The command-line tool for quick, simple deployment and management of Linux dedicated game servers.
This report summarizes scanner evidence for GameServerManagers/LinuxGSM, a Shell project with 4,914 GitHub stars. SynthScan examined 58,206 lines of code across 346 source files, recording 366 pattern matches distributed across 8 syntactic categories. The legacy adjusted pattern signal is 7.1 (Moderate pattern signal); it is not an authorship estimate.
Use the findings to ask whether maintainers can explain intent, verify dependencies, simplify unnecessary scaffolding, and focus review effort. Risk Payload v1 adds ownership, supply-chain, over-engineering, and review-effort vectors when available. These are prompts for human verification, not probabilities, security findings, or measured maintenance costs.
Use each vector to guide manual verification of the underlying findings.
Can maintainers explain intent, assumptions, and trade-offs? 355 finding(s).
Are imports declared and package/API names verified? 0 finding(s).
Are wrappers, guards, and repeated structures necessary? 15 finding(s).
Which changes need focused human review? 366 finding(s).
This chart tracks the legacy adjusted pattern score across scan runs. Changes can reflect source changes, scan coverage, or detector/scoring versions; they do not measure AI adoption or prove that a team refactored code. Compare runs only when their scoring versions are compatible. The dashed line tracks the raw pattern-hit count.
Groups findings by configured severity weight. Severity is not a confidence estimate, security rating, or proof that a package is missing. Verify imports against the project's manifests and inspect each finding in its local design context.
This horizontal bar chart shows where configured pattern scores accumulate across directories. Treat the bars as locations to inspect, not as evidence of authorship or code quality. Use the file-level findings to decide whether a directory needs a focused ownership, dependency, complexity, or review check.
The scanner identified 366 distinct pattern matches across 8 syntactic categories. Each entry below represents a discrete location in the source code where the engine recorded a detector match to inspect in context. Expand any category row to inspect the individual file paths, line numbers, code snippets, and the lexical context (CODE, COMMENT, or STRING) in which each match was detected.
Reading the findings table: The Severity column indicates the configured finding weight (CRITICAL / HIGH / MEDIUM / LOW). The Context column identifies whether the match occurred inside executable code, an inline comment, or a string literal — legacy comment-context matches receive a ×1.5 score weight. The ⚡ bolt icon marks clustered matches: three or more patterns within a 10-line window, each receiving an additional ×1.5 density multiplier under the legacy scoring model.
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | linuxgsm.sh | 1 | #!/bin/bash | COMMENT |
| LOW | lgsm/config-default/config-lgsm/instance-template.cfg | 1 | ################################## | COMMENT |
| LOW | …nfig-default/config-lgsm/secrets-instance-template.cfg | 1 | ################################## | COMMENT |
| LOW | …config-default/config-lgsm/secrets-common-template.cfg | 1 | ################################## | COMMENT |
| LOW | lgsm/config-default/config-lgsm/common-template.cfg | 1 | ################################## | COMMENT |
| LOW | lgsm/config-default/config-lgsm/ts3server/_default.cfg | 1 | ################################## | COMMENT |
| LOW | lgsm/config-default/config-lgsm/ts3server/_default.cfg | 121 | #### Advanced Settings #### | COMMENT |
| LOW | lgsm/config-default/config-lgsm/ahl2server/_default.cfg | 141 | steamcmdforcewindows="no" | COMMENT |
