AI Slop Code RIsk Monitor

GameServerManagers/LinuxGSM

The command-line tool for quick, simple deployment and management of Linux dedicated game servers.

7.1 Moderate pattern signal View on GitHub

Maintenance and Governance Review

This report summarizes scanner evidence for GameServerManagers/LinuxGSM, a Shell project with 4,914 GitHub stars. SynthScan examined 58,206 lines of code across 346 source files, recording 366 pattern matches distributed across 8 syntactic categories. The legacy adjusted pattern signal is 7.1 (Moderate pattern signal); it is not an authorship estimate.

Use the findings to ask whether maintainers can explain intent, verify dependencies, simplify unnecessary scaffolding, and focus review effort. Risk Payload v1 adds ownership, supply-chain, over-engineering, and review-effort vectors when available. These are prompts for human verification, not probabilities, security findings, or measured maintenance costs.

7.1
Adjusted Signal
7.1
Raw Pattern Score
100%
Time Factor
2026-10-11
Last Push
4.9K
Stars
Shell
Language
58.2K
Lines of Code
346
Files
366
Pattern Hits
2026-10-12
Scan Date
0.00
HC Hit Rate

Risk Review · v3

Use each vector to guide manual verification of the underlying findings.

Cognitive Ownership Risk 28.0/100 · MEDIUM

Can maintainers explain intent, assumptions, and trade-offs? 355 finding(s).

Hallucinated Dependency & Supply Chain Risk 0.0/100 · LOW

Are imports declared and package/API names verified? 0 finding(s).

Agent Over-Engineering Ratio 3.1/100 · LOW

Are wrappers, guards, and repeated structures necessary? 15 finding(s).

PR Review Velocity Impact 29.4/100 · MEDIUM

Which changes need focused human review? 366 finding(s).

What These Metrics Mean

Adjusted Signal
Legacy pattern score normalized per 1,000 scanned lines and multiplied by the repository-level time factor. It is not an estimate of AI authorship.
Raw Pattern Score
Sum of severity- and context-weighted pattern findings before applying the time factor.
Time Factor
A coarse multiplier based on repository last-push metadata. It does not identify when individual code was written.
Pattern Hits
Count of configured pattern findings. Review each location and surrounding code before acting.
HC Hit Rate
High- and critical-severity findings per scanned file. Severity is a configured detector weight, not proof of a vulnerability or authorship.
Lines / Files
Scan coverage denominators used by the legacy normalized score.

Pattern-Signal History

This chart tracks the legacy adjusted pattern score across scan runs. Changes can reflect source changes, scan coverage, or detector/scoring versions; they do not measure AI adoption or prove that a team refactored code. Compare runs only when their scoring versions are compatible. The dashed line tracks the raw pattern-hit count.

Severity Breakdown

Groups findings by configured severity weight. Severity is not a confidence estimate, security rating, or proof that a package is missing. Verify imports against the project's manifests and inspect each finding in its local design context.

CRITICAL 0HIGH 0MEDIUM 20LOW 346

Directory Score Breakdown

This horizontal bar chart shows where configured pattern scores accumulate across directories. Treat the bars as locations to inspect, not as evidence of authorship or code quality. Use the file-level findings to decide whether a directory needs a focused ownership, dependency, complexity, or review check.

Pattern Findings

The scanner identified 366 distinct pattern matches across 8 syntactic categories. Each entry below represents a discrete location in the source code where the engine recorded a detector match to inspect in context. Expand any category row to inspect the individual file paths, line numbers, code snippets, and the lexical context (CODE, COMMENT, or STRING) in which each match was detected.

Reading the findings table: The Severity column indicates the configured finding weight (CRITICAL / HIGH / MEDIUM / LOW). The Context column identifies whether the match occurred inside executable code, an inline comment, or a string literal — legacy comment-context matches receive a ×1.5 score weight. The ⚡ bolt icon marks clustered matches: three or more patterns within a 10-line window, each receiving an additional ×1.5 density multiplier under the legacy scoring model.

