Repository Analysis

GameServerManagers/LinuxGSM

The command-line tool for quick, simple deployment and management of Linux dedicated game servers.

7.1 Low AI signal View on GitHub

Analysis Overview

This report presents the forensic synthetic code analysis of GameServerManagers/LinuxGSM, a Shell project with 4,875 GitHub stars. SynthScan v2.0 examined 57,033 lines of code across 342 source files, recording 358 pattern matches distributed across 8 syntactic categories. The overall adjusted score of 7.1 places this repository in the Low AI signal band.

The scanner applied 160+ deterministic lexical heuristics, multi-line block detectors, abstract syntax tree depth profilers, and a cross-file Jaccard similarity matrix to construct a statistically normalised synthetic code estimate. All matches are individually weighted by severity coefficient and contextual multiplier before summation, and the resulting headline score is temporally discounted to account for the repository's development history relative to the commercial emergence of large language model coding tooling (November 2022 onward).

7.1
Adjusted Score
7.1
Raw Score
100%
Time Factor
2026-07-27
Last Push
4.9K
Stars
Shell
Language
57.0K
Lines of Code
342
Files
358
Pattern Hits
2026-08-02
Scan Date
0.00
HC Hit Rate

What These Metrics Mean

Adjusted Score
Primary synthetic code indicator. Raw score normalised per 1,000 lines of code and multiplied by the temporal discount factor. This is the definitive comparative metric — use it to rank repositories by AI authorship density.
Raw Score
The unmodified sum of all severity-weighted, context-multiplied pattern match scores before temporal discounting. Reflects the absolute signal strength independent of when the repository was last active.
Time Factor
The temporal discount multiplier (0–100%) applied to the raw score. Repositories last updated before ChatGPT's launch (Nov 2022) receive a 5% factor. Full signal is only assigned to repositories active in the post-adoption era (Jan 2024+).
Pattern Hits
Total count of individual pattern matches across all files and categories. A high hit count with a low score may indicate a very large codebase with isolated AI snippets; a low count with a high score indicates dense, concentrated AI signatures.
HC Hit Rate
High+Critical pattern hits per file, averaged across the repository. This orthogonal signal catches repositories where a few files are densely packed with high-severity AI tells — a strong indicator even when the normalised score appears moderate due to codebase size.
Lines of Code / Files
Total lines and files analysed. The scanner examines 94 file extensions. These denominators are used to normalise the score, enabling fair comparison between repositories of vastly different sizes.

Score History

Longitudinal tracking requires multiple scan runs. Once this repository is re-scanned after new commits land, this chart will visualise how the synthetic code signal evolves over time — enabling you to detect whether AI authorship is growing, stabilising, or being actively corrected by human engineers.

No multi-scan history yet — run the scanner again to build trend data.

Severity Breakdown

Classifies detected patterns by their diagnostic confidence and structural impact. CRITICAL patterns (coefficient 10) represent definitive synthetic signatures — hallucinated imports, explicit LLM attribution metadata — virtually never produced by human authors. HIGH (5) indicates strong structural tells such as cross-file repetition or cross-linguistic idioms. MEDIUM (2) covers recognisable conversational padding and AI-specific vocabulary. LOW (1) captures subtle indicators like tautological comments and generic boilerplate that require density to carry independent signal.

CRITICAL 0HIGH 0MEDIUM 19LOW 339

Directory Score Breakdown

This horizontal bar chart decomposes the repository's raw synthetic code score by top-level directory, allowing you to pinpoint precisely which modules or components carry the highest AI authorship density. Directories with disproportionately high scores relative to their size warrant targeted manual review: concentrated AI signatures often trace back to mass-generated configuration layers, auto-ported test suites, LLM-scaffolded boilerplate classes, or entire subsystems authored under heavy copilot assistance. Use this view to prioritise your human code-review effort.

Pattern Findings

The scanner identified 358 distinct pattern matches across 8 syntactic categories. Each entry below represents a discrete location in the source code where the engine recorded a statistically significant AI authorship indicator. Expand any category row to inspect the individual file paths, line numbers, code snippets, and the lexical context (CODE, COMMENT, or STRING) in which each match was detected.

