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This report presents the forensic synthetic code analysis of WerWolv/ImHex, a C++ project with 54,165 GitHub stars. SynthScan v2.0 examined 376,584 lines of code across 965 source files, recording 1686 pattern matches distributed across 9 syntactic categories. The overall adjusted score of 3.6 places this repository in the Likely human-written band.
The scanner applied 160+ deterministic lexical heuristics, multi-line block detectors, abstract syntax tree depth profilers, and a cross-file Jaccard similarity matrix to construct a statistically normalised synthetic code estimate. All matches are individually weighted by severity coefficient and contextual multiplier before summation, and the resulting headline score is temporally discounted to account for the repository's development history relative to the commercial emergence of large language model coding tooling (November 2022 onward).
This chart maps the temporal evolution of the adjusted synthetic code score across successive scan runs. An upward trajectory indicates ongoing incorporation of AI-generated code or expanding LLM-assisted scaffolding; a stable or declining trajectory may reflect active human refactoring, code removal, or the adoption of stricter authorship policies. The dashed secondary line (right axis) independently tracks total raw pattern hit count, which can diverge from the normalised score when codebase size changes significantly between scans.
Classifies detected patterns by their diagnostic confidence and structural impact. CRITICAL patterns (coefficient 10) represent definitive synthetic signatures — hallucinated imports, explicit LLM attribution metadata — virtually never produced by human authors. HIGH (5) indicates strong structural tells such as cross-file repetition or cross-linguistic idioms. MEDIUM (2) covers recognisable conversational padding and AI-specific vocabulary. LOW (1) captures subtle indicators like tautological comments and generic boilerplate that require density to carry independent signal.
This horizontal bar chart decomposes the repository's raw synthetic code score by top-level directory, allowing you to pinpoint precisely which modules or components carry the highest AI authorship density. Directories with disproportionately high scores relative to their size warrant targeted manual review: concentrated AI signatures often trace back to mass-generated configuration layers, auto-ported test suites, LLM-scaffolded boilerplate classes, or entire subsystems authored under heavy copilot assistance. Use this view to prioritise your human code-review effort.
The scanner identified 1686 distinct pattern matches across 9 syntactic categories. Each entry below represents a discrete location in the source code where the engine recorded a statistically significant AI authorship indicator. Expand any category row to inspect the individual file paths, line numbers, code snippets, and the lexical context (CODE, COMMENT, or STRING) in which each match was detected.
Reading the findings table: The Severity column indicates the diagnostic confidence level (CRITICAL / HIGH / MEDIUM / LOW). The Context column identifies whether the match occurred inside executable code, an inline comment, or a string literal — comment-context matches receive a ×1.5 weight because LLMs systematically over-annotate. The ⚡ bolt icon marks clustered matches: three or more patterns within a 10-line window, each receiving an additional ×1.5 density multiplier as dense clusters constitute far stronger evidence of synthetic authorship than isolated hits.