Over-Commented Block323 hits · 323 pts
SeverityFileLineSnippetContext
LOWlinuxgsm.sh1#!/bin/bashCOMMENT
LOWlgsm/config-default/config-lgsm/instance-template.cfg1##################################COMMENT
LOW…nfig-default/config-lgsm/secrets-instance-template.cfg1##################################COMMENT
LOW…config-default/config-lgsm/secrets-common-template.cfg1##################################COMMENT
LOWlgsm/config-default/config-lgsm/common-template.cfg1##################################COMMENT
LOWlgsm/config-default/config-lgsm/ts3server/_default.cfg1##################################COMMENT
LOWlgsm/config-default/config-lgsm/ts3server/_default.cfg121#### Advanced Settings ####COMMENT
LOWlgsm/config-default/config-lgsm/ahl2server/_default.cfg141steamcmdforcewindows="no"COMMENT
LOWlgsm/config-default/config-lgsm/acserver/_default.cfg1##################################COMMENT
LOWlgsm/config-default/config-lgsm/acserver/_default.cfg121#### Advanced Settings ####COMMENT
LOWlgsm/config-default/config-lgsm/acserver/_default.cfg141# 5: stopCOMMENT
LOWlgsm/config-default/config-lgsm/hldmserver/_default.cfg141steammaster="true"COMMENT
LOWlgsm/config-default/config-lgsm/hytserver/_default.cfg1##################################COMMENT
LOWlgsm/config-default/config-lgsm/hytserver/_default.cfg21COMMENT
LOWlgsm/config-default/config-lgsm/hytserver/_default.cfg121querydelay="1"COMMENT
LOWlgsm/config-default/config-lgsm/hytserver/_default.cfg141# 10: AvorionCOMMENT
LOWlgsm/config-default/config-lgsm/colserver/_default.cfg1##################################COMMENT
LOWlgsm/config-default/config-lgsm/colserver/_default.cfg141# 4: quit 120sCOMMENT
LOWlgsm/config-default/config-lgsm/sbserver/_default.cfg1##################################COMMENT
LOWlgsm/config-default/config-lgsm/sbserver/_default.cfg141steammaster="false"COMMENT
LOWlgsm/config-default/config-lgsm/mcserver/_default.cfg1##################################COMMENT
LOWlgsm/config-default/config-lgsm/mcserver/_default.cfg121logdays="7"COMMENT
LOWlgsm/config-default/config-lgsm/mcserver/_default.cfg141# 6: qCOMMENT
LOWlgsm/config-default/config-lgsm/etlserver/_default.cfg1##################################COMMENT
LOWlgsm/config-default/config-lgsm/etlserver/_default.cfg121sleeptime="0.5"COMMENT
LOW…config-default/config-lgsm/ricochetserver/_default.cfg141# Master Server | https://docs.linuxgsm.com/steamcmd/steam-master-serverCOMMENT
LOW…sm/config-default/config-lgsm/mohaaserver/_default.cfg1##################################COMMENT
LOW…sm/config-default/config-lgsm/mohaaserver/_default.cfg121ansi="on"COMMENT
LOWlgsm/config-default/config-lgsm/ets2server/_default.cfg1##################################COMMENT
LOWlgsm/config-default/config-lgsm/ets2server/_default.cfg121#### Advanced Settings ####COMMENT
LOWlgsm/config-default/config-lgsm/ets2server/_default.cfg141# 5: stopCOMMENT
LOWlgsm/config-default/config-lgsm/jc3server/_default.cfg1##################################COMMENT
LOWlgsm/config-default/config-lgsm/jc3server/_default.cfg121#### Advanced Settings ####COMMENT
LOWlgsm/config-default/config-lgsm/jc3server/_default.cfg141# 5: stopCOMMENT
LOW…sm/config-default/config-lgsm/vintsserver/_default.cfg1##################################COMMENT
LOW…sm/config-default/config-lgsm/vintsserver/_default.cfg121COMMENT
LOWlgsm/config-default/config-lgsm/dodrserver/_default.cfg1##################################COMMENT
LOWlgsm/config-default/config-lgsm/dodrserver/_default.cfg141COMMENT
LOWlgsm/config-default/config-lgsm/dmcserver/_default.cfg141# Master Server | https://docs.linuxgsm.com/steamcmd/steam-master-serverCOMMENT
