The command-line tool for quick, simple deployment and management of Linux dedicated game servers.
This report presents the forensic synthetic code analysis of GameServerManagers/LinuxGSM, a Shell project with 4,875 GitHub stars. SynthScan v2.0 examined 57,033 lines of code across 342 source files, recording 358 pattern matches distributed across 8 syntactic categories. The overall adjusted score of 7.1 places this repository in the Low AI signal band.
The scanner applied 160+ deterministic lexical heuristics, multi-line block detectors, abstract syntax tree depth profilers, and a cross-file Jaccard similarity matrix to construct a statistically normalised synthetic code estimate. All matches are individually weighted by severity coefficient and contextual multiplier before summation, and the resulting headline score is temporally discounted to account for the repository's development history relative to the commercial emergence of large language model coding tooling (November 2022 onward).
Longitudinal tracking requires multiple scan runs. Once this repository is re-scanned after new commits land, this chart will visualise how the synthetic code signal evolves over time — enabling you to detect whether AI authorship is growing, stabilising, or being actively corrected by human engineers.
Classifies detected patterns by their diagnostic confidence and structural impact. CRITICAL patterns (coefficient 10) represent definitive synthetic signatures — hallucinated imports, explicit LLM attribution metadata — virtually never produced by human authors. HIGH (5) indicates strong structural tells such as cross-file repetition or cross-linguistic idioms. MEDIUM (2) covers recognisable conversational padding and AI-specific vocabulary. LOW (1) captures subtle indicators like tautological comments and generic boilerplate that require density to carry independent signal.
This horizontal bar chart decomposes the repository's raw synthetic code score by top-level directory, allowing you to pinpoint precisely which modules or components carry the highest AI authorship density. Directories with disproportionately high scores relative to their size warrant targeted manual review: concentrated AI signatures often trace back to mass-generated configuration layers, auto-ported test suites, LLM-scaffolded boilerplate classes, or entire subsystems authored under heavy copilot assistance. Use this view to prioritise your human code-review effort.
The scanner identified 358 distinct pattern matches across 8 syntactic categories. Each entry below represents a discrete location in the source code where the engine recorded a statistically significant AI authorship indicator. Expand any category row to inspect the individual file paths, line numbers, code snippets, and the lexical context (CODE, COMMENT, or STRING) in which each match was detected.
Reading the findings table: The Severity column indicates the diagnostic confidence level (CRITICAL / HIGH / MEDIUM / LOW). The Context column identifies whether the match occurred inside executable code, an inline comment, or a string literal — comment-context matches receive a ×1.5 weight because LLMs systematically over-annotate. The ⚡ bolt icon marks clustered matches: three or more patterns within a 10-line window, each receiving an additional ×1.5 density multiplier as dense clusters constitute far stronger evidence of synthetic authorship than isolated hits.
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | linuxgsm.sh | 1 | #!/bin/bash | COMMENT |
| LOW | lgsm/config-default/config-lgsm/instance-template.cfg | 1 | ################################## | COMMENT |
| LOW | …nfig-default/config-lgsm/secrets-instance-template.cfg | 1 | ################################## | COMMENT |
| LOW | …config-default/config-lgsm/secrets-common-template.cfg | 1 | ################################## | COMMENT |
