| LOW | include/native/wsi/native_wsi.h | 1 | #pragma once |
| LOW | include/native/windows/ole2.h | 1 | #pragma once |
| LOW | include/native/windows/ocidl.h | 1 | #pragma once |
| LOW | include/native/windows/windows.h | 1 | #pragma once |
| LOW | include/native/windows/oaidl.h | 1 | #pragma once |
| LOW | include/native/windows/rpc.h | 1 | #pragma once |
| LOW | include/native/windows/objbase.h | 1 | #pragma once |
| LOW | include/native/windows/windows_base.h | 1 | #pragma once |
| LOW | include/native/windows/windows_base.h | 81 | #define REFGUID const GUID& |
| LOW | include/native/windows/windows_base.h | 201 | char Buffer[1]; |
| LOW | include/native/windows/windows_base.h | 241 | |
| LOW | include/native/windows/windows_base.h | 261 | #define DXGI_STATUS_MODE_CHANGE_IN_PROGRESS ((HRESULT)0x087a0008) |
| LOW | include/native/windows/windows_base.h | 281 | #define DXGI_ERROR_ACCESS_LOST ((HRESULT)0x887A0026) |
| LOW | include/native/windows/windows_base.h | 301 | #ifdef __cplusplus |
| LOW | include/native/windows/windows_base.h | 321 | #define __C89_NAMELESSUNIONNAME8 |
| LOW | include/native/windows/windows_base.h | 361 | #ifdef __cplusplus |
| LOW | include/native/windows/windows_base.h | 401 | } |
| LOW | include/native/windows/rpcndr.h | 1 | #pragma once |
| LOW | include/openvr/openvr.hpp | 1 | #pragma once |
| LOW | include/openvr/openvr.hpp | 1421 | |
| LOW | include/openvr/openvr.hpp | 1441 | #if defined( _WIN32 ) |
| LOW | include/openvr/openvr.hpp | 1461 | #define VR_OUT_STRUCT() VR_CLANG_ATTR( "out_struct: ;" ) |
| LOW | src/d3d10/d3d10_include.h | 1 | #pragma once |
| LOW | src/util/util_likely.h | 1 | #pragma once |
| LOW | src/util/thread.h | 1 | #pragma once |
| LOW | src/util/util_env.cpp | 1 | #include <array> |
| LOW | src/util/util_bit.h | 1 | #pragma once |
| LOW | src/util/util_bit.h | 21 | #endif |
| LOW | src/util/log/log_debug.h | 1 | #pragma once |
| LOW | src/util/com/com_include.h | 1 | #pragma once |
| LOW | src/d3d11/d3d11_context.h | 1 | #pragma once |
| LOW | src/d3d11/d3d11_device.cpp | 1 | #include <algorithm> |
| LOW | src/d3d11/d3d11_device.cpp | 21 | #include "d3d11_input_layout.h" |
| LOW | src/d3d11/d3d11_options.h | 21 | bool forceComputeLdsBarriers = false; |
| LOW | src/d3d11/d3d11_options.h | 41 | |
| LOW | src/d3d11/d3d11_options.h | 81 | /// Dynamic resources with the given bind flags will be allocated |
| LOW | src/d3d11/d3d11_context_state.h | 1 | #pragma once |
| LOW | src/d3d11/d3d11_device_child.h | 141 | |
| LOW | src/d3d11/d3d11_shader.h | 1 | #pragma once |
| LOW | src/d3d11/d3d11_device.h | 1 | #pragma once |
| LOW | src/dxso/dxso_compiler.h | 321 | DxsoMaxTextureRegs> m_tRegs = { }; |
| LOW | src/dxso/dxso_include.h | 1 | #pragma once |
| LOW | src/dxso/dxso_compiler.cpp | 3281 | |
| LOW | src/dxvk/dxvk_shader_cache.h | 1 | #pragma once |
| LOW | src/dxvk/dxvk_presenter.h | 1 | #pragma once |
| LOW | src/dxvk/dxvk_cmdlist.h | 1 | #pragma once |
| LOW | src/dxvk/dxvk_context_state.h | 1 | #pragma once |
| LOW | src/dxvk/dxvk_instance.cpp | 1 | #include <version.h> |
| LOW | src/dxvk/dxvk_device.h | 1 | #pragma once |
| LOW | src/dxvk/dxvk_shader.h | 61 | /// Whether the device supports 16-bit int and float |
| LOW | src/dxvk/dxvk_include.h | 1 | #pragma once |
| LOW | src/dxvk/dxvk_include.h | 21 | #include "../util/sync/sync_ticketlock.h" |
| LOW | src/dxvk/dxvk_context.h | 1 | #pragma once |
| LOW | src/dxvk/dxvk_objects.h | 1 | #pragma once |
| LOW | src/spirv/spirv_include.h | 1 | #pragma once |
| LOW | src/spirv/spirv_compression.cpp | 21 | uint32_t blockOffset = 0; |
| LOW | src/wsi/wsi_platform.cpp | 1 | #include "wsi_platform.h" |
| LOW | src/wsi/wsi_edid.h | 41 | // |
| LOW | src/d3d9/d3d9_shader.h | 1 | #pragma once |
| LOW | src/d3d9/d3d9_device.h | 1 | #pragma once |
| 25 more matches not shown… |