This report summarizes scanner evidence for libnoname/noname, a JavaScript project with 5,218 GitHub stars. SynthScan examined 751,735 lines of code across 930 source files, recording 219 pattern matches distributed across 4 syntactic categories. The legacy adjusted pattern signal is 2.4 (Low pattern signal); it is not an authorship estimate.
Use the findings to ask whether maintainers can explain intent, verify dependencies, simplify unnecessary scaffolding, and focus review effort. Risk Payload v1 adds ownership, supply-chain, over-engineering, and review-effort vectors when available. These are prompts for human verification, not probabilities, security findings, or measured maintenance costs.
Use each vector to guide manual verification of the underlying findings.
Payload schema: 1.0.0 · Engine: 2.0.0 · Scoring: heuristic-density-v1 · Scan date: 2026-10-31.
Can maintainers explain intent, assumptions, and trade-offs? 65 finding(s).
Are imports declared and package/API names verified? 154 finding(s).
Are wrappers, guards, and repeated structures necessary? 3 finding(s).
Which changes need focused human review? 219 finding(s).
This chart tracks the legacy adjusted pattern score across scan runs. Changes can reflect source changes, scan coverage, or detector/scoring versions; they do not measure AI adoption or prove that a team refactored code. Compare runs only when their scoring versions are compatible. The dashed line tracks the raw pattern-hit count.
Groups findings by configured severity weight. Severity is not a confidence estimate, security rating, or proof that a package is missing. Verify imports against the project's manifests and inspect each finding in its local design context.
This horizontal bar chart shows where configured pattern scores accumulate across directories. Treat the bars as locations to inspect, not as evidence of authorship or code quality. Use the file-level findings to decide whether a directory needs a focused ownership, dependency, complexity, or review check.
The scanner identified 219 distinct pattern matches across 4 syntactic categories. Each entry below represents a discrete location in the source code where the engine recorded a detector match to inspect in context. Expand any category row to inspect the individual file paths, line numbers, code snippets, and the lexical context (CODE, COMMENT, or STRING) in which each match was detected.
Reading the findings table: The Severity column indicates the configured finding weight (CRITICAL / HIGH / MEDIUM / LOW). The Context column identifies whether the match occurred inside executable code, an inline comment, or a string literal — legacy comment-context matches receive a ×1.5 score weight. The ⚡ bolt icon marks clustered matches: three or more patterns within a 10-line window, each receiving an additional ×1.5 density multiplier under the legacy scoring model.
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| CRITICAL | apps/core/card/sp.js | 197 | return lib.card.shandian.ai.result.target(player, target); | CODE |
| CRITICAL | apps/core/card/standard.js | 2389 | max = Math.max(max, lib.card.shunshou.ai.result.target(player, cur) * get.attitude(player, cur)); | CODE |
| CRITICAL | apps/core/card/standard.js | 2631 | return lib.card.shunshou_copy.ai.result.target( | CODE |
