LOW | 7-bank-project/4-state-management/assignment.md | 58 | ### Step 4: Form Creation | COMMENT |
| LOW | 7-bank-project/4-state-management/assignment.md | 73 | ### Step 5: API Integration | COMMENT |
| 529 more matches not shown… | ||||
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | 9-chat-project/README.md | 440 | except Exception as e: | CODE |
| LOW | 9-chat-project/README.md | 768 | except Exception as e: | CODE |
| LOW | 9-chat-project/README.md | 1175 | except Exception as e: | CODE |
| LOW | 9-chat-project/solution/backend/python/llm.py | 45 | except Exception as e: | CODE |
| LOW | 9-chat-project/solution/backend/python/api.py | 78 | except Exception as e: | CODE |
| LOW | translations/sl/9-chat-project/README.md | 435 | except Exception as e: | CODE |
| LOW | translations/sl/9-chat-project/README.md | 760 | except Exception as e: | CODE |
| LOW | translations/sl/9-chat-project/README.md | 1166 | except Exception as e: | CODE |
| LOW | translations/sk/9-chat-project/README.md | 434 | except Exception as e: | CODE |
| LOW | translations/sk/9-chat-project/README.md | 759 | except Exception as e: | CODE |
| LOW | translations/sk/9-chat-project/README.md | 1167 | except Exception as e: | CODE |
| LOW | translations/ur/9-chat-project/README.md | 440 | except Exception as e: | CODE |
| LOW | translations/ur/9-chat-project/README.md | 687 | except Exception as e: | CODE |
| LOW | translations/ur/9-chat-project/README.md | 1022 | except Exception as e: | CODE |
| LOW | translations/sw/9-chat-project/README.md | 434 | except Exception as e: | CODE |
| LOW | translations/sw/9-chat-project/README.md | 759 | except Exception as e: | CODE |
| LOW | translations/sw/9-chat-project/README.md | 1165 | except Exception as e: | CODE |
| LOW | translations/pl/9-chat-project/README.md | 434 | except Exception as e: | CODE |
| LOW | translations/pl/9-chat-project/README.md | 759 | except Exception as e: | CODE |
| LOW | translations/pl/9-chat-project/README.md | 1165 | except Exception as e: | CODE |
| LOW | translations/vi/9-chat-project/README.md | 440 | except Exception as e: | CODE |
| LOW | translations/vi/9-chat-project/README.md | 770 | except Exception as e: | CODE |
| LOW | translations/vi/9-chat-project/README.md | 1177 | except Exception as e: | CODE |
| LOW | translations/sv/9-chat-project/README.md | 434 | except Exception as e: | CODE |
| LOW | translations/sv/9-chat-project/README.md | 759 | except Exception as e: | CODE |
| LOW | translations/sv/9-chat-project/README.md | 1167 | except Exception as e: | CODE |
| LOW | translations/he/9-chat-project/README.md | 440 | except Exception as e: | CODE |
| LOW | translations/he/9-chat-project/README.md | 768 | except Exception as e: | CODE |
| LOW | translations/he/9-chat-project/README.md | 1172 | except Exception as e: | CODE |
| LOW | translations/ms/9-chat-project/README.md | 440 | except Exception as e: | CODE |
| LOW | translations/ms/9-chat-project/README.md | 768 | except Exception as e: | CODE |
| LOW | translations/ms/9-chat-project/README.md | 1174 | except Exception as e: | CODE |
| LOW | translations/km/9-chat-project/README.md | 435 | except Exception as e: | CODE |
| LOW | translations/km/9-chat-project/README.md | 760 | except Exception as e: | CODE |
| LOW | translations/km/9-chat-project/README.md | 1165 | except Exception as e: | CODE |
| LOW | translations/da/9-chat-project/README.md | 434 | except Exception as e: | CODE |
| LOW | translations/da/9-chat-project/README.md | 759 | except Exception as e: | CODE |
| LOW | translations/da/9-chat-project/README.md | 1166 | except Exception as e: | CODE |
| LOW | translations/mr/9-chat-project/README.md | 438 | except Exception as e: | CODE |
| LOW | translations/mr/9-chat-project/README.md | 669 | except Exception as e: | CODE |
| LOW | translations/mr/9-chat-project/README.md | 980 | except Exception as e: | CODE |
| LOW | translations/no/9-chat-project/README.md | 435 | except Exception as e: | CODE |
| LOW | translations/no/9-chat-project/README.md | 761 | except Exception as e: | CODE |
| LOW | translations/no/9-chat-project/README.md | 1167 | except Exception as e: | CODE |
| LOW | translations/ja/9-chat-project/README.md | 440 | except Exception as e: | CODE |
| LOW | translations/ja/9-chat-project/README.md | 685 | except Exception as e: | CODE |
| LOW | translations/ja/9-chat-project/README.md | 1022 | except Exception as e: | CODE |
| LOW | translations/el/9-chat-project/README.md | 434 | except Exception as e: | CODE |
| LOW | translations/el/9-chat-project/README.md | 759 | except Exception as e: | CODE |
| LOW | translations/el/9-chat-project/README.md | 1165 | except Exception as e: | CODE |
| LOW | translations/it/9-chat-project/README.md | 440 | except Exception as e: | CODE |
| LOW | translations/it/9-chat-project/README.md | 767 | except Exception as e: | CODE |
| LOW | translations/it/9-chat-project/README.md | 1173 | except Exception as e: | CODE |
| LOW | translations/cs/9-chat-project/README.md | 434 | except Exception as e: | CODE |
| LOW | translations/cs/9-chat-project/README.md | 759 | except Exception as e: | CODE |
| LOW | translations/cs/9-chat-project/README.md | 1165 | except Exception as e: | CODE |
| LOW | translations/te/9-chat-project/README.md | 434 | except Exception as e: | CODE |
| LOW | translations/te/9-chat-project/README.md | 760 | except Exception as e: | CODE |
| LOW | translations/te/9-chat-project/README.md | 1167 | except Exception as e: | CODE |
| LOW | translations/ru/9-chat-project/README.md | 440 | except Exception as e: | CODE |
| 106 more matches not shown… | ||||
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | 1-getting-started-lessons/3-accessibility/README.md | 1394 | Turtle ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore | CODE |
| LOW | …sl/1-getting-started-lessons/3-accessibility/README.md | 1380 | Turtle ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore | CODE |
| LOW | …sk/1-getting-started-lessons/3-accessibility/README.md | 1381 | Turtle ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore | CODE |
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| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| MEDIUM | .github/workflows/daily-repo-status.lock.yml | 20 | # For more information: https://github.com/github/gh-aw/blob/main/.github/aw/github-agentic-workflows.md | COMMENT |
| MEDIUM | .github/workflows/daily-repo-status.lock.yml | 20 | # For more information: https://github.com/github/gh-aw/blob/main/.github/aw/github-agentic-workflows.md | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | 6-space-game/2-drawing-to-canvas/your-work/app.js | 21 | // TODO draw hero | COMMENT |
| LOW | 5-browser-extension/start/src/index.js | 1 | //1 | COMMENT |
| LOW | .github/workflows/daily-repo-status.lock.yml | 1 | # | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | 9-chat-project/solution/backend/python/llm.py | 7 | logger = logging.getLogger(__name__) | CODE |
| LOW | 9-chat-project/solution/backend/python/api.py | 9 | logger = logging.getLogger(__name__) | CODE |