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | cmake/sdk/template/CMakeLists.txt | 1 | # ImHex Plugin Template | COMMENT |
| LOW | cmake/sdk/template/CMakeLists.txt | 21 | # LIBRARY_PLUGIN: If set, turns this plugin into a library plugin. Library plugins can be linked against by other plug | COMMENT |
| LOW | cmake/sdk/template/source/example_plugin.cpp | 1 | #include <hex/plugin.hpp> | COMMENT |
| LOW | plugins/ui/include/ui/text_editor.hpp | 1 | #pragma once | COMMENT |
| LOW | plugins/ui/source/ui/pattern_value_editor.cpp | 1 | #include <ui/pattern_value_editor.hpp> | COMMENT |
| LOW | plugins/ui/source/ui/hex_editor.cpp | 1 | #include <ui/hex_editor.hpp> | COMMENT |
| LOW | plugins/ui/source/ui/markdown.cpp | 1 | #include <ui/markdown.hpp> | COMMENT |
| LOW | plugins/ui/source/ui/pattern_drawer.cpp | 1 | #include <algorithm> | COMMENT |
| LOW | plugins/ui/source/ui/pattern_drawer.cpp | 21 | COMMENT | |
| LOW | plugins/ui/source/ui/text_editor/editor.cpp | 1 | #include <ui/text_editor.hpp> | COMMENT |
| LOW | plugins/hashes/source/content/views/view_hashes.cpp | 1 | #include "content/views/view_hashes.hpp" | COMMENT |
| LOW | plugins/script_loader/source/plugin_script_loader.cpp | 1 | #include <fonts/vscode_icons.hpp> | COMMENT |
| LOW | …/script_loader/source/loaders/dotnet/dotnet_loader.cpp | 1 | #include <loaders/dotnet/dotnet_loader.hpp> | COMMENT |
| LOW | …/script_loader/source/loaders/dotnet/dotnet_loader.cpp | 21 | #include <imgui.h> | COMMENT |
| LOW | plugins/script_loader/support/c/include/script_api.hpp | 1 | #pragma once | COMMENT |
| LOW | …ns/script_loader/support/c/source/script_api/v1/ui.cpp | 1 | #include <script_api.hpp> | COMMENT |
| LOW | plugins/diffing/source/content/views/view_diff.cpp | 1 | #include "content/views/view_diff.hpp" | COMMENT |
| LOW | …visualizers/source/content/pl_visualizers/3d_model.cpp | 1 | #include <hex/ui/imgui_imhex_extensions.h> | COMMENT |
| LOW | plugins/yara_rules/source/content/yara_rule.cpp | 1 | #include <content/yara_rule.hpp> | COMMENT |
| LOW | plugins/yara_rules/source/content/views/view_yara.cpp | 1 | #include "content/views/view_yara.hpp" | COMMENT |
| LOW | plugins/decompress/source/content/pl_functions.cpp | 1 | #include <hex.hpp> | COMMENT |
| LOW | …gins/disassembler/include/content/helpers/capstone.hpp | 1 | #pragma once | COMMENT |
| LOW | plugins/windows/source/plugin_windows.cpp | 1 | #include <hex/plugin.hpp> | COMMENT |
| LOW | plugins/fonts/include/fonts/vscode_icons.hpp | 1 | #pragma once | COMMENT |
| LOW | plugins/fonts/include/fonts/vscode_icons.hpp | 21 | #define ICON_VS_SEARCH "\xee\xa9\xad" // U+EA6D | COMMENT |
| LOW | plugins/fonts/include/fonts/vscode_icons.hpp | 41 | #define ICON_VS_TRASH "\xee\xaa\x81" // U+EA81 | COMMENT |
| LOW | plugins/fonts/include/fonts/vscode_icons.hpp | 61 | #define ICON_VS_ARCHIVE "\xee\xaa\x98" // U+EA98 | COMMENT |
| LOW | plugins/fonts/include/fonts/vscode_icons.hpp | 81 | #define ICON_VS_BRIEFCASE "\xee\xaa\xac" // U+EAAC | COMMENT |
| LOW | plugins/fonts/include/fonts/vscode_icons.hpp | 101 | #define ICON_VS_CLIPPY "\xee\xab\x80" // U+EAC0 | COMMENT |
| LOW | plugins/fonts/include/fonts/vscode_icons.hpp | 121 | #define ICON_VS_DEBUG_STOP "\xee\xab\x97" // U+EAD7 | COMMENT |
| LOW | plugins/fonts/include/fonts/vscode_icons.hpp | 141 | #define ICON_VS_FILE_PDF "\xee\xab\xab" // U+EAEB | COMMENT |
