AI Slop Code Risk Monitor

hydralauncher/hydra

SlopCodeMonitor badge for hydralauncher/hydra Adjusted legacy signal; badge bands: 25 / 50 / 75 (different from dashboard bands).

Hydra Launcher is an open-source gaming platform created to be the single tool that you need

0.9 Low pattern signal View on GitHub

Open-Source Code Quality, Security and Technical Debt Review

This report summarizes scanner evidence for hydralauncher/hydra, a TypeScript project with 17,564 GitHub stars. SynthScan examined 552,342 lines of code across 2758 source files, recording 478 pattern matches distributed across 5 syntactic categories. The legacy adjusted pattern signal is 0.9 (Low pattern signal); it is not an authorship estimate.

Use the findings to ask whether maintainers can explain intent, verify dependencies, simplify unnecessary scaffolding, and focus review effort. Risk Payload v1 adds ownership, supply-chain, over-engineering, and review-effort vectors when available. These are prompts for human verification, not probabilities, security findings, or measured maintenance costs.

0.9
Adjusted Signal
0.9
Raw Pattern Score
100%
Time Factor
2026-10-31
Last Push
17.6K
Stars
TypeScript
Language
552.3K
Lines of Code
2.8K
Files
478
Pattern Hits
2026-10-31
Scan Date
0.00
HC Hit Rate

Risk Review · Payload v1

Use each vector to guide manual verification of the underlying findings.

Payload schema: 1.0.0 · Engine: 2.0.0 · Scoring: heuristic-density-v1 · Scan date: 2026-10-31.

Cognitive Ownership Risk 4.4/100 · LOW

Can maintainers explain intent, assumptions, and trade-offs? 469 finding(s).

Hallucinated Dependency & Supply Chain Risk 0.0/100 · LOW

Are imports declared and package/API names verified? 1 finding(s).

Agent Over-Engineering Ratio 4.5/100 · LOW

Are wrappers, guards, and repeated structures necessary? 471 finding(s).

PR Review Velocity Impact 4.3/100 · LOW

Which changes need focused human review? 478 finding(s).

What These Metrics Mean

Adjusted Signal
Legacy pattern score normalized per 1,000 scanned lines and multiplied by the repository-level time factor. It is not an estimate of AI authorship.
Raw Pattern Score
Sum of severity- and context-weighted pattern findings before applying the time factor.
Time Factor
A coarse multiplier based on repository last-push metadata. It does not identify when individual code was written.
Pattern Hits
Count of configured pattern findings. Review each location and surrounding code before acting.
HC Hit Rate
High- and critical-severity findings per scanned file. Severity is a configured detector weight, not proof of a vulnerability or authorship.
Lines / Files
Scan coverage denominators used by the legacy normalized score.

Pattern-Signal History

This chart tracks the legacy adjusted pattern score across scan runs. Changes can reflect source changes, scan coverage, or detector/scoring versions; they do not measure AI adoption or prove that a team refactored code. Compare runs only when their scoring versions are compatible. The dashed line tracks the raw pattern-hit count.

Severity Breakdown

Groups findings by configured severity weight. Severity is not a confidence estimate, security rating, or proof that a package is missing. Verify imports against the project's manifests and inspect each finding in its local design context.

CRITICAL 0HIGH 0MEDIUM 6LOW 472

Directory Score Breakdown

This horizontal bar chart shows where configured pattern scores accumulate across directories. Treat the bars as locations to inspect, not as evidence of authorship or code quality. Use the file-level findings to decide whether a directory needs a focused ownership, dependency, complexity, or review check.

Pattern Findings

The scanner identified 478 distinct pattern matches across 5 syntactic categories. Each entry below represents a discrete location in the source code where the engine recorded a detector match to inspect in context. Expand any category row to inspect the individual file paths, line numbers, code snippets, and the lexical context (CODE, COMMENT, or STRING) in which each match was detected.

Reading the findings table: The Severity column indicates the configured finding weight (CRITICAL / HIGH / MEDIUM / LOW). The Context column identifies whether the match occurred inside executable code, an inline comment, or a string literal — legacy comment-context matches receive a ×1.5 score weight. The ⚡ bolt icon marks clustered matches: three or more patterns within a 10-line window, each receiving an additional ×1.5 density multiplier under the legacy scoring model.