| CRITICAL | apps/core/card/standard.js | 2642 | return lib.card.shunshou_copy.ai.result.player( | CODE |
| CRITICAL | apps/core/card/standard.js | 2748 | max = Math.max(max, lib.card.guohe.ai.result.target(player, current) * get.attitude(player, current)); | CODE |
| CRITICAL | apps/core/card/standard.js | 2955 | return lib.card.guohe_copy.ai.result.target( | CODE |
| CRITICAL | apps/core/card/huodong.js | 658 | return lib.card.shandian.ai.result.target(player, target); | CODE |
| CRITICAL | apps/core/card/zhulu.js | 625 | return lib.card.nvzhuang.ai.equipValue.apply(this, arguments); | CODE |
| CRITICAL | apps/core/card/zhulu.js | 747 | return lib.card.jinhe.ai.equipValue.apply(this, arguments); | CODE |
| CRITICAL | apps/core/card/yingbian.js | 113 | max = Math.max(max, lib.card.shunshou.ai.result.target(player, cur) * get.attitude(player, cur)); | CODE |
| CRITICAL | apps/core/card/yingbian.js | 115 | max = Math.max(max, lib.card.guohe.ai.result.target(player, cur) * get.attitude(player, cur)); | CODE |
| CRITICAL | apps/core/extension/杀海拾遗/card/yunchou/card.js | 495 | return lib.card.shandian.ai.result.target(player, target); | CODE |
| CRITICAL | apps/core/extension/杀海拾遗/card/yunchou/card.js | 565 | return lib.card.shandian.ai.result.target(player, target); | CODE |
| CRITICAL | apps/core/extension/杀海拾遗/character/ow/skill.js | 1719 | var num = lib.skill.bingqiang.ai.result.playerx(player, players[i]); | CODE |
| CRITICAL | apps/core/extension/杀海拾遗/character/ow/skill.js | 1776 | var num = lib.skill.bingqiang.ai.result.playerx(player, target); | CODE |
| CRITICAL | apps/core/extension/杀海拾遗/character/hearth/skill.js | 6569 | player.storage.mdzhoufu2.clone.classList.add("thrownhighlight"); | CODE |
| CRITICAL | apps/core/extension/杀海拾遗/character/hearth/card.js | 759 | return lib.card.shunshou.ai.result.player(player, target) - 3 / game.countPlayer(); | CODE |
| CRITICAL | apps/core/extension/杀海拾遗/character/hearth/card.js | 762 | return lib.card.shunshou.ai.result.target(player, target); | CODE |
| CRITICAL⚡ | apps/core/mode/versus.js | 2194 | // this.dialog.versus_only_zhu.parentNode.classList.remove('disabled'); | COMMENT |
| CRITICAL⚡ | apps/core/mode/versus.js | 2195 | this.dialog.versus_main_zhu.parentNode.classList.remove("disabled"); | CODE |
| CRITICAL⚡ | apps/core/mode/versus.js | 2197 | // this.dialog.versus_only_zhu.parentNode.classList.add('disabled'); | COMMENT |
| CRITICAL⚡ | apps/core/mode/versus.js | 2198 | this.dialog.versus_main_zhu.parentNode.classList.add("disabled"); | CODE |
| CRITICAL⚡ | apps/core/mode/versus.js | 2214 | // this.dialog.versus_random_seat.parentNode.classList.add('disabled'); | COMMENT |
| CRITICAL⚡ | apps/core/mode/versus.js | 2217 | // this.dialog.versus_random_seat.parentNode.classList.remove('disabled'); | COMMENT |
| CRITICAL⚡ | apps/core/mode/versus.js | 2219 | // this.dialog.versus_cross_seat.parentNode.classList.add('disabled'); | COMMENT |
| CRITICAL⚡ | apps/core/mode/versus.js | 2222 | // this.dialog.versus_cross_seat.parentNode.classList.remove('disabled'); | COMMENT |
| CRITICAL | apps/core/mode/versus.js | 5730 | return lib.skill.jianshoudaiyuan.mod.aiValue.apply(this, arguments); | CODE |
| CRITICAL | apps/core/mode/boss.js | 2549 | game.boss.node.action.classList.add("freecolor"); | CODE |
