2D skeletal animation runtimes for Spine.
This report summarizes scanner evidence for EsotericSoftware/spine-runtimes, a C++ project with 5,341 GitHub stars. SynthScan examined 858,847 lines of code across 2272 source files, recording 540 pattern matches distributed across 13 syntactic categories. The legacy adjusted pattern signal is 0.8 (Low pattern signal); it is not an authorship estimate.
Use the findings to ask whether maintainers can explain intent, verify dependencies, simplify unnecessary scaffolding, and focus review effort. Risk Payload v1 adds ownership, supply-chain, over-engineering, and review-effort vectors when available. These are prompts for human verification, not probabilities, security findings, or measured maintenance costs.
Use each vector to guide manual verification of the underlying findings.
Payload schema: 1.0.0 · Engine: 2.0.0 · Scoring: heuristic-density-v1 · Scan date: 2026-10-31.
Can maintainers explain intent, assumptions, and trade-offs? 519 finding(s).
Are imports declared and package/API names verified? 19 finding(s).
Are wrappers, guards, and repeated structures necessary? 23 finding(s).
Which changes need focused human review? 540 finding(s).
This chart tracks the legacy adjusted pattern score across scan runs. Changes can reflect source changes, scan coverage, or detector/scoring versions; they do not measure AI adoption or prove that a team refactored code. Compare runs only when their scoring versions are compatible. The dashed line tracks the raw pattern-hit count.
Groups findings by configured severity weight. Severity is not a confidence estimate, security rating, or proof that a package is missing. Verify imports against the project's manifests and inspect each finding in its local design context.
This horizontal bar chart shows where configured pattern scores accumulate across directories. Treat the bars as locations to inspect, not as evidence of authorship or code quality. Use the file-level findings to decide whether a directory needs a focused ownership, dependency, complexity, or review check.
The scanner identified 540 distinct pattern matches across 13 syntactic categories. Each entry below represents a discrete location in the source code where the engine recorded a detector match to inspect in context. Expand any category row to inspect the individual file paths, line numbers, code snippets, and the lexical context (CODE, COMMENT, or STRING) in which each match was detected.
Reading the findings table: The Severity column indicates the configured finding weight (CRITICAL / HIGH / MEDIUM / LOW). The Context column identifies whether the match occurred inside executable code, an inline comment, or a string literal — legacy comment-context matches receive a ×1.5 score weight. The ⚡ bolt icon marks clustered matches: three or more patterns within a 10-line window, each receiving an additional ×1.5 density multiplier under the legacy scoring model.
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | spine-godot/spine_godot/SpineCommon.h | 41 | #define VERSION_PATCH GODOT_VERSION_PATCH | COMMENT |
| LOW | spine-godot/spine_godot/SpineCommon.h | 61 | #define SNAME(name) StringName(name) | COMMENT |
| LOW | spine-godot/spine_godot/SpineCommon.h | 81 | #endif | COMMENT |
| LOW | spine-godot/spine_godot/SpineCommon.h | 101 | #define INSTANTIATE(x) (x).instance() | COMMENT |
| LOW | spine-godot/spine_godot/register_types.cpp | 21 | * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY | COMMENT |
| LOW | spine-godot/spine_godot/register_types.cpp | 41 | #include "SpineSprite3D.h" | COMMENT |
| LOW | spine-godot/spine_godot/register_types.cpp | 61 | #include "SpineIkConstraintPose.h" | COMMENT |
| LOW | spine-godot/spine_godot/SpineSlotNode3D.cpp | 21 | * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY | COMMENT |