| LOW | lgsm/config-default/config-lgsm/common-template.cfg | 1 | ################################## | COMMENT |
| LOW | lgsm/config-default/config-lgsm/ts3server/_default.cfg | 1 | ################################## | COMMENT |
| LOW | lgsm/config-default/config-lgsm/ts3server/_default.cfg | 121 | #### Advanced Settings #### | COMMENT |
| LOW | lgsm/config-default/config-lgsm/ahl2server/_default.cfg | 141 | steamcmdforcewindows="no" | COMMENT |
| LOW | lgsm/config-default/config-lgsm/acserver/_default.cfg | 1 | ################################## | COMMENT |
| LOW | lgsm/config-default/config-lgsm/acserver/_default.cfg | 121 | #### Advanced Settings #### | COMMENT |
| LOW | lgsm/config-default/config-lgsm/acserver/_default.cfg | 141 | # 5: stop | COMMENT |
| LOW | lgsm/config-default/config-lgsm/hldmserver/_default.cfg | 141 | steammaster="true" | COMMENT |
| LOW | lgsm/config-default/config-lgsm/colserver/_default.cfg | 1 | ################################## | COMMENT |
| LOW | lgsm/config-default/config-lgsm/colserver/_default.cfg | 141 | # 4: quit 120s | COMMENT |
| LOW | lgsm/config-default/config-lgsm/sbserver/_default.cfg | 1 | ################################## | COMMENT |
| LOW | lgsm/config-default/config-lgsm/sbserver/_default.cfg | 141 | steammaster="false" | COMMENT |
| LOW | lgsm/config-default/config-lgsm/mcserver/_default.cfg | 1 | ################################## | COMMENT |
| LOW | lgsm/config-default/config-lgsm/mcserver/_default.cfg | 121 | logdays="7" | COMMENT |
| LOW | lgsm/config-default/config-lgsm/mcserver/_default.cfg | 141 | # 6: q | COMMENT |
| LOW | lgsm/config-default/config-lgsm/etlserver/_default.cfg | 1 | ################################## | COMMENT |
| LOW | lgsm/config-default/config-lgsm/etlserver/_default.cfg | 121 | sleeptime="0.5" | COMMENT |
| LOW | …config-default/config-lgsm/ricochetserver/_default.cfg | 141 | # Master Server | https://docs.linuxgsm.com/steamcmd/steam-master-server | COMMENT |
| LOW | …sm/config-default/config-lgsm/mohaaserver/_default.cfg | 1 | ################################## | COMMENT |
| LOW | …sm/config-default/config-lgsm/mohaaserver/_default.cfg | 121 | ansi="on" | COMMENT |
| LOW | lgsm/config-default/config-lgsm/ets2server/_default.cfg | 1 | ################################## | COMMENT |
| LOW | lgsm/config-default/config-lgsm/ets2server/_default.cfg | 121 | #### Advanced Settings #### | COMMENT |
| LOW | lgsm/config-default/config-lgsm/ets2server/_default.cfg | 141 | # 5: stop | COMMENT |
| LOW | lgsm/config-default/config-lgsm/jc3server/_default.cfg | 1 | ################################## | COMMENT |
| LOW | lgsm/config-default/config-lgsm/jc3server/_default.cfg | 121 | #### Advanced Settings #### | COMMENT |
| LOW | lgsm/config-default/config-lgsm/jc3server/_default.cfg | 141 | # 5: stop | COMMENT |
| LOW | …sm/config-default/config-lgsm/vintsserver/_default.cfg | 1 | ################################## | COMMENT |
| LOW | …sm/config-default/config-lgsm/vintsserver/_default.cfg | 121 | COMMENT | |
| LOW | lgsm/config-default/config-lgsm/dodrserver/_default.cfg | 1 | ################################## | COMMENT |
| LOW | lgsm/config-default/config-lgsm/dodrserver/_default.cfg | 141 | COMMENT | |
| LOW | lgsm/config-default/config-lgsm/dmcserver/_default.cfg | 141 | # Master Server | https://docs.linuxgsm.com/steamcmd/steam-master-server | COMMENT |
| LOW | lgsm/config-default/config-lgsm/zpsserver/_default.cfg | 1 | ################################## | COMMENT |
| LOW | lgsm/config-default/config-lgsm/zpsserver/_default.cfg | 141 | appid="17505" | COMMENT |
| LOW | …sm/config-default/config-lgsm/hl2dmserver/_default.cfg | 1 | ################################## | COMMENT |
| LOW | …sm/config-default/config-lgsm/hl2dmserver/_default.cfg | 141 | branch="" | COMMENT |