| CRITICAL | apps/core/mode/boss.js | 5723 | return lib.skill.sanshou_skill.ai.effect.target(card, player, target); | CODE |
| CRITICAL | apps/core/mode/boss.js | 6462 | // game.boss.nextSeat.nextSeat.nextSeat.changeSeat(3); | COMMENT |
| CRITICAL | apps/core/mode/boss.js | 6463 | // game.boss.nextSeat.nextSeat.nextSeat.nextSeat.changeSeat(4); | COMMENT |
| CRITICAL | apps/core/mode/boss.js | 8642 | return lib.skill.tengjia1.ai.effect.target.apply(this, arguments); | CODE |
| CRITICAL | apps/core/mode/boss.js | 8671 | return lib.skill.tengjia2.ai.effect.target.apply(this, arguments); | CODE |
| CRITICAL | apps/core/mode/doudizhu.js | 783 | game.zhu.node.identity.classList.remove("guessing"); | CODE |
| CRITICAL | apps/core/mode/doudizhu.js | 785 | game.me.node.identity.classList.remove("guessing"); | CODE |
| CRITICAL | apps/core/mode/doudizhu.js | 1109 | game.zhu.node.identity.classList.remove("guessing"); | CODE |
| CRITICAL | apps/core/mode/doudizhu.js | 1111 | game.me.node.identity.classList.remove("guessing"); | CODE |
| CRITICAL | apps/core/mode/chess.js | 1354 | if (lib.skill._chessmove.ai.result.player(player) <= 0) { | CODE |
| CRITICAL | apps/core/mode/chess.js | 4166 | dialog.choice.main_zhu.parentNode.classList.remove("disabled"); | CODE |
| CRITICAL | apps/core/mode/chess.js | 4168 | dialog.choice.main_zhu.parentNode.classList.add("disabled"); | CODE |
| CRITICAL⚡ | apps/core/mode/chess.js | 4184 | dialog.choice.noreplace_end.parentNode.classList.add("disabled"); | CODE |
| CRITICAL⚡ | apps/core/mode/chess.js | 4185 | dialog.choice.replace_number.parentNode.classList.add("disabled"); | CODE |
| CRITICAL⚡ | apps/core/mode/chess.js | 4186 | dialog.choice.choice_number.parentNode.classList.remove("disabled"); | CODE |
| CRITICAL⚡ | apps/core/mode/chess.js | 4188 | dialog.choice.noreplace_end.parentNode.classList.remove("disabled"); | CODE |
| CRITICAL⚡ | apps/core/mode/chess.js | 4189 | dialog.choice.replace_number.parentNode.classList.remove("disabled"); | CODE |
| CRITICAL⚡ | apps/core/mode/chess.js | 4190 | dialog.choice.choice_number.parentNode.classList.add("disabled"); | CODE |
| CRITICAL⚡ | apps/core/mode/chess.js | 4257 | dialog.choice.main_zhu.parentNode.classList.remove("disabled"); | CODE |
| CRITICAL⚡ | apps/core/mode/chess.js | 4259 | dialog.choice.main_zhu.parentNode.classList.add("disabled"); | CODE |
| CRITICAL⚡ | apps/core/mode/chess.js | 4262 | dialog.choice.noreplace_end.parentNode.classList.add("disabled"); | CODE |
| CRITICAL⚡ | apps/core/mode/chess.js | 4263 | dialog.choice.replace_number.parentNode.classList.add("disabled"); | CODE |
| CRITICAL⚡ | apps/core/mode/chess.js | 4264 | dialog.choice.choice_number.parentNode.classList.remove("disabled"); | CODE |
| CRITICAL⚡ | apps/core/mode/chess.js | 4266 | dialog.choice.noreplace_end.parentNode.classList.remove("disabled"); | CODE |
| CRITICAL⚡ | apps/core/mode/chess.js | 4267 | dialog.choice.replace_number.parentNode.classList.remove("disabled"); | CODE |
| CRITICAL⚡ | apps/core/mode/chess.js | 4268 | dialog.choice.choice_number.parentNode.classList.add("disabled"); | CODE |
| CRITICAL | apps/core/mode/chess.js | 5717 | const x = lib.skill._chessmove.ai.result.playerx(player); | CODE |
| CRITICAL | apps/core/mode/identity.js | 218 | for (const list of lib.config.mode_config.identity.identity.slice(1)) { | CODE |