LOWlgsm/config-default/config-lgsm/zpsserver/_default.cfg1##################################COMMENT
LOWlgsm/config-default/config-lgsm/zpsserver/_default.cfg141appid="17505"COMMENT
LOW…sm/config-default/config-lgsm/hl2dmserver/_default.cfg1##################################COMMENT
LOW…sm/config-default/config-lgsm/hl2dmserver/_default.cfg141branch=""COMMENT
LOWlgsm/config-default/config-lgsm/tsserver/_default.cfg141# Master Server | https://docs.linuxgsm.com/steamcmd/steam-master-serverCOMMENT
LOWlgsm/config-default/config-lgsm/tfcserver/_default.cfg141# Master Server | https://docs.linuxgsm.com/steamcmd/steam-master-serverCOMMENT
LOWlgsm/config-default/config-lgsm/fctrserver/_default.cfg121## Monitor | https://docs.linuxgsm.com/commands/monitorCOMMENT
LOWlgsm/config-default/config-lgsm/fctrserver/_default.cfg141# 8: 7 Days to DieCOMMENT
LOW…sm/config-default/config-lgsm/hldmsserver/_default.cfg141# Master Server | https://docs.linuxgsm.com/steamcmd/steam-master-serverCOMMENT
LOWlgsm/config-default/config-lgsm/bsserver/_default.cfg21maxplayers="16"COMMENT
LOWlgsm/config-default/config-lgsm/bsserver/_default.cfg141sleeptime="0.5"COMMENT
LOWlgsm/config-default/config-lgsm/bsserver/_default.cfg161# 8: 7 Days to DieCOMMENT
LOWlgsm/config-default/config-lgsm/bmdmserver/_default.cfg1##################################COMMENT
LOWlgsm/config-default/config-lgsm/bmdmserver/_default.cfg141appid="346680"COMMENT
LOWlgsm/config-default/config-lgsm/wetserver/_default.cfg1##################################COMMENT
LOWlgsm/config-default/config-lgsm/wetserver/_default.cfg121sleeptime="0.5"COMMENT
LOWlgsm/config-default/config-lgsm/twserver/_default.cfg1##################################COMMENT
LOWlgsm/config-default/config-lgsm/twserver/_default.cfg141steammaster="false"COMMENT
LOWlgsm/config-default/config-lgsm/nsserver/_default.cfg141# Master Server | https://docs.linuxgsm.com/steamcmd/steam-master-serverCOMMENT
LOWlgsm/config-default/config-lgsm/fofserver/_default.cfg141# Master Server | https://docs.linuxgsm.com/steamcmd/steam-master-serverCOMMENT
LOWlgsm/config-default/config-lgsm/vsserver/_default.cfg141# Master Server | https://docs.linuxgsm.com/steamcmd/steam-master-serverCOMMENT
263 more matches not shown…
Decorative Section Separators11 hits · 33 pts
SeverityFileLineSnippetContext
MEDIUMlgsm/modules/core_messages.sh235# =================================COMMENT
MEDIUMlgsm/modules/info_messages.sh104 # =================================COMMENT
MEDIUMlgsm/modules/info_messages.sh137 # =================================COMMENT
MEDIUMlgsm/modules/info_messages.sh203 # =================================COMMENT
MEDIUMlgsm/modules/info_messages.sh246 # =================================COMMENT
MEDIUMlgsm/modules/info_messages.sh545 # =================================COMMENT
MEDIUMlgsm/modules/info_messages.sh663 # =================================COMMENT
MEDIUMlgsm/modules/info_messages.sh695 # =================================COMMENT
MEDIUMlgsm/modules/info_messages.sh712 # =================================COMMENT
MEDIUM.github/workflows/ai-triage.yml76 // ── Call GitHub Models ────────────────────────────────────────COMMENT
MEDIUM.github/workflows/ai-triage.yml155 // ── Act on the result ────────────────────────────────────────COMMENT
Redundant / Tautological Comments17 hits · 26 pts
SeverityFileLineSnippetContext
LOWlgsm/modules/command_wipe.sh148# Check if there is something to wipe.COMMENT
LOWlgsm/modules/core_logs.sh10# Check if logfile variable and file exist, create logfile if it doesn't exist.COMMENT