| LOW | spine-godot/spine_godot/SpineSlotNode3D.cpp | 41 | #include "scene/3d/camera_3d.h" | COMMENT |
| LOW | spine-godot/spine_godot/SpineSlotNode3D.h | 21 | * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY | COMMENT |
| LOW | spine-godot/spine_godot/SpineEditorPlugin.h | 41 | #endif | COMMENT |
| LOW | spine-godot/spine_godot/SpineEditorPlugin.h | 421 | COMMENT | |
| LOW | spine-godot/spine_godot/SpineAtlasResource.cpp | 41 | #include "scene/resources/texture.h" | COMMENT |
| LOW | spine-godot/spine_godot/SpineSprite3D.cpp | 41 | #ifdef SPINE_GODOT_EXTENSION | COMMENT |
| LOW | spine-godot/spine_godot/SpineSkeletonDataResource.cpp | 41 | #include "core/config/engine.h" | COMMENT |
| LOW | spine-godot/spine_godot/SpineSprite3D.h | 41 | #include <godot_cpp/classes/shader_material.hpp> | COMMENT |
| LOW | spine-godot/spine_godot/SpineSkeleton.cpp | 21 | * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY | COMMENT |
| LOW | spine-godot/spine_godot/SpineSkeletonFileResource.cpp | 21 | * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY | COMMENT |
| LOW | spine-godot/spine_godot/SpineSprite.cpp | 41 | #include <godot_cpp/variant/array.hpp> | COMMENT |
| LOW | spine-godot/spine_godot/SpineSprite.cpp | 61 | #include "core/math/geometry_2d.h" | COMMENT |
| LOW | spine-godot/spine_godot/SpineSprite.cpp | 81 | #include "scene/main/viewport.h" | COMMENT |
| LOW | spine-godot/spine_godot/SpineEditorPlugin.cpp | 41 | #include <godot_cpp/classes/h_box_container.hpp> | COMMENT |
| LOW | spine-ts/spine-core/src/BonePose.ts | 421 | public getWorldScaleY (): number { | COMMENT |
| LOW | …s/spine-webcomponents/src/SpineWebComponentSkeleton.ts | 661 | private root: ShadowRoot; | COMMENT |
| LOW | …/Spine iOS Example/Spine iOS Example-Bridging-Header.h | 1 | // | COMMENT |
| LOW | spine-ios/Sources/SpineC/include/spine-c.h | 41 | COMMENT | |
| LOW | spine-ios/Sources/SpineC/include/spine-c.h | 61 | #include "../src/generated/bone_timeline.h" | COMMENT |
| LOW | spine-ios/Sources/SpineC/include/spine-c.h | 81 | #include "../src/generated/from_property.h" | COMMENT |
| LOW | spine-ios/Sources/SpineC/include/spine-c.h | 101 | #include "../src/generated/path_constraint_mix_timeline.h" | COMMENT |
| LOW | spine-ios/Sources/SpineC/include/spine-c.h | 121 | #include "../src/generated/posed_active.h" | COMMENT |
| LOW | spine-ios/Sources/SpineC/include/spine-c.h | 141 | #include "../src/generated/skeleton_bounds.h" | COMMENT |
| LOW | spine-ios/Sources/SpineC/include/spine-c.h | 161 | #include "../src/generated/to_rotate.h" | COMMENT |
| LOW | spine-ios/Sources/SpineiOSWrapper/stub.swift | 1 | // | COMMENT |
| LOW | spine-ios/Sources/SpineSwift/Generated/to_shear_y.swift | 1 | // | COMMENT |
| LOW | …ne-ios/Sources/SpineSwift/Generated/scale_y_mode.swift | 1 | // | COMMENT |
| LOW | spine-ios/Sources/SpineSwift/Generated/format.swift | 1 | // | COMMENT |
| LOW | …/SpineSwift/Generated/draw_order_folder_timeline.swift | 1 | // | COMMENT |
| LOW | …ne-ios/Sources/SpineSwift/Generated/from_scale_x.swift | 1 | // | COMMENT |
| LOW | …ios/Sources/SpineSwift/Generated/path_attachment.swift | 1 | // | COMMENT |
| LOW | …ces/SpineSwift/Generated/physics_constraint_pose.swift | 1 | // | COMMENT |
| LOW | …Sources/SpineSwift/Generated/draw_order_timeline.swift | 1 | // | COMMENT |
| LOW | spine-ios/Sources/SpineSwift/Generated/inherit.swift | 1 | // | COMMENT |
| LOW | …ources/SpineSwift/Generated/translate_x_timeline.swift | 1 | // | COMMENT |
| LOW | spine-ios/Sources/SpineSwift/Generated/Arrays.swift | 1 | // | COMMENT |
| LOW | …ine-ios/Sources/SpineSwift/Generated/rotate_mode.swift | 1 | // | COMMENT |
| LOW | …s/SpineSwift/Generated/transform_constraint_base.swift | 1 | // | COMMENT |