| CRITICAL | apps/core/mode/identity.js | 243 | for (const list of lib.config.mode_config.identity.identity.slice(1)) { | CODE |
| CRITICAL | apps/core/mode/identity.js | 1051 | game.me.node.identity.classList.remove("guessing"); | CODE |
| CRITICAL | apps/core/mode/identity.js | 1272 | game.me.node.identity.classList.remove("guessing"); | CODE |
| CRITICAL | apps/core/mode/identity.js | 1460 | game.me.node.identity.classList.remove("guessing"); | CODE |
| 93 more matches not shown… | ||||
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | packages/jit/src/service-worker/compile-strategy.ts | 61 | // * ```js | COMMENT |
| LOW | apps/core/extension/玩点论杀/card/list.js | 1 | const list = [ | COMMENT |
| LOW | apps/core/extension/玩点论杀/card/list.js | 41 | // ["heart", 11, "yangjingxurui"], | COMMENT |
| LOW | apps/core/extension/杀海拾遗/card/zhenfa/list.js | 21 | COMMENT | |
| LOW | apps/core/extension/杀海拾遗/card/zhenfa/list.js | 41 | COMMENT | |
| LOW | apps/core/extension/杀海拾遗/main/arenaReady.js | 1 | import { lib, game, ui, get, ai, _status } from "./utils.js"; | COMMENT |
| LOW | apps/core/mode/boss.js | 61 | // var bosslistlinks={}; | COMMENT |
| LOW | apps/core/mode/chess.js | 721 | // } | COMMENT |
| LOW | apps/core/mode/chess.js | 4301 | // _status.event.dialog.close(); | COMMENT |
| LOW | apps/core/mode/tafang.js | 741 | ui.me.querySelector(".fakeme.player").show(); | COMMENT |
| LOW | apps/core/character/refresh/skill.js | 12941 | // var skills=game.expandSkills([skillx]); | COMMENT |
| LOW | apps/core/character/refresh/skill.js | 12961 | // info.audioname2[name]=(skill+'_'+character); | COMMENT |
| LOW | apps/core/character/sixiang/skill.js | 6821 | }); | COMMENT |
| LOW | apps/core/character/sixiang/skill.js | 6841 | } | COMMENT |
| LOW | apps/core/character/sixiang/skill.js | 6861 | selectTarget() { | COMMENT |
| LOW | apps/core/character/sixiang/characterTitle.js | 1 | export default { | COMMENT |
| LOW | apps/core/layout/long2/layout.css | 181 | #arena.choose-character > .dialog.scroll3 { | COMMENT |
| LOW | apps/core/layout/nova/layout.css | 181 | #arena.choose-character > .dialog.scroll3 { | COMMENT |
| LOW | apps/core/layout/default/layout.css | 161 | } | COMMENT |
| LOW | apps/core/layout/default/layout.css | 3621 | #arena.selecting:not(.video) .player[data-position="0"] .card:not(.selectable) > .info, | COMMENT |
| LOW | apps/core/layout/default/layout.css | 3661 | #window:not(.nopointer) .textlink, | COMMENT |
| LOW | apps/core/layout/default/layout.css | 5101 | border-radius: 4px; | COMMENT |
| LOW | apps/core/layout/default/layout.css | 5121 | #window[data-radius_size="reduce"] .player::after, | COMMENT |
| LOW | apps/core/layout/default/layout.css | 5141 | #window[data-radius_size="off"] .player, | COMMENT |
| LOW | apps/core/layout/default/layout.css | 5161 | #window[data-radius_size="increase"] .control, | COMMENT |
| LOW | apps/core/typings/windowEx.d.ts | 21 | // /** 游戏懒加载资源列表(外部扩展资源列表,待验证) */ | COMMENT |
| LOW | apps/core/noname/init/cordova.js | 121 | // } | COMMENT |
| LOW | apps/core/noname/init/node.js | 21 | } catch { | COMMENT |
| LOW | apps/core/noname/init/node.js | 41 | // // 使用ts compiler对ts文件进行编译 | COMMENT |
| LOW | apps/core/noname/ui/click/index.js | 841 | } | COMMENT |
| LOW | apps/core/noname/ui/click/index.js | 861 | // node.show(); | COMMENT |