Reading the findings table: The Severity column indicates the diagnostic confidence level (CRITICAL / HIGH / MEDIUM / LOW). The Context column identifies whether the match occurred inside executable code, an inline comment, or a string literal — comment-context matches receive a ×1.5 weight because LLMs systematically over-annotate. The ⚡ bolt icon marks clustered matches: three or more patterns within a 10-line window, each receiving an additional ×1.5 density multiplier as dense clusters constitute far stronger evidence of synthetic authorship than isolated hits.

Over-Commented Block316 hits · 316 pts
SeverityFileLineSnippetContext
LOWlinuxgsm.sh1#!/bin/bashCOMMENT
LOWlgsm/config-default/config-lgsm/instance-template.cfg1##################################COMMENT
LOW…nfig-default/config-lgsm/secrets-instance-template.cfg1##################################COMMENT
LOW…config-default/config-lgsm/secrets-common-template.cfg1##################################COMMENT
LOWlgsm/config-default/config-lgsm/common-template.cfg1##################################COMMENT
LOWlgsm/config-default/config-lgsm/ts3server/_default.cfg1##################################COMMENT
LOWlgsm/config-default/config-lgsm/ts3server/_default.cfg121#### Advanced Settings ####COMMENT
LOWlgsm/config-default/config-lgsm/ahl2server/_default.cfg141steamcmdforcewindows="no"COMMENT
LOWlgsm/config-default/config-lgsm/acserver/_default.cfg1##################################COMMENT
LOWlgsm/config-default/config-lgsm/acserver/_default.cfg121#### Advanced Settings ####COMMENT
LOWlgsm/config-default/config-lgsm/acserver/_default.cfg141# 5: stopCOMMENT
LOWlgsm/config-default/config-lgsm/hldmserver/_default.cfg141steammaster="true"COMMENT
LOWlgsm/config-default/config-lgsm/colserver/_default.cfg1##################################COMMENT
LOWlgsm/config-default/config-lgsm/colserver/_default.cfg141# 4: quit 120sCOMMENT
LOWlgsm/config-default/config-lgsm/sbserver/_default.cfg1##################################COMMENT
LOWlgsm/config-default/config-lgsm/sbserver/_default.cfg141steammaster="false"COMMENT
LOWlgsm/config-default/config-lgsm/mcserver/_default.cfg1##################################COMMENT
LOWlgsm/config-default/config-lgsm/mcserver/_default.cfg121logdays="7"COMMENT
LOWlgsm/config-default/config-lgsm/mcserver/_default.cfg141# 6: qCOMMENT
LOWlgsm/config-default/config-lgsm/etlserver/_default.cfg1##################################COMMENT
LOWlgsm/config-default/config-lgsm/etlserver/_default.cfg121sleeptime="0.5"COMMENT
LOW…config-default/config-lgsm/ricochetserver/_default.cfg141# Master Server | https://docs.linuxgsm.com/steamcmd/steam-master-serverCOMMENT
LOW…sm/config-default/config-lgsm/mohaaserver/_default.cfg1##################################COMMENT
LOW…sm/config-default/config-lgsm/mohaaserver/_default.cfg121ansi="on"COMMENT
LOWlgsm/config-default/config-lgsm/ets2server/_default.cfg1##################################COMMENT
LOWlgsm/config-default/config-lgsm/ets2server/_default.cfg121#### Advanced Settings ####COMMENT
LOWlgsm/config-default/config-lgsm/ets2server/_default.cfg141# 5: stopCOMMENT
LOWlgsm/config-default/config-lgsm/jc3server/_default.cfg1##################################COMMENT
LOWlgsm/config-default/config-lgsm/jc3server/_default.cfg121#### Advanced Settings ####COMMENT
LOWlgsm/config-default/config-lgsm/jc3server/_default.cfg141# 5: stopCOMMENT
LOW…sm/config-default/config-lgsm/vintsserver/_default.cfg1##################################COMMENT
LOW…sm/config-default/config-lgsm/vintsserver/_default.cfg121COMMENT
LOWlgsm/config-default/config-lgsm/dodrserver/_default.cfg1##################################COMMENT
LOWlgsm/config-default/config-lgsm/dodrserver/_default.cfg141COMMENT