| LOW | …Swift/Generated/physics_constraint_wind_timeline.swift | 1 | // | COMMENT |
| LOW | …ces/SpineSwift/Generated/bounding_box_attachment.swift | 1 | // | COMMENT |
| LOW | spine-ios/Sources/SpineSwift/Generated/physics.swift | 1 | // | COMMENT |
| LOW | …ios/Sources/SpineSwift/Generated/curve_timeline1.swift | 1 | // | COMMENT |
| LOW | …Sources/SpineSwift/Generated/slot_curve_timeline.swift | 1 | // | COMMENT |
| LOW | …-ios/Sources/SpineSwift/Generated/curve_timeline.swift | 1 | // | COMMENT |
| LOW | …-ios/Sources/SpineSwift/Generated/bone_timeline2.swift | 1 | // | COMMENT |
| LOW | …ine-ios/Sources/SpineSwift/Generated/slider_pose.swift | 1 | // | COMMENT |
| LOW | …e-ios/Sources/SpineSwift/Generated/position_mode.swift | 1 | // | COMMENT |
| LOW | spine-ios/Sources/SpineSwift/Generated/Attachment.swift | 1 | // | COMMENT |
| LOW | spine-ios/Sources/SpineSwift/Generated/Attachment.swift | 21 | // DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY | COMMENT |
| LOW | spine-ios/Sources/SpineSwift/Generated/property.swift | 1 | // | COMMENT |
| LOW | …ios/Sources/SpineSwift/Generated/rotate_timeline.swift | 1 | // | COMMENT |
| LOW | …ne-ios/Sources/SpineSwift/Generated/from_shear_y.swift | 1 | // | COMMENT |
| 374 more matches not shown… | ||||
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| CRITICAL⚡ | spine-ts/spine-phaser-v3/src/SpinePlugin.ts | 135 | this.scene.sys.renderer.pipelines.clear(); | CODE |
| CRITICAL⚡ | spine-ts/spine-phaser-v3/src/SpinePlugin.ts | 145 | this.scene.sys.renderer.pipelines.rebind(); | CODE |
| CRITICAL⚡ | spine-ts/spine-phaser-v3/src/SpinePlugin.ts | 153 | this.scene.sys.renderer.pipelines.clear(); | CODE |
| CRITICAL | spine-ts/spine-phaser-v3/src/SpinePlugin.ts | 167 | this.scene.sys.renderer.pipelines.rebind(); | CODE |
| CRITICAL | …ests/src/com/esotericsoftware/spine/NormalMapTest.java | 265 | com.badlogic.gdx.scenes.scene2d.ui.Skin skin = new com.badlogic.gdx.scenes.scene2d.ui.Skin( | CODE |
| CRITICAL | …r/src/com/esotericsoftware/spine/SkeletonViewerUI.java | 85 | com.badlogic.gdx.scenes.scene2d.ui.Skin skin = new com.badlogic.gdx.scenes.scene2d.ui.Skin( | CODE |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW⚡ | spine-godot/spine_godot/docs/docs.md | 13 | ### Step 1: Analyze Current State | COMMENT |
| LOW⚡ | spine-godot/spine_godot/docs/docs.md | 20 | ### Step 2: Documentation Sources | COMMENT |
| LOW⚡ | spine-godot/spine_godot/docs/docs.md | 26 | ### Step 3: Update Process (WORK SEQUENTIALLY) | COMMENT |
| LOW | spine-godot/formatters/changelog-prompt.md | 13 | ## Step 1: Determine Comparison Branch | COMMENT |
| LOW | spine-godot/formatters/changelog-prompt.md | 20 | ## Step 2: Analyze Java Reference Implementation | COMMENT |
| LOW | spine-godot/formatters/changelog-prompt.md | 32 | ## Step 3: Generate Changelog Entries | COMMENT |
| LOW | spine-ios/codegen/src/swift-writer.js | 50 | // Step 1: Transform C types to clean Swift model | COMMENT |
| LOW | spine-ios/codegen/src/swift-writer.js | 75 | // Step 2: Generate Swift code from clean model | COMMENT |
| LOW⚡ | spine-ios/codegen/src/swift-writer.js | 94 | // Step 3: Write files | COMMENT |
| LOW⚡ | spine-ios/codegen/src/swift-writer.js | 97 | // Step 1: Transform to clean model | COMMENT |
| LOW | spine-ios/codegen/src/swift-writer.ts | 94 | // Step 1: Transform C types to clean Swift model | COMMENT |
| LOW | spine-ios/codegen/src/swift-writer.ts | 133 | // Step 2: Generate Swift code from clean model | COMMENT |
| LOW | spine-ios/codegen/src/swift-writer.ts | 158 | // Step 3: Write files | COMMENT |
| LOW | spine-ios/codegen/src/swift-writer.ts | 170 | // Step 1: Transform to clean model | COMMENT |
| LOW⚡ | spine-flutter/example/lib/load_from_memory.dart | 65 | // Step 1: Load atlas file into memory | COMMENT |