Hyper-Verbose Identifiers463 hits · 486 pts
SeverityFileLineSnippetContext
LOW⚡scripts/legendary-managed-fixture.py270 def test_changed_version_downloads_new_manifest(self):CODE
LOW⚡scripts/legendary-managed-fixture.py276 def test_legacy_embedded_name_requires_fresh_exact_epic_alias_attestation(self):CODE
LOW⚡scripts/legendary-managed-fixture.py283 def test_install_build_drift_stops_actual_entry_before_cli_invocation(self):CODE
LOW⚡scripts/legendary-managed-fixture.py299 def test_corrupt_cached_file_refetches(self):CODE
LOW⚡scripts/legendary-managed-fixture.py306 def test_cdn_hash_mismatch_rejected(self):CODE
LOW⚡scripts/legendary-managed-fixture.py311 def test_actual_encrypted_manifest_and_prerequisites(self):CODE
LOW⚡scripts/legendary-managed-fixture.py321 def test_missing_decryption_key_rejected(self):CODE
LOW⚡scripts/legendary-managed-fixture.py326 def test_preload_and_cross_identity_rejected(self):CODE
LOW⚡scripts/legendary-managed-fixture.py335 def test_external_and_addon_rejected(self):CODE
LOW⚡scripts/legendary-managed-fixture.py344 def test_read_access_does_not_resume_verify_or_refresh(self):CODE
LOW⚡scripts/legendary-managed-fixture.py353 def test_cached_api_configuration_is_applied_without_network_or_library(self):CODE
LOW⚡scripts/legendary-managed-fixture.py464 def test_receipt_outside_private_workspace_is_rejected(self):CODE
LOW⚡scripts/legendary-managed-fixture.py468 def test_expired_access_is_rejected_without_refresh(self):CODE
LOW⚡scripts/legendary-managed-fixture.py473 def test_errors_use_fixed_domain_codes_without_private_details(self):CODE
LOWscripts/legendary-managed-fixture.py174 def test_only_target_and_actual_parser(self):CODE
LOWscripts/legendary-managed-fixture.py182 def test_request_file_is_fixed_to_private_workspace_and_not_a_link(self):CODE
LOWscripts/legendary-managed-fixture.py199 def test_request_protocol_must_be_an_object(self):CODE
LOWscripts/legendary-managed-fixture.py207 def test_real_install_fixture_validates_runtime_workspace_and_loopback(self):CODE
LOWscripts/legendary-managed-fixture.py236 def test_cache_reuses_bytes_but_fresh_flags_and_descriptor(self):CODE
LOWscripts/legendary-managed-fixture.py247 def test_namespaced_workspace_reuses_ordinary_receipt(self):CODE
LOWscripts/legendary-managed-fixture.py256 def test_actual_process_reads_request_beyond_windows_legacy_limit(self):CODE
LOWscripts/legendary-managed-fixture.py364 def test_install_reuses_upstream_with_target_only_getters(self):CODE
LOWscripts/legendary-managed-fixture.py380 def test_selective_packs_report_sizes_beyond_required_files(self):CODE
LOWscripts/legendary-managed-fixture.py395 def test_selective_definition_falls_back_and_rejects_malformed_data(self):CODE
LOWscripts/legendary-managed-fixture.py408 def test_dlc_target_must_belong_to_the_base_game(self):CODE
LOWscripts/legendary-managed-fixture.py427 def test_dlc_install_resolves_only_its_installed_base_game(self):CODE
LOWscripts/legendary-managed-fixture.py449 def test_install_tags_are_the_only_selection_arguments_accepted(self):CODE
LOW…erer/src/context/game-details/game-details.context.tsx83export function GameDetailsContextProvider({CODE
LOW…ction-context-menu/collection-context-menu.context.tsx51export function CollectionContextMenuProvider({CODE
LOW…erer/src/context/user-profile/user-profile.context.tsx135export function UserProfileContextProvider({CODE
LOW…omponents/sidebar/sidebar-adding-custom-game-modal.tsx21export function SidebarAddingCustomGameModal({CODE
LOW…rer/src/components/screenshots/screenshot-comments.tsx149function ScreenshotCommentVoteButton({CODE
LOW…rer/src/components/screenshots/screenshot-comments.tsx467function ScreenshotCommentsSkeleton({ label }: Readonly<{ label: string }>) {CODE
LOW…omponents/screenshots/progressive-screenshot-image.tsx56export function ProgressiveScreenshotImage({CODE
LOW…src/components/screenshots/screenshot-report-modal.tsx53export function ScreenshotCommentReportModal({CODE
LOW…src/components/screenshots/use-sensitive-screenshot.ts48export function useSensitiveScreenshotConfirmation(CODE
LOW…ents/notification/achievement-notification-overlay.tsx27export function AchievementNotificationOverlay() {CODE
LOW…achievements/notification/achievement-notification.tsx18export function AchievementNotificationItem({CODE