| LOW | lgsm/config-default/config-lgsm/acserver/_default.cfg | 1 | ################################## | COMMENT |
| LOW | lgsm/config-default/config-lgsm/acserver/_default.cfg | 121 | #### Advanced Settings #### | COMMENT |
| LOW | lgsm/config-default/config-lgsm/acserver/_default.cfg | 141 | # 5: stop | COMMENT |
| LOW | lgsm/config-default/config-lgsm/hldmserver/_default.cfg | 141 | steammaster="true" | COMMENT |
| LOW | lgsm/config-default/config-lgsm/hytserver/_default.cfg | 1 | ################################## | COMMENT |
| LOW | lgsm/config-default/config-lgsm/hytserver/_default.cfg | 21 | COMMENT | |
| LOW | lgsm/config-default/config-lgsm/hytserver/_default.cfg | 121 | querydelay="1" | COMMENT |
| LOW | lgsm/config-default/config-lgsm/hytserver/_default.cfg | 141 | # 10: Avorion | COMMENT |
| LOW | lgsm/config-default/config-lgsm/colserver/_default.cfg | 1 | ################################## | COMMENT |
| LOW | lgsm/config-default/config-lgsm/colserver/_default.cfg | 141 | # 4: quit 120s | COMMENT |
| LOW | lgsm/config-default/config-lgsm/sbserver/_default.cfg | 1 | ################################## | COMMENT |
| LOW | lgsm/config-default/config-lgsm/sbserver/_default.cfg | 141 | steammaster="false" | COMMENT |
| LOW | lgsm/config-default/config-lgsm/mcserver/_default.cfg | 1 | ################################## | COMMENT |
| LOW | lgsm/config-default/config-lgsm/mcserver/_default.cfg | 121 | logdays="7" | COMMENT |
| LOW | lgsm/config-default/config-lgsm/mcserver/_default.cfg | 141 | # 6: q | COMMENT |
| LOW | lgsm/config-default/config-lgsm/etlserver/_default.cfg | 1 | ################################## | COMMENT |
| LOW | lgsm/config-default/config-lgsm/etlserver/_default.cfg | 121 | sleeptime="0.5" | COMMENT |
| LOW | …config-default/config-lgsm/ricochetserver/_default.cfg | 141 | # Master Server | https://docs.linuxgsm.com/steamcmd/steam-master-server | COMMENT |
| LOW | …sm/config-default/config-lgsm/mohaaserver/_default.cfg | 1 | ################################## | COMMENT |
| LOW | …sm/config-default/config-lgsm/mohaaserver/_default.cfg | 121 | ansi="on" | COMMENT |
| LOW | lgsm/config-default/config-lgsm/ets2server/_default.cfg | 1 | ################################## | COMMENT |
| LOW | lgsm/config-default/config-lgsm/ets2server/_default.cfg | 121 | #### Advanced Settings #### | COMMENT |
| LOW | lgsm/config-default/config-lgsm/ets2server/_default.cfg | 141 | # 5: stop | COMMENT |
| LOW | lgsm/config-default/config-lgsm/jc3server/_default.cfg | 1 | ################################## | COMMENT |
| LOW | lgsm/config-default/config-lgsm/jc3server/_default.cfg | 121 | #### Advanced Settings #### | COMMENT |
| LOW | lgsm/config-default/config-lgsm/jc3server/_default.cfg | 141 | # 5: stop | COMMENT |
| LOW | …sm/config-default/config-lgsm/vintsserver/_default.cfg | 1 | ################################## | COMMENT |
| LOW | …sm/config-default/config-lgsm/vintsserver/_default.cfg | 121 | COMMENT | |
| LOW | lgsm/config-default/config-lgsm/dodrserver/_default.cfg | 1 | ################################## | COMMENT |
| LOW | lgsm/config-default/config-lgsm/dodrserver/_default.cfg | 141 | COMMENT | |
| LOW | lgsm/config-default/config-lgsm/dmcserver/_default.cfg | 141 | # Master Server | https://docs.linuxgsm.com/steamcmd/steam-master-server | COMMENT |
| LOW | lgsm/config-default/config-lgsm/zpsserver/_default.cfg | 1 | ################################## | COMMENT |
| LOW | lgsm/config-default/config-lgsm/zpsserver/_default.cfg | 141 | appid="17505" | COMMENT |
| LOW | …sm/config-default/config-lgsm/hl2dmserver/_default.cfg | 1 | ################################## | COMMENT |
| LOW | …sm/config-default/config-lgsm/hl2dmserver/_default.cfg | 141 | branch="" | COMMENT |