| LOW | apps/core/noname/ui/click/index.js | 1901 | // var exy=_status.lastdragchange[i]._lastdragchange; | COMMENT |
| LOW | apps/core/noname/ui/create/index.js | 1141 | #skillRegsCache = new Map(); | COMMENT |
| LOW | apps/core/noname/ui/create/index.js | 2301 | // lib.setPressure(ui.window,ui.click.pressurepause); | COMMENT |
| LOW | apps/core/noname/ui/create/index.js | 3241 | node2.innerHTML = ""; | COMMENT |
| LOW | apps/core/noname/ui/create/menu/startMenu.js | 141 | } else if (value.restart) { | COMMENT |
| LOW | apps/core/noname/ui/create/menu/pages/exetensionMenu.js | 461 | // proexport(); | COMMENT |
| LOW | apps/core/noname/ui/create/menu/pages/optionsMenu.js | 501 | // if(expanded){ | COMMENT |
| LOW | apps/core/noname/ui/create/menu/pages/otherMenu.js | 601 | // const game=window.game; | COMMENT |
| LOW | apps/core/noname/util/sandbox/sandbox.js | 1 | // 给扩展开发者的提示: | COMMENT |
| LOW | apps/core/noname/util/sandbox/sandbox.js | 101 | * 对应 Proxy 的12种拦截器 | COMMENT |
| LOW | apps/core/noname/util/sandbox/sandbox.js | 3501 | Reflect.defineProperty(prototype, "constructor", descriptor); | COMMENT |
| LOW | apps/core/noname/util/sandbox/sandbox.js | 3521 | // * @param {Window} global | COMMENT |
| LOW | apps/core/noname/get/index.js | 5381 | // var storage=node.storage; | COMMENT |
| LOW | apps/core/noname/get/index.js | 7461 | if ("zhuanhuanLimit" in info) { | COMMENT |
| LOW | apps/core/noname/library/index.js | 1121 | // pressure_taptic:{ | COMMENT |
| LOW | apps/core/noname/library/index.js | 1921 | // item:{ | COMMENT |
| LOW | apps/core/noname/library/index.js | 1961 | // if(parseInt(ui.arena.dataset.number)>=7){ | COMMENT |
| LOW | apps/core/noname/library/index.js | 1981 | // game.saveConfig('background_color_music',color); | COMMENT |
| LOW | apps/core/noname/library/index.js | 5061 | }, | COMMENT |
| LOW | apps/core/noname/library/index.js | 5281 | // for(var i=0;i<lib.config.hiddenCardPack.length;i++){ | COMMENT |
| LOW | apps/core/noname/library/index.js | 5301 | // } | COMMENT |
| LOW | apps/core/noname/library/index.js | 8301 | }, 1000); | COMMENT |
| LOW | apps/core/noname/library/index.js | 8521 | config: { | COMMENT |
| LOW | apps/core/noname/library/index.js | 8541 | // random:'随机' | COMMENT |
| LOW | apps/core/noname/library/index.js | 8561 | // '3':'3张', | COMMENT |
| LOW | apps/core/noname/library/index.js | 10241 | visible_sxrm_connect_tag: "连接牌", | COMMENT |
| LOW | apps/core/noname/library/index.js | 10261 | // newValue = newList.join(""); | COMMENT |
| LOW | apps/core/noname/library/element/player.js | 15501 | this.$throwordered(node, null, cardsetion); | COMMENT |
| LOW | apps/core/noname/library/element/player.js | 15521 | } | COMMENT |
| 2 more matches not shown… | ||||
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| HIGH | apps/core/noname/game/index.js | 5165 | print() { | CODE |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | apps/core/mode/guozhan/src/patch/content.js | 329 | function createChooseCharacterDialog() { | CODE |
| LOW | apps/core/noname/library/update.js | 547 | export async function getLatestVersionFromGitHub(owner = "libnoname", repo = "noname") { | CODE |
| LOW | apps/core/noname/library/fs/legacy.ts | 24 | export function installLegacyFileSystemAPI(game: LegacyFileSystemGame, fileSystem: FileSystem) { | CODE |