LOWlgsm/config-default/config-lgsm/dmcserver/_default.cfg141# Master Server | https://docs.linuxgsm.com/steamcmd/steam-master-serverCOMMENT
LOWlgsm/config-default/config-lgsm/zpsserver/_default.cfg1##################################COMMENT
LOWlgsm/config-default/config-lgsm/zpsserver/_default.cfg141appid="17505"COMMENT
LOW…sm/config-default/config-lgsm/hl2dmserver/_default.cfg1##################################COMMENT
LOW…sm/config-default/config-lgsm/hl2dmserver/_default.cfg141branch=""COMMENT
LOWlgsm/config-default/config-lgsm/tsserver/_default.cfg141# Master Server | https://docs.linuxgsm.com/steamcmd/steam-master-serverCOMMENT
LOWlgsm/config-default/config-lgsm/tfcserver/_default.cfg141# Master Server | https://docs.linuxgsm.com/steamcmd/steam-master-serverCOMMENT
LOWlgsm/config-default/config-lgsm/fctrserver/_default.cfg121## Monitor | https://docs.linuxgsm.com/commands/monitorCOMMENT
LOWlgsm/config-default/config-lgsm/fctrserver/_default.cfg141# 8: 7 Days to DieCOMMENT
LOW…sm/config-default/config-lgsm/hldmsserver/_default.cfg141# Master Server | https://docs.linuxgsm.com/steamcmd/steam-master-serverCOMMENT
LOWlgsm/config-default/config-lgsm/bsserver/_default.cfg21maxplayers="16"COMMENT
LOWlgsm/config-default/config-lgsm/bsserver/_default.cfg141sleeptime="0.5"COMMENT
LOWlgsm/config-default/config-lgsm/bsserver/_default.cfg161# 8: 7 Days to DieCOMMENT
LOWlgsm/config-default/config-lgsm/bmdmserver/_default.cfg1##################################COMMENT
LOWlgsm/config-default/config-lgsm/bmdmserver/_default.cfg141appid="346680"COMMENT
LOWlgsm/config-default/config-lgsm/wetserver/_default.cfg1##################################COMMENT
LOWlgsm/config-default/config-lgsm/wetserver/_default.cfg121sleeptime="0.5"COMMENT
LOWlgsm/config-default/config-lgsm/twserver/_default.cfg1##################################COMMENT
LOWlgsm/config-default/config-lgsm/twserver/_default.cfg141steammaster="false"COMMENT
LOWlgsm/config-default/config-lgsm/nsserver/_default.cfg141# Master Server | https://docs.linuxgsm.com/steamcmd/steam-master-serverCOMMENT
LOWlgsm/config-default/config-lgsm/fofserver/_default.cfg141# Master Server | https://docs.linuxgsm.com/steamcmd/steam-master-serverCOMMENT
LOWlgsm/config-default/config-lgsm/vsserver/_default.cfg141# Master Server | https://docs.linuxgsm.com/steamcmd/steam-master-serverCOMMENT
LOWlgsm/config-default/config-lgsm/vhserver/_default.cfg21backupshort="7200"COMMENT
LOWlgsm/config-default/config-lgsm/vhserver/_default.cfg41# Sets a world modifier checkbox key.COMMENT
LOWlgsm/config-default/config-lgsm/vhserver/_default.cfg181# 4: quit 120sCOMMENT
LOWlgsm/config-default/config-lgsm/pmcserver/_default.cfg1##################################COMMENT
256 more matches not shown…
Decorative Section Separators11 hits · 33 pts
SeverityFileLineSnippetContext
MEDIUMlgsm/modules/core_messages.sh233# =================================COMMENT
MEDIUMlgsm/modules/info_messages.sh104 # =================================COMMENT
MEDIUMlgsm/modules/info_messages.sh137 # =================================COMMENT
MEDIUMlgsm/modules/info_messages.sh203 # =================================COMMENT
MEDIUMlgsm/modules/info_messages.sh246 # =================================COMMENT
MEDIUMlgsm/modules/info_messages.sh545 # =================================COMMENT
MEDIUMlgsm/modules/info_messages.sh663 # =================================COMMENT
MEDIUMlgsm/modules/info_messages.sh695 # =================================COMMENT
MEDIUMlgsm/modules/info_messages.sh712 # =================================COMMENT
MEDIUM.github/workflows/ai-triage.yml76 // ── Call GitHub Models ────────────────────────────────────────COMMENT
MEDIUM.github/workflows/ai-triage.yml155 // ── Act on the result ────────────────────────────────────────COMMENT