| LOW⚡ | spine-flutter/example/lib/load_from_memory.dart | 70 | // Step 2: Load skeleton file into memory | COMMENT |
| LOW⚡ | spine-flutter/example/lib/load_from_memory.dart | 75 | // Step 3: Load image file(s) into memory | COMMENT |
| LOW | spine-flutter/codegen/README.md | 62 | ### Step 1: Import C Intermediate Representation | COMMENT |
| LOW | spine-flutter/codegen/README.md | 76 | ### Step 2: Transform to Dart Model | COMMENT |
| LOW | spine-flutter/codegen/README.md | 84 | ### Step 3: Generate Dart Wrapper Classes | COMMENT |
| LOW | spine-flutter/codegen/README.md | 151 | ### Step 4: Generate FFI Bindings | COMMENT |
| LOW | spine-flutter/codegen/README.md | 159 | ### Step 5: Format and Finalize | COMMENT |
| LOW | spine-flutter/codegen/src/dart-writer.ts | 91 | // Step 1: Transform C types to clean Dart model (from spec) | COMMENT |
| LOW | spine-flutter/codegen/src/dart-writer.ts | 130 | // Step 2: Generate Dart code from clean model (from spec) | COMMENT |
| LOW⚡ | spine-flutter/codegen/src/dart-writer.ts | 155 | // Step 3: Write files | COMMENT |
| LOW⚡ | spine-flutter/codegen/src/dart-writer.ts | 164 | // Step 1: Transform to clean model | COMMENT |
| LOW⚡ | spine-flutter/codegen/src/index.ts | 143 | // Step 1: Generate C intermediate representation using spine-c codegen | COMMENT |
| LOW⚡ | spine-flutter/codegen/src/index.ts | 148 | // Step 2: Write Dart wrapper classes | COMMENT |
| LOW⚡ | spine-flutter/codegen/src/index.ts | 155 | // Step 3: Generate FFI bindings using ffigen | COMMENT |
| LOW⚡ | spine-flutter/codegen/src/index.ts | 160 | // Step 4: Format and fix generated Dart code | COMMENT |
| LOW | …ineAnimationState/SpineAnimationStateMixerBehaviour.cs | 132 | // NOTE: This function is called at runtime and edit time. Keep that in mind when setting the values of properties. | COMMENT |
| LOW | …ine/Documentation/4.3-split-component-upgrade-guide.md | 87 | ### Step 1: Upgrade to a 4.3 pre-split version | COMMENT |
| LOW | …ine/Documentation/4.3-split-component-upgrade-guide.md | 98 | ### Step 2: Upgrade to latest 4.3 version (with split components) | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | spine-ios/codegen/src/swift-writer.js | 50 | // Step 1: Transform C types to clean Swift model | COMMENT |
| LOW | spine-ios/codegen/src/swift-writer.js | 75 | // Step 2: Generate Swift code from clean model | COMMENT |
| LOW⚡ | spine-ios/codegen/src/swift-writer.js | 94 | // Step 3: Write files | COMMENT |
| LOW⚡ | spine-ios/codegen/src/swift-writer.js | 97 | // Step 1: Transform to clean model | COMMENT |
| LOW | spine-ios/codegen/src/swift-writer.ts | 94 | // Step 1: Transform C types to clean Swift model | COMMENT |
| LOW | spine-ios/codegen/src/swift-writer.ts | 133 | // Step 2: Generate Swift code from clean model | COMMENT |
| LOW | spine-ios/codegen/src/swift-writer.ts | 158 | // Step 3: Write files | COMMENT |
| LOW | spine-ios/codegen/src/swift-writer.ts | 170 | // Step 1: Transform to clean model | COMMENT |
| LOW | tests/src/analyze-java-api.ts | 487 | // For inner classes, we need to check if they're in the same outer class | COMMENT |
| LOW⚡ | spine-flutter/example/lib/load_from_memory.dart | 65 | // Step 1: Load atlas file into memory | COMMENT |
| LOW⚡ | spine-flutter/example/lib/load_from_memory.dart | 70 | // Step 2: Load skeleton file into memory | COMMENT |
| LOW⚡ | spine-flutter/example/lib/load_from_memory.dart | 75 | // Step 3: Load image file(s) into memory | COMMENT |
| LOW | spine-flutter/codegen/src/dart-writer.ts | 91 | // Step 1: Transform C types to clean Dart model (from spec) | COMMENT |
| LOW | spine-flutter/codegen/src/dart-writer.ts | 130 | // Step 2: Generate Dart code from clean model (from spec) | COMMENT |