LOW…reenshot-upload-form/use-screenshot-review-actions.tsx17export function useScreenshotReviewActions(CODE
LOW…screenshot-upload-form/use-screenshot-review-drafts.ts12export function useScreenshotReviewDrafts(screenshots: LocalScreenshot[]) {CODE
LOW…nshot-upload-form/screenshot-review-action-buttons.tsx17export function ScreenshotReviewActionButtons({CODE
LOW…rboard-notification/leaderboard-notification-layer.tsx35export function LeaderboardNotificationLayer() {CODE
LOW…erboard-notification/leaderboard-notification-icon.tsx91export function LeaderboardNotificationIcon({CODE
LOW…erboard-notification/leaderboard-notification-icon.tsx115export function LeaderboardNotificationPicture({CODE
LOW…s-connect-banner/retro-achievements-connect-banner.tsx17export function RetroAchievementsConnectBanner({CODE
LOWsrc/renderer/src/hooks/use-catalogue-image.ts19export function useViewportCatalogueImageUrl(CODE
LOWsrc/renderer/src/hooks/use-game-linux-compatibility.ts11export function useGameLinuxCompatibility(CODE
LOW…/renderer/src/hooks/use-global-leaderboards-feature.ts3export function useGlobalLeaderboardsFeature() {CODE
LOWsrc/renderer/src/hooks/use-download-options-listener.ts5export function useDownloadOptionsListener() {CODE
LOWsrc/renderer/src/hooks/use-steam-library-executable.ts50export function useIsSteamLibraryExecutable(CODE
LOW…derer/src/hooks/use-screenshot-upload-failure-toast.ts14export function useScreenshotUploadFailureToast() {CODE
LOWsrc/renderer/src/hooks/use-library-game-presentation.ts11export function useLibraryGamePresentation(CODE
LOWsrc/renderer/src/hooks/use-missing-screenshots-toast.ts6export function useMissingScreenshotsToast() {CODE
LOWsrc/renderer/src/hooks/use-emulation-backup-progress.ts15export function useEmulationBackupProgress(platform: EmulationSavePlatform) {CODE
LOWsrc/renderer/src/hooks/use-emulation-backup-progress.ts111export function resolveCardBackupProgress(CODE
LOW…/pages/shared-modals/cloud-gift-notification-modal.tsx103export function CloudGiftNotificationModal() {CODE
LOWsrc/renderer/src/pages/settings/settings-account.tsx44function ScreenshotPrivacySettings({CODE
LOW…er/src/pages/settings/settings-context-screenshots.tsx35function ScreenshotInputStatusLine({CODE
LOW…er/src/pages/settings/settings-context-screenshots.tsx75export function SettingsContextScreenshots() {CODE
LOW…rer/src/pages/settings/settings-screenshots-hotkey.tsx41export function SettingsScreenshotsHotkey({CODE
403 more matches not shown…
Decorative Section Separators6 hits · 22 pts
SeverityFileLineSnippetContext
MEDIUM⚡src/main/events/library/transfer-game-files.ts12// ── Helpers ─────────────────────────────────────────────────────────────────COMMENT
MEDIUM⚡src/main/events/library/transfer-game-files.ts22// ── State ───────────────────────────────────────────────────────────────────COMMENT
MEDIUM⚡src/main/events/library/transfer-game-files.ts32// ── Steam‑style copy engine ─────────────────────────────────────────────────COMMENT
MEDIUMsrc/main/events/library/transfer-game-files.ts178// ── Helper functions for transfer validation ────────────────────────────────COMMENT
MEDIUMsrc/main/events/library/transfer-game-files.ts303// ── MAIN TRANSFER EVENT ─────────────────────────────────────────────────────COMMENT
MEDIUMsrc/main/events/library/transfer-game-files.ts413// ── CANCEL ────────────────────────────────────────────────────────────────────COMMENT
Over-Commented Block6 hits · 6 pts
SeverityFileLineSnippetContext
LOWnative/hydra-native/src/in_place_extraction.rs1//! In-place archive extraction through hatchzip-core. The archive is cut backCOMMENT
LOWnative/torrent-bridge/bridge.h1#pragma onceCOMMENT
LOWnative/torrent-bridge/bridge.cpp1#include "bridge.h"COMMENT
LOW…chievements/notification/achievement-notification.scss321 118deg,COMMENT
LOW…chievements/notification/achievement-notification.scss341 background: linear-gradient(COMMENT
LOW…chievements/notification/achievement-notification.scss501 &--platinum &__chip {COMMENT
Excessive Try-Catch Wrapping2 hits · 2 pts
SeverityFileLineSnippetContext
LOWresources/legendary/managed.py213 except Exception:CODE
LOWresources/legendary/managed.py450 except Exception as error:CODE
Fake / Example Data1 hit · 1 pts
SeverityFileLineSnippetContext
LOWsrc/big-picture/src/i18n.tsx19 "placeholder",CODE