| LOW | lgsm/config-default/config-lgsm/tsserver/_default.cfg | 141 | # Master Server | https://docs.linuxgsm.com/steamcmd/steam-master-server | COMMENT |
| LOW | lgsm/config-default/config-lgsm/tfcserver/_default.cfg | 141 | # Master Server | https://docs.linuxgsm.com/steamcmd/steam-master-server | COMMENT |
| LOW | lgsm/config-default/config-lgsm/fctrserver/_default.cfg | 121 | ## Monitor | https://docs.linuxgsm.com/commands/monitor | COMMENT |
| LOW | lgsm/config-default/config-lgsm/fctrserver/_default.cfg | 141 | # 8: 7 Days to Die | COMMENT |
| LOW | …sm/config-default/config-lgsm/hldmsserver/_default.cfg | 141 | # Master Server | https://docs.linuxgsm.com/steamcmd/steam-master-server | COMMENT |
| LOW | lgsm/config-default/config-lgsm/bsserver/_default.cfg | 21 | maxplayers="16" | COMMENT |
| LOW | lgsm/config-default/config-lgsm/bsserver/_default.cfg | 141 | sleeptime="0.5" | COMMENT |
| LOW | lgsm/config-default/config-lgsm/bsserver/_default.cfg | 161 | # 8: 7 Days to Die | COMMENT |
| LOW | lgsm/config-default/config-lgsm/bmdmserver/_default.cfg | 1 | ################################## | COMMENT |
| LOW | lgsm/config-default/config-lgsm/bmdmserver/_default.cfg | 141 | appid="346680" | COMMENT |
| LOW | lgsm/config-default/config-lgsm/wetserver/_default.cfg | 1 | ################################## | COMMENT |
| LOW | lgsm/config-default/config-lgsm/wetserver/_default.cfg | 121 | sleeptime="0.5" | COMMENT |
| LOW | lgsm/config-default/config-lgsm/twserver/_default.cfg | 1 | ################################## | COMMENT |
| LOW | lgsm/config-default/config-lgsm/twserver/_default.cfg | 141 | steammaster="false" | COMMENT |
| LOW | lgsm/config-default/config-lgsm/nsserver/_default.cfg | 141 | # Master Server | https://docs.linuxgsm.com/steamcmd/steam-master-server | COMMENT |
| LOW | lgsm/config-default/config-lgsm/fofserver/_default.cfg | 141 | # Master Server | https://docs.linuxgsm.com/steamcmd/steam-master-server | COMMENT |
| LOW | lgsm/config-default/config-lgsm/vsserver/_default.cfg | 141 | # Master Server | https://docs.linuxgsm.com/steamcmd/steam-master-server | COMMENT |
| 263 more matches not shown… | ||||
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| MEDIUM | lgsm/modules/core_messages.sh | 235 | # ================================= | COMMENT |
| MEDIUM | lgsm/modules/info_messages.sh | 104 | # ================================= | COMMENT |
| MEDIUM | lgsm/modules/info_messages.sh | 137 | # ================================= | COMMENT |
| MEDIUM | lgsm/modules/info_messages.sh | 203 | # ================================= | COMMENT |
| MEDIUM | lgsm/modules/info_messages.sh | 246 | # ================================= | COMMENT |
| MEDIUM | lgsm/modules/info_messages.sh | 545 | # ================================= | COMMENT |
| MEDIUM | lgsm/modules/info_messages.sh | 663 | # ================================= | COMMENT |
| MEDIUM | lgsm/modules/info_messages.sh | 695 | # ================================= | COMMENT |
| MEDIUM | lgsm/modules/info_messages.sh | 712 | # ================================= | COMMENT |
| MEDIUM | .github/workflows/ai-triage.yml | 76 | // ── Call GitHub Models ──────────────────────────────────────── | COMMENT |
| MEDIUM | .github/workflows/ai-triage.yml | 155 | // ── Act on the result ──────────────────────────────────────── | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | lgsm/modules/command_wipe.sh | 148 | # Check if there is something to wipe. | COMMENT |
| LOW | lgsm/modules/core_logs.sh | 10 | # Check if logfile variable and file exist, create logfile if it doesn't exist. | COMMENT |
| LOW | lgsm/modules/install_config.sh | 122 | # Check if the directory for ${servercfgfullpath} exists, if not, create it | COMMENT |