| LOW⚡ | spine-flutter/codegen/src/dart-writer.ts | 155 | // Step 3: Write files | COMMENT |
| LOW⚡ | spine-flutter/codegen/src/dart-writer.ts | 164 | // Step 1: Transform to clean model | COMMENT |
| LOW⚡ | spine-flutter/codegen/src/index.ts | 143 | // Step 1: Generate C intermediate representation using spine-c codegen | COMMENT |
| LOW⚡ | spine-flutter/codegen/src/index.ts | 148 | // Step 2: Write Dart wrapper classes | COMMENT |
| LOW⚡ | spine-flutter/codegen/src/index.ts | 155 | // Step 3: Generate FFI bindings using ffigen | COMMENT |
| LOW⚡ | spine-flutter/codegen/src/index.ts | 160 | // Step 4: Format and fix generated Dart code | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | spine-ts/spine-phaser-v4/src/SpinePlugin.ts | 44 | function getSpineAdditiveBlendMode (renderer: Phaser.Renderer.WebGL.WebGLRenderer): number { | CODE |
| LOW | spine-ts/spine-phaser-v4/src/SpinePlugin.ts | 323 | function getSpineSkeletonDataFileType (url: string, format?: "json" | "binary"): SpineSkeletonDataFileType { | CODE |
| LOW | spine-ts/spine-phaser-v3/src/SpinePlugin.ts | 297 | function getSpineSkeletonDataFileType (url: string, format?: "json" | "binary"): SpineSkeletonDataFileType { | CODE |
| LOW | …/spine-construct3/spine-construct3-lib/src/CustomUI.ts | 431 | export function showMultiListSelectionModal (options: MultiListSelectionOptions): Promise<string[] | undefined> { | CODE |
| LOW | …ine-ts/spine-core/tests/SkeletonPhysicsMovementTest.ts | 87 | function testPositionResetEstablishesRotationBaseline (resetPosition: (movement: SkeletonPhysicsMovement) => void) { | CODE |
| LOW | spine-ts/spine-webcomponents/src/wcUtils.ts | 170 | function isOffScreenUpdateBehaviourType (value: string | null): value is OffScreenUpdateBehaviourType { | CODE |
| LOW | spine-ts/spine-canvas/src/SkeletonRenderer.ts | 34 | function blendModeToCompositeOperation (blendMode: BlendMode): GlobalCompositeOperation { | CODE |
| LOW | spine-ts/spine-threejs/src/MeshBatcher.ts | 345 | function insertAfterElementInShader (shader: string, elementToFind: string, codeToInsert: string) { | CODE |
| LOW | tests/plan-haxe.md | 816 | async function validateGeneratedHaxeCode(haxeCode: string, outputPath: string): Promise<void> { | CODE |
| LOW | tests/src/generate-haxe-serializer.ts | 63 | function generateReflectionBasedHaxe (ir: SerializerIR): string { | CODE |
| LOW | tests/src/generate-haxe-serializer.ts | 379 | async function validateGeneratedHaxeCode (haxeCode: string, outputPath: string): Promise<void> { | CODE |
| LOW | tests/src/generate-serializer-ir.ts | 434 | function analyzePropertyWithDetails (prop: PropertyInfo, propName: string, getter: string, classMap: Map<string, ClassIn | CODE |
| LOW | spine-c/codegen/src/type-extractor.ts | 15 | function extractEnumValueFromSource( | CODE |
| LOW | spine-c/codegen/src/type-extractor.ts | 222 | function extractDocumentationComment(node: any): DocumentationComment | undefined { | CODE |
| LOW | spine-c/codegen/src/type-extractor.ts | 577 | function addTemplateInheritedMethods( | CODE |
| LOW | spine-c/codegen/src/checks.ts | 20 | export function checkConstNonConstConflicts(classes: ClassOrStruct[], exclusions: Exclusion[]): void { | CODE |
| LOW | spine-c/codegen/src/checks.ts | 197 | export function checkFieldAccessorConflicts(classes: ClassOrStruct[], exclusions: Exclusion[]): void { | CODE |
| LOW | spine-c/codegen/src/checks.ts | 279 | export function checkMethodTypeNameConflicts(classes: ClassOrStruct[], allTypes: Type[], exclusions: Exclusion[]): void | CODE |
| LOW | spine-c/codegen/src/checks.ts | 352 | export function checkGetterSetterNullabilityMismatch(cTypes: CClassOrStruct[]): void { | CODE |
| LOW | spine-c/codegen/src/index.ts | 134 | function findNonTemplateSupertypes(type: ClassOrStruct, typeMap: Map<string, ClassOrStruct>, nonTemplateMap: Map<string, | CODE |