| LOW | plugins/fonts/include/fonts/vscode_icons.hpp | 161 | #define ICON_VS_GITHUB_ACTION "\xee\xab\xbf" // U+EAFF | COMMENT |
| LOW | plugins/fonts/include/fonts/vscode_icons.hpp | 181 | #define ICON_VS_LINK_EXTERNAL "\xee\xac\x94" // U+EB14 | COMMENT |
| LOW | plugins/fonts/include/fonts/vscode_icons.hpp | 201 | #define ICON_VS_OPEN_PREVIEW "\xee\xac\xa8" // U+EB28 | COMMENT |
| LOW | plugins/fonts/include/fonts/vscode_icons.hpp | 221 | #define ICON_VS_REPLACE_ALL "\xee\xac\xbc" // U+EB3C | COMMENT |
| LOW | plugins/fonts/include/fonts/vscode_icons.hpp | 241 | #define ICON_VS_SETTINGS_GEAR "\xee\xad\x91" // U+EB51 | COMMENT |
| LOW | plugins/fonts/include/fonts/vscode_icons.hpp | 261 | #define ICON_VS_SYMBOL_SNIPPET "\xee\xad\xa6" // U+EB66 | COMMENT |
| LOW | plugins/fonts/include/fonts/vscode_icons.hpp | 281 | #define ICON_VS_VM_OUTLINE "\xee\xad\xba" // U+EB7A | COMMENT |
| LOW | plugins/fonts/include/fonts/vscode_icons.hpp | 301 | #define ICON_VS_DEBUG_REVERSE_CONTINUE "\xee\xae\x8e" // U+EB8E | COMMENT |
| LOW | plugins/fonts/include/fonts/vscode_icons.hpp | 321 | #define ICON_VS_SERVER_PROCESS "\xee\xae\xa2" // U+EBA2 | COMMENT |
| LOW | plugins/fonts/include/fonts/vscode_icons.hpp | 341 | #define ICON_VS_COMBINE "\xee\xae\xb6" // U+EBB6 | COMMENT |
| LOW | plugins/fonts/include/fonts/vscode_icons.hpp | 361 | #define ICON_VS_TERMINAL_BASH "\xee\xaf\x8a" // U+EBCA | COMMENT |
| LOW | plugins/fonts/include/fonts/vscode_icons.hpp | 381 | #define ICON_VS_RUN_ERRORS "\xee\xaf\x9e" // U+EBDE | COMMENT |
| LOW | plugins/fonts/include/fonts/vscode_icons.hpp | 401 | #define ICON_VS_LAYOUT_PANEL "\xee\xaf\xb2" // U+EBF2 | COMMENT |
| LOW | plugins/fonts/include/fonts/vscode_icons.hpp | 421 | #define ICON_VS_MAP_FILLED "\xee\xb0\x86" // U+EC06 | COMMENT |
| LOW | plugins/fonts/include/fonts/vscode_icons.hpp | 441 | #define ICON_VS_PIANO "\xee\xb0\x9a" // U+EC1A | COMMENT |
| LOW | plugins/fonts/include/fonts/vscode_icons.hpp | 461 | #define ICON_VS_GITHUB_PROJECT "\xee\xb0\xaf" // U+EC2F | COMMENT |
| LOW | plugins/fonts/include/fonts/vscode_icons.hpp | 481 | #define ICON_VS_REPO_PINNED "\xee\xb1\x83" // U+EC43 | COMMENT |
| LOW | plugins/fonts/include/fonts/tabler_icons.hpp | 1 | #pragma once | COMMENT |
| LOW | plugins/fonts/include/fonts/tabler_icons.hpp | 21 | #define ICON_TA_CASH_BANKNOTE_MOVE "\xf0\x90\x85\x85" // U+10145 | COMMENT |
| LOW | plugins/fonts/include/fonts/tabler_icons.hpp | 41 | #define ICON_TA_FILTER_2_DOLLAR "\xf0\x90\x85\x99" // U+10159 | COMMENT |
| LOW | plugins/fonts/include/fonts/tabler_icons.hpp | 61 | #define ICON_TA_ALIGN_LEFT "\xf3\xb0\x80\x89" // U+F0009 | COMMENT |
| LOW | plugins/fonts/include/fonts/tabler_icons.hpp | 81 | #define ICON_TA_ARROW_NARROW_UP "\xf3\xb0\x80\x9d" // U+F001D | COMMENT |
| LOW | plugins/fonts/include/fonts/tabler_icons.hpp | 101 | #define ICON_TA_BATTERY_3 "\xf3\xb0\x80\xb1" // U+F0031 | COMMENT |
| LOW | plugins/fonts/include/fonts/tabler_icons.hpp | 121 | #define ICON_TA_BOX "\xf3\xb0\x81\x85" // U+F0045 | COMMENT |
| LOW | plugins/fonts/include/fonts/tabler_icons.hpp | 141 | #define ICON_TA_CHART_BAR "\xf3\xb0\x81\x99" // U+F0059 | COMMENT |
| LOW | plugins/fonts/include/fonts/tabler_icons.hpp | 161 | #define ICON_TA_CLIPBOARD_LIST "\xf3\xb0\x81\xad" // U+F006D | COMMENT |