| LOW | lgsm/modules/core_getopt.sh | 188 | # Check if command exists and run corresponding scripts, or display script usage. | COMMENT |
| LOW | lgsm/modules/check_executable.sh | 10 | # Check if executable exists | COMMENT |
| LOW | lgsm/modules/core_steamcmd.sh | 177 | # Set branch to public if no custom branch. | COMMENT |
| LOW | lgsm/modules/command_mods_update.sh | 32 | # Write the file path in a tmp file, to rebuild a full file list as it is rebuilt upon update. | COMMENT |
| LOW | lgsm/modules/info_game.sh | 2567 | # Check if the first request was successful | COMMENT |
| LOW | lgsm/modules/info_game.sh | 2585 | # Check if the backup request was successful | COMMENT |
| LOW | lgsm/modules/check_ip.sh | 37 | # Check if server has multiple IP addresses. | COMMENT |
| LOW | lgsm/modules/mods_core.sh | 22 | # Check if variable is valid checking if file has been downloaded and exists. | COMMENT |
| LOW | lgsm/modules/command_mods_install.sh | 97 | # Check if the mod is already installed and warn the user. | COMMENT |
| LOW | lgsm/modules/check_permissions.sh | 120 | # Check if executable is executable and attempt to fix it. | COMMENT |
| LOW | lgsm/modules/info_distro.sh | 86 | # Check if distro supported by distro vendor. | COMMENT |
| LOW | lgsm/modules/query_gamedig.sh | 12 | # Check if gamedig and jq are installed. | COMMENT |
| LOW | lgsm/modules/command_backup.sh | 30 | # Check if a backup is pending or has been aborted using backup.lock. | COMMENT |
| LOW | lgsm/modules/command_backup.sh | 76 | # Check if server is started and whether to stop it. | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| MEDIUM | lgsm/modules/command_start.sh | 95 | # Create a starting lockfile that only exists while the start command is running. | COMMENT |
| MEDIUM | lgsm/modules/core_modules.sh | 7 | # This module is called first before any other module. Without this file other modules will not load. | COMMENT |
| MEDIUM | lgsm/modules/fix_steamcmd.sh | 119 | # Creating a symlink from .so.5 -> .so.6 resolves the warning without root. | COMMENT |
| MEDIUM | lgsm/modules/command_dev_parse_distro_details.sh | 19 | # Create an associative array of the server details. | COMMENT |
| MEDIUM | lgsm/modules/fix_xnt.sh | 10 | # Create the directory if it doesn't exist | COMMENT |
| MEDIUM | lgsm/modules/command_dev_parse_game_details.sh | 39 | # Create an associative array of the server details. | COMMENT |
| MEDIUM | lgsm/modules/install_factorio_save.sh | 14 | # Create the save in the saves directory so --start-server-load-latest can find it. | COMMENT |
| MEDIUM | lgsm/modules/command_stop.sh | 406 | # Create a stopping lockfile that only exists while the stop command is running. | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | .github/workflows/action-issue-triage-automation.yml | 373 | function inferIssueTypeNameFromDesiredType(typeLabel) { | CODE |
| LOW | .github/workflows/action-issue-triage-automation.yml | 1317 | async function ensurePotentialDuplicateLabel() { | CODE |
| LOW | .github/workflows/action-issue-triage-automation.yml | 1527 | function isGenericNonGameDetection(value) { | CODE |
| LOW | .github/workflows/action-issue-triage-automation.yml | 1684 | function inferIssueTypeNameFromDesiredType(typeLabel) { | CODE |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| MEDIUM | lgsm/modules/mods_list.sh | 166 | # [8] | "/files/to/keep;", files & directories that should not be overwritten upon update, separated and ended with a se | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | lgsm/modules/command_backup.sh | 249 | # traverse down, just add a newline. Otherwise at this point, there is | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | lgsm/modules/query_gsquery.py | 63 | CODE |