Redundant / Tautological Comments17 hits · 26 pts
SeverityFileLineSnippetContext
LOWlgsm/modules/command_wipe.sh148# Check if there is something to wipe.COMMENT
LOWlgsm/modules/core_logs.sh10# Check if logfile variable and file exist, create logfile if it doesn't exist.COMMENT
LOWlgsm/modules/install_config.sh122 # Check if the directory for ${servercfgfullpath} exists, if not, create itCOMMENT
LOWlgsm/modules/core_getopt.sh188# Check if command exists and run corresponding scripts, or display script usage.COMMENT
LOWlgsm/modules/check_executable.sh10# Check if executable existsCOMMENT
LOWlgsm/modules/core_steamcmd.sh177 # Set branch to public if no custom branch.COMMENT
LOWlgsm/modules/command_mods_update.sh32 # Write the file path in a tmp file, to rebuild a full file list as it is rebuilt upon update.COMMENT
LOWlgsm/modules/info_game.sh2517 # Check if the first request was successfulCOMMENT
LOWlgsm/modules/info_game.sh2535 # Check if the backup request was successfulCOMMENT
LOWlgsm/modules/check_ip.sh37# Check if server has multiple IP addresses.COMMENT
LOWlgsm/modules/mods_core.sh22 # Check if variable is valid checking if file has been downloaded and exists.COMMENT
LOWlgsm/modules/command_mods_install.sh97# Check if the mod is already installed and warn the user.COMMENT
LOWlgsm/modules/check_permissions.sh120 # Check if executable is executable and attempt to fix it.COMMENT
LOWlgsm/modules/info_distro.sh86# Check if distro supported by distro vendor.COMMENT
LOWlgsm/modules/query_gamedig.sh12# Check if gamedig and jq are installed.COMMENT
LOWlgsm/modules/command_backup.sh30# Check if a backup is pending or has been aborted using backup.lock.COMMENT
LOWlgsm/modules/command_backup.sh76# Check if server is started and whether to stop it.COMMENT
Self-Referential Comments7 hits · 21 pts
SeverityFileLineSnippetContext
MEDIUMlgsm/modules/command_start.sh46 # Create a starting lockfile that only exists while the start command is running.COMMENT
MEDIUMlgsm/modules/core_modules.sh7# This module is called first before any other module. Without this file other modules will not load.COMMENT
MEDIUMlgsm/modules/fix_steamcmd.sh119# Creating a symlink from .so.5 -> .so.6 resolves the warning without root.COMMENT
MEDIUMlgsm/modules/command_dev_parse_distro_details.sh19# Create an associative array of the server details.COMMENT
MEDIUMlgsm/modules/fix_xnt.sh10# Create the directory if it doesn't existCOMMENT
MEDIUMlgsm/modules/command_dev_parse_game_details.sh39# Create an associative array of the server details.COMMENT
MEDIUMlgsm/modules/command_stop.sh406# Create a stopping lockfile that only exists while the stop command is running.COMMENT
Hyper-Verbose Identifiers4 hits · 4 pts
SeverityFileLineSnippetContext
LOW.github/workflows/action-issue-triage-automation.yml371 function inferIssueTypeNameFromDesiredType(typeLabel) {CODE
LOW.github/workflows/action-issue-triage-automation.yml1315 async function ensurePotentialDuplicateLabel() {CODE
LOW.github/workflows/action-issue-triage-automation.yml1525 function isGenericNonGameDetection(value) {CODE
LOW.github/workflows/action-issue-triage-automation.yml1682 function inferIssueTypeNameFromDesiredType(typeLabel) {CODE
Slop Phrases1 hit · 3 pts
SeverityFileLineSnippetContext
MEDIUMlgsm/modules/mods_list.sh128# [8] | "/files/to/keep;", files & directories that should not be overwritten upon update, separated and ended with a seCOMMENT
AI Slop Vocabulary1 hit · 2 pts
SeverityFileLineSnippetContext
LOWlgsm/modules/command_backup.sh249 # traverse down, just add a newline. Otherwise at this point, there isCOMMENT
Deep Nesting1 hit · 1 pts
SeverityFileLineSnippetContext
LOWlgsm/modules/query_gsquery.py64CODE