| LOW | plugins/fonts/include/fonts/tabler_icons.hpp | 181 | #define ICON_TA_CORNER_RIGHT_UP "\xf3\xb0\x82\x81" // U+F0081 | COMMENT |
| LOW | plugins/fonts/include/fonts/tabler_icons.hpp | 201 | #define ICON_TA_DOTS "\xf3\xb0\x82\x95" // U+F0095 | COMMENT |
| LOW | plugins/fonts/include/fonts/tabler_icons.hpp | 221 | #define ICON_TA_FOLDER_MINUS "\xf3\xb0\x82\xaa" // U+F00AA | COMMENT |
| 1587 more matches not shown… | ||||
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW⚡ | lib/third_party/imgui/implot/include/implot.h | 1031 | // Turns the current plot's plotting area into a drag and drop target. Don't forget to call EndDragDropTarget! | COMMENT |
| LOW⚡ | lib/third_party/imgui/implot/include/implot.h | 1033 | // Turns the current plot's X-axis into a drag and drop target. Don't forget to call EndDragDropTarget! | COMMENT |
| LOW⚡ | lib/third_party/imgui/implot/include/implot.h | 1035 | // Turns the current plot's legend into a drag and drop target. Don't forget to call EndDragDropTarget! | COMMENT |
| LOW⚡ | lib/third_party/imgui/implot/include/implot.h | 1043 | // Turns the current plot's plotting area into a drag and drop source. You must hold Ctrl. Don't forget to call EndDragD | COMMENT |
| LOW⚡ | lib/third_party/imgui/implot/include/implot.h | 1045 | // Turns the current plot's X-axis into a drag and drop source. You must hold Ctrl. Don't forget to call EndDragDropSour | COMMENT |
| LOW⚡ | lib/third_party/imgui/implot/include/implot.h | 1047 | // Turns an item in the current plot's legend into drag and drop source. Don't forget to call EndDragDropSource! | COMMENT |
| LOW⚡ | lib/third_party/imgui/implot/include/implot.h | 1101 | // Temporarily modify a style color. Don't forget to call PopStyleColor! | COMMENT |
| LOW⚡ | lib/third_party/imgui/implot/include/implot.h | 1107 | // Temporarily modify a style variable of float type. Don't forget to call PopStyleVar! | COMMENT |
| LOW⚡ | lib/third_party/imgui/implot/include/implot.h | 1109 | // Temporarily modify a style variable of int type. Don't forget to call PopStyleVar! | COMMENT |
| LOW⚡ | lib/third_party/imgui/implot/include/implot.h | 1111 | // Temporarily modify a style variable of ImVec2 type. Don't forget to call PopStyleVar! | COMMENT |
| LOW | lib/third_party/imgui/implot/include/implot.h | 1167 | // Temporarily switch to one of the built-in (i.e. ImPlotColormap_XXX) or user-added colormaps (i.e. a return value of A | COMMENT |
| LOW | lib/third_party/imgui/implot/include/implot.h | 1169 | // Push a colormap by string name. Use built-in names such as "Default", "Deep", "Jet", etc. or a string you provided to | COMMENT |
| MEDIUM | lib/third_party/imgui/imgui/source/imgui_widgets.cpp | 7304 | // Tip: pass a non-visible label (e.g. "##hello") then you can use the space to draw other text or image. | COMMENT |
| LOW⚡ | lib/third_party/imgui/implot3d/include/implot3d.h | 520 | // Temporarily modify a style color. Don't forget to call PopStyleColor! | COMMENT |
| LOW⚡ | lib/third_party/imgui/implot3d/include/implot3d.h | 526 | // Temporarily modify a style variable of float type. Don't forget to call PopStyleVar! | COMMENT |
| LOW⚡ | lib/third_party/imgui/implot3d/include/implot3d.h | 528 | // Temporarily modify a style variable of int type. Don't forget to call PopStyleVar! | COMMENT |