LOWlgsm/modules/install_config.sh122 # Check if the directory for ${servercfgfullpath} exists, if not, create itCOMMENT
LOWlgsm/modules/core_getopt.sh188# Check if command exists and run corresponding scripts, or display script usage.COMMENT
LOWlgsm/modules/check_executable.sh10# Check if executable existsCOMMENT
LOWlgsm/modules/core_steamcmd.sh177 # Set branch to public if no custom branch.COMMENT
LOWlgsm/modules/command_mods_update.sh32 # Write the file path in a tmp file, to rebuild a full file list as it is rebuilt upon update.COMMENT
LOWlgsm/modules/info_game.sh2567 # Check if the first request was successfulCOMMENT
LOWlgsm/modules/info_game.sh2585 # Check if the backup request was successfulCOMMENT
LOWlgsm/modules/check_ip.sh37# Check if server has multiple IP addresses.COMMENT
LOWlgsm/modules/mods_core.sh22 # Check if variable is valid checking if file has been downloaded and exists.COMMENT
LOWlgsm/modules/command_mods_install.sh97# Check if the mod is already installed and warn the user.COMMENT
LOWlgsm/modules/check_permissions.sh120 # Check if executable is executable and attempt to fix it.COMMENT
LOWlgsm/modules/info_distro.sh86# Check if distro supported by distro vendor.COMMENT
LOWlgsm/modules/query_gamedig.sh12# Check if gamedig and jq are installed.COMMENT
LOWlgsm/modules/command_backup.sh30# Check if a backup is pending or has been aborted using backup.lock.COMMENT
LOWlgsm/modules/command_backup.sh76# Check if server is started and whether to stop it.COMMENT
Self-Referential Comments8 hits · 24 pts
SeverityFileLineSnippetContext
MEDIUMlgsm/modules/command_start.sh95 # Create a starting lockfile that only exists while the start command is running.COMMENT
MEDIUMlgsm/modules/core_modules.sh7# This module is called first before any other module. Without this file other modules will not load.COMMENT
MEDIUMlgsm/modules/fix_steamcmd.sh119# Creating a symlink from .so.5 -> .so.6 resolves the warning without root.COMMENT
MEDIUMlgsm/modules/command_dev_parse_distro_details.sh19# Create an associative array of the server details.COMMENT
MEDIUMlgsm/modules/fix_xnt.sh10# Create the directory if it doesn't existCOMMENT
MEDIUMlgsm/modules/command_dev_parse_game_details.sh39# Create an associative array of the server details.COMMENT
MEDIUMlgsm/modules/install_factorio_save.sh14# Create the save in the saves directory so --start-server-load-latest can find it.COMMENT
MEDIUMlgsm/modules/command_stop.sh406# Create a stopping lockfile that only exists while the stop command is running.COMMENT
Hyper-Verbose Identifiers4 hits · 4 pts
SeverityFileLineSnippetContext
LOW.github/workflows/action-issue-triage-automation.yml373 function inferIssueTypeNameFromDesiredType(typeLabel) {CODE
LOW.github/workflows/action-issue-triage-automation.yml1317 async function ensurePotentialDuplicateLabel() {CODE
LOW.github/workflows/action-issue-triage-automation.yml1527 function isGenericNonGameDetection(value) {CODE
LOW.github/workflows/action-issue-triage-automation.yml1684 function inferIssueTypeNameFromDesiredType(typeLabel) {CODE
Slop Phrases1 hit · 3 pts
SeverityFileLineSnippetContext
MEDIUMlgsm/modules/mods_list.sh166# [8] | "/files/to/keep;", files & directories that should not be overwritten upon update, separated and ended with a seCOMMENT
AI Slop Vocabulary1 hit · 2 pts
SeverityFileLineSnippetContext
LOWlgsm/modules/command_backup.sh249 # traverse down, just add a newline. Otherwise at this point, there isCOMMENT
Deep Nesting1 hit · 1 pts
SeverityFileLineSnippetContext
LOWlgsm/modules/query_gsquery.py63CODE