| LOW | lgsm/config-default/config-lgsm/tsserver/_default.cfg | 141 | # Master Server | https://docs.linuxgsm.com/steamcmd/steam-master-server | COMMENT |
| LOW | lgsm/config-default/config-lgsm/tfcserver/_default.cfg | 141 | # Master Server | https://docs.linuxgsm.com/steamcmd/steam-master-server | COMMENT |
| LOW | lgsm/config-default/config-lgsm/fctrserver/_default.cfg | 121 | ## Monitor | https://docs.linuxgsm.com/commands/monitor | COMMENT |
| LOW | lgsm/config-default/config-lgsm/fctrserver/_default.cfg | 141 | # 8: 7 Days to Die | COMMENT |
| LOW | …sm/config-default/config-lgsm/hldmsserver/_default.cfg | 141 | # Master Server | https://docs.linuxgsm.com/steamcmd/steam-master-server | COMMENT |
| LOW | lgsm/config-default/config-lgsm/bsserver/_default.cfg | 21 | maxplayers="16" | COMMENT |
| LOW | lgsm/config-default/config-lgsm/bsserver/_default.cfg | 141 | sleeptime="0.5" | COMMENT |
| LOW | lgsm/config-default/config-lgsm/bsserver/_default.cfg | 161 | # 8: 7 Days to Die | COMMENT |
| LOW | lgsm/config-default/config-lgsm/bmdmserver/_default.cfg | 1 | ################################## | COMMENT |
| LOW | lgsm/config-default/config-lgsm/bmdmserver/_default.cfg | 141 | appid="346680" | COMMENT |
| LOW | lgsm/config-default/config-lgsm/wetserver/_default.cfg | 1 | ################################## | COMMENT |
| LOW | lgsm/config-default/config-lgsm/wetserver/_default.cfg | 121 | sleeptime="0.5" | COMMENT |
| LOW | lgsm/config-default/config-lgsm/twserver/_default.cfg | 1 | ################################## | COMMENT |
| LOW | lgsm/config-default/config-lgsm/twserver/_default.cfg | 141 | steammaster="false" | COMMENT |
| LOW | lgsm/config-default/config-lgsm/nsserver/_default.cfg | 141 | # Master Server | https://docs.linuxgsm.com/steamcmd/steam-master-server | COMMENT |
| LOW | lgsm/config-default/config-lgsm/fofserver/_default.cfg | 141 | # Master Server | https://docs.linuxgsm.com/steamcmd/steam-master-server | COMMENT |
| LOW | lgsm/config-default/config-lgsm/vsserver/_default.cfg | 141 | # Master Server | https://docs.linuxgsm.com/steamcmd/steam-master-server | COMMENT |
| LOW | lgsm/config-default/config-lgsm/vhserver/_default.cfg | 21 | backupshort="7200" | COMMENT |
| LOW | lgsm/config-default/config-lgsm/vhserver/_default.cfg | 41 | # Sets a world modifier checkbox key. | COMMENT |
| LOW | lgsm/config-default/config-lgsm/vhserver/_default.cfg | 181 | # 4: quit 120s | COMMENT |
| LOW | lgsm/config-default/config-lgsm/pmcserver/_default.cfg | 1 | ################################## | COMMENT |
| 256 more matches not shown… | ||||
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| MEDIUM | lgsm/modules/core_messages.sh | 233 | # ================================= | COMMENT |
| MEDIUM | lgsm/modules/info_messages.sh | 104 | # ================================= | COMMENT |
| MEDIUM | lgsm/modules/info_messages.sh | 137 | # ================================= | COMMENT |
| MEDIUM | lgsm/modules/info_messages.sh | 203 | # ================================= | COMMENT |
| MEDIUM | lgsm/modules/info_messages.sh | 246 | # ================================= | COMMENT |
| MEDIUM | lgsm/modules/info_messages.sh | 545 | # ================================= | COMMENT |
| MEDIUM | lgsm/modules/info_messages.sh | 663 | # ================================= | COMMENT |
| MEDIUM | lgsm/modules/info_messages.sh | 695 | # ================================= | COMMENT |
| MEDIUM | lgsm/modules/info_messages.sh | 712 | # ================================= | COMMENT |
| MEDIUM | .github/workflows/ai-triage.yml | 76 | // ── Call GitHub Models ──────────────────────────────────────── | COMMENT |
| MEDIUM | .github/workflows/ai-triage.yml | 155 | // ── Act on the result ──────────────────────────────────────── | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | lgsm/modules/command_wipe.sh | 148 | # Check if there is something to wipe. | COMMENT |