| LOW⚡ | lib/third_party/imgui/implot3d/include/implot3d.h | 530 | // Temporarily modify a style variable of ImVec2 type. Don't forget to call PopStyleVar! | COMMENT |
| LOW | lib/third_party/imgui/implot3d/include/implot3d.h | 576 | // Temporarily switch to one of the built-in (i.e. ImPlot3DColormap_XXX) or user-added colormaps (i.e. a return value of | COMMENT |
| LOW | lib/third_party/imgui/implot3d/include/implot3d.h | 579 | // Push a colormap by string name. Use built-in names such as "Default", "Deep", "Jet", etc. or a string you provided to | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| MEDIUM⚡ | tests/check_langs.py | 70 | print(f"Error: Languages file '{languages_file_path}' does not exist.") | CODE |
| MEDIUM⚡ | tests/check_langs.py | 76 | print(f"Error: Languages file '{languages_file_path}' is not a valid JSON object.") | CODE |
| MEDIUM⚡ | tests/check_langs.py | 81 | print(f"Error: Language file '{lang['path']}' does not exist in '{languages_folder}'.") | CODE |
| MEDIUM⚡ | tests/check_langs.py | 86 | print(f"Error: Languages file '{languages_file_path}' is not a valid JSON file. {e}") | CODE |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW⚡ | lib/third_party/imgui/imgui/source/imgui_demo.cpp | 7654 | ImGui::TextWrapped("Lorem ipsum dolor sit amet"); | CODE |
| LOW⚡ | lib/third_party/imgui/imgui/source/imgui_demo.cpp | 7654 | ImGui::TextWrapped("Lorem ipsum dolor sit amet"); | CODE |
| LOW⚡ | lib/third_party/imgui/imgui/source/imgui_demo.cpp | 7656 | ImGui::Text("Lorem ipsum dolor sit amet"); | CODE |
| LOW⚡ | lib/third_party/imgui/imgui/source/imgui_demo.cpp | 7656 | ImGui::Text("Lorem ipsum dolor sit amet"); | CODE |
| LOW | lib/third_party/imgui/imgui/source/imgui_demo.cpp | 9575 | ImGui::TextWrapped("Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor i | CODE |
| LOW | lib/third_party/imgui/imgui/source/imgui_demo.cpp | 9575 | ImGui::TextWrapped("Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor i | CODE |
| LOW | lib/third_party/imgui/imgui/source/imgui_demo.cpp | 10859 | ImGui::TextWrapped("Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut | CODE |
| LOW | lib/third_party/imgui/imgui/source/imgui_demo.cpp | 10859 | ImGui::TextWrapped("Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut | CODE |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| HIGH | …s/builtin/source/content/views/view_data_inspector.cpp | 125 | // Try to read as many bytes as requested and possible | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| MEDIUM | cmake/sdk/template/CMakeLists.txt | 2 | # ===================== | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | …/builtin/include/content/views/view_data_processor.hpp | 16 | class ViewDataProcessor : public View::Window { | CODE |
| LOW | plugins/builtin/source/content/achievements.cpp | 39 | class AchievementDataProcessor : public Achievement { | CODE |
| LOW | tests/check_langs.py | 10 | def get_lang_occurrences_in_code(path): | CODE |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| MEDIUM | …rty/imgui/imgui_test_engine/source/imgui_te_engine.cpp | 548 | // Setup inputs in the tested Dear ImGui context. Essentially we override the work of the backend here. | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | tests/check_langs.py | 10 | CODE | |
| LOW | tests/check_langs.py | 64 | CODE |