| LOW | spine-c/codegen/src/index.ts | 247 | function findDirectNonTemplateParents( | CODE |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW⚡ | spine-godot/spine_godot/SpineSkin.cpp | 37 | ClassDB::bind_method(D_METHOD("set_attachment", "slot_index", "placeholder", "attachment"), &SpineSkin::set_attachment) | CODE |
| LOW⚡ | spine-godot/spine_godot/SpineSkin.cpp | 38 | ClassDB::bind_method(D_METHOD("get_attachment", "slot_index", "placeholder"), &SpineSkin::get_attachment); | CODE |
| LOW⚡ | spine-godot/spine_godot/SpineSkin.cpp | 39 | ClassDB::bind_method(D_METHOD("remove_attachment", "slot_index", "placeholder"), &SpineSkin::remove_attachment); | CODE |
| LOW | spine-godot/spine_godot/docs/SpineSkin.xml | 44 | <argument index="1" name="placeholder" type="String" /> | CODE |
| LOW | spine-godot/spine_godot/docs/SpineSkin.xml | 76 | <argument index="1" name="placeholder" type="String" /> | CODE |
| LOW | spine-godot/spine_godot/docs/SpineSkin.xml | 84 | <argument index="1" name="placeholder" type="String" /> | CODE |
| LOW | …ine-construct3/example/tutorial1/layouts/Layout 1.json | 144 | "placeholder": "", | CODE |
| LOW | …ine-construct3/example/tutorial1/layouts/Layout 1.json | 181 | "placeholder": "", | CODE |
| LOW | spine-csharp/src/Skeleton.cs | 395 | if (placeholder == null) throw new ArgumentNullException("placeholder", "placeholder cannot be null."); | CODE |
| LOW | spine-csharp/src/Skeleton.cs | 406 | /// <param name="placeholder">May be null to clear the slot's attachment.</param> | COMMENT |
| LOW | spine-csharp/src/Skeleton.cs | 416 | throw new ArgumentException("Attachment not found: " + placeholder + ", for slot: " + slotName, "placeholder"); | CODE |
| LOW | spine-csharp/src/Skin.cs | 188 | if (placeholder == null) throw new ArgumentNullException("placeholder", "placeholder cannot be null"); | CODE |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | tests/generate-serializers.sh | 12 | # Check if node/npm is available | COMMENT |
| LOW | tests/test.sh | 11 | # Check if node/npm is available | COMMENT |
| LOW | formatters/format-ts.sh | 14 | # Check if tsfmt.json files match | COMMENT |
| LOW | formatters/logging/logging.sh | 72 | # Check if non-interactive (likely scripted) | COMMENT |
| LOW | .github/workflows/spine-c-bindings-check.yml | 25 | # Check if it's a version branch (starts with number) | COMMENT |
| LOW | .github/workflows/spine-c-bindings-check.yml | 35 | # Check if version >= 4.3 | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| MEDIUM | formatters/setup-clang-format-docker.sh | 10 | # Create a wrapper script that runs clang-format in Docker | COMMENT |
| MEDIUM | .github/workflows/spine-godot-extension-v4.yml | 271 | # Create the final zip with branch and tag | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| HIGH | corrections-of-fable5.1.md | 9 | - **Intentionally deferred:** original finding #4 and `SkeletonGraphic` secondary-texture support, as requested. | CODE |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| HIGH | spine-ts/spine-core/tests/HeadlessTest.ts | 51 | print (text: string): void { | CODE |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| MEDIUM | spine-godot/webserver.py | 35 | print(f"Error: Directory '{args.path}' does not exist") | CODE |
| MEDIUM | spine-godot/webserver.py | 39 | print(f"Error: '{args.path}' is not a directory") | CODE |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| MEDIUM | …d Match Character Customize/MixAndMatchSkinsExample.cs | 173 | // every time. For demonstration purposes we keep it simple here. | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| MEDIUM | spine-c/codegen/README.md | 115 | │ ├── index.ts # Main entry point and orchestration | CODE |