| LOW | lgsm/modules/core_logs.sh | 10 | # Check if logfile variable and file exist, create logfile if it doesn't exist. | COMMENT |
| LOW | lgsm/modules/install_config.sh | 122 | # Check if the directory for ${servercfgfullpath} exists, if not, create it | COMMENT |
| LOW | lgsm/modules/core_getopt.sh | 188 | # Check if command exists and run corresponding scripts, or display script usage. | COMMENT |
| LOW | lgsm/modules/check_executable.sh | 10 | # Check if executable exists | COMMENT |
| LOW | lgsm/modules/core_steamcmd.sh | 177 | # Set branch to public if no custom branch. | COMMENT |
| LOW | lgsm/modules/command_mods_update.sh | 32 | # Write the file path in a tmp file, to rebuild a full file list as it is rebuilt upon update. | COMMENT |
| LOW | lgsm/modules/info_game.sh | 2517 | # Check if the first request was successful | COMMENT |
| LOW | lgsm/modules/info_game.sh | 2535 | # Check if the backup request was successful | COMMENT |
| LOW | lgsm/modules/check_ip.sh | 37 | # Check if server has multiple IP addresses. | COMMENT |
| LOW | lgsm/modules/mods_core.sh | 22 | # Check if variable is valid checking if file has been downloaded and exists. | COMMENT |
| LOW | lgsm/modules/command_mods_install.sh | 97 | # Check if the mod is already installed and warn the user. | COMMENT |
| LOW | lgsm/modules/check_permissions.sh | 120 | # Check if executable is executable and attempt to fix it. | COMMENT |
| LOW | lgsm/modules/info_distro.sh | 86 | # Check if distro supported by distro vendor. | COMMENT |
| LOW | lgsm/modules/query_gamedig.sh | 12 | # Check if gamedig and jq are installed. | COMMENT |
| LOW | lgsm/modules/command_backup.sh | 30 | # Check if a backup is pending or has been aborted using backup.lock. | COMMENT |
| LOW | lgsm/modules/command_backup.sh | 76 | # Check if server is started and whether to stop it. | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| MEDIUM | lgsm/modules/command_start.sh | 46 | # Create a starting lockfile that only exists while the start command is running. | COMMENT |
| MEDIUM | lgsm/modules/core_modules.sh | 7 | # This module is called first before any other module. Without this file other modules will not load. | COMMENT |
| MEDIUM | lgsm/modules/fix_steamcmd.sh | 119 | # Creating a symlink from .so.5 -> .so.6 resolves the warning without root. | COMMENT |
| MEDIUM | lgsm/modules/command_dev_parse_distro_details.sh | 19 | # Create an associative array of the server details. | COMMENT |
| MEDIUM | lgsm/modules/fix_xnt.sh | 10 | # Create the directory if it doesn't exist | COMMENT |
| MEDIUM | lgsm/modules/command_dev_parse_game_details.sh | 39 | # Create an associative array of the server details. | COMMENT |
| MEDIUM | lgsm/modules/command_stop.sh | 406 | # Create a stopping lockfile that only exists while the stop command is running. | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | .github/workflows/action-issue-triage-automation.yml | 371 | function inferIssueTypeNameFromDesiredType(typeLabel) { | CODE |
| LOW | .github/workflows/action-issue-triage-automation.yml | 1315 | async function ensurePotentialDuplicateLabel() { | CODE |
| LOW | .github/workflows/action-issue-triage-automation.yml | 1525 | function isGenericNonGameDetection(value) { | CODE |
| LOW | .github/workflows/action-issue-triage-automation.yml | 1682 | function inferIssueTypeNameFromDesiredType(typeLabel) { | CODE |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| MEDIUM | lgsm/modules/mods_list.sh | 128 | # [8] | "/files/to/keep;", files & directories that should not be overwritten upon update, separated and ended with a se | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | lgsm/modules/command_backup.sh | 249 | # traverse down, just add a newline. Otherwise at this point, there is | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | lgsm/modules/query_gsquery.py | 64 | CODE |