AI Slop Code Risk Monitor

EsotericSoftware/spine-runtimes

SlopCodeMonitor badge for EsotericSoftware/spine-runtimes Adjusted legacy signal; badge bands: 25 / 50 / 75 (different from dashboard bands).

2D skeletal animation runtimes for Spine.

0.8 Low pattern signal View on GitHub

Open-Source Code Quality, Security and Technical Debt Review

This report summarizes scanner evidence for EsotericSoftware/spine-runtimes, a C++ project with 5,341 GitHub stars. SynthScan examined 858,847 lines of code across 2272 source files, recording 540 pattern matches distributed across 13 syntactic categories. The legacy adjusted pattern signal is 0.8 (Low pattern signal); it is not an authorship estimate.

Use the findings to ask whether maintainers can explain intent, verify dependencies, simplify unnecessary scaffolding, and focus review effort. Risk Payload v1 adds ownership, supply-chain, over-engineering, and review-effort vectors when available. These are prompts for human verification, not probabilities, security findings, or measured maintenance costs.

0.8
Adjusted Signal
0.8
Raw Pattern Score
100%
Time Factor
2026-10-30
Last Push
5.3K
Stars
C++
Language
858.8K
Lines of Code
2.3K
Files
540
Pattern Hits
2026-10-31
Scan Date
0.00
HC Hit Rate

Risk Review · Payload v1

Use each vector to guide manual verification of the underlying findings.

Payload schema: 1.0.0 · Engine: 2.0.0 · Scoring: heuristic-density-v1 · Scan date: 2026-10-31.

Cognitive Ownership Risk 3.2/100 · LOW

Can maintainers explain intent, assumptions, and trade-offs? 519 finding(s).

Hallucinated Dependency & Supply Chain Risk 0.6/100 · LOW

Are imports declared and package/API names verified? 19 finding(s).

Agent Over-Engineering Ratio 0.1/100 · LOW

Are wrappers, guards, and repeated structures necessary? 23 finding(s).

PR Review Velocity Impact 3.5/100 · LOW

Which changes need focused human review? 540 finding(s).

What These Metrics Mean

Adjusted Signal
Legacy pattern score normalized per 1,000 scanned lines and multiplied by the repository-level time factor. It is not an estimate of AI authorship.
Raw Pattern Score
Sum of severity- and context-weighted pattern findings before applying the time factor.
Time Factor
A coarse multiplier based on repository last-push metadata. It does not identify when individual code was written.
Pattern Hits
Count of configured pattern findings. Review each location and surrounding code before acting.
HC Hit Rate
High- and critical-severity findings per scanned file. Severity is a configured detector weight, not proof of a vulnerability or authorship.
Lines / Files
Scan coverage denominators used by the legacy normalized score.

Pattern-Signal History

This chart tracks the legacy adjusted pattern score across scan runs. Changes can reflect source changes, scan coverage, or detector/scoring versions; they do not measure AI adoption or prove that a team refactored code. Compare runs only when their scoring versions are compatible. The dashed line tracks the raw pattern-hit count.

Severity Breakdown

Groups findings by configured severity weight. Severity is not a confidence estimate, security rating, or proof that a package is missing. Verify imports against the project's manifests and inspect each finding in its local design context.

CRITICAL 6HIGH 2MEDIUM 6LOW 526

Directory Score Breakdown

This horizontal bar chart shows where configured pattern scores accumulate across directories. Treat the bars as locations to inspect, not as evidence of authorship or code quality. Use the file-level findings to decide whether a directory needs a focused ownership, dependency, complexity, or review check.

Pattern Findings

The scanner identified 540 distinct pattern matches across 13 syntactic categories. Each entry below represents a discrete location in the source code where the engine recorded a detector match to inspect in context. Expand any category row to inspect the individual file paths, line numbers, code snippets, and the lexical context (CODE, COMMENT, or STRING) in which each match was detected.

Reading the findings table: The Severity column indicates the configured finding weight (CRITICAL / HIGH / MEDIUM / LOW). The Context column identifies whether the match occurred inside executable code, an inline comment, or a string literal — legacy comment-context matches receive a ×1.5 score weight. The ⚡ bolt icon marks clustered matches: three or more patterns within a 10-line window, each receiving an additional ×1.5 density multiplier under the legacy scoring model.

Over-Commented Block434 hits · 421 pts
SeverityFileLineSnippetContext
LOWspine-godot/spine_godot/SpineCommon.h41#define VERSION_PATCH GODOT_VERSION_PATCHCOMMENT
LOWspine-godot/spine_godot/SpineCommon.h61#define SNAME(name) StringName(name)COMMENT
LOWspine-godot/spine_godot/SpineCommon.h81#endifCOMMENT
LOWspine-godot/spine_godot/SpineCommon.h101#define INSTANTIATE(x) (x).instance()COMMENT
LOWspine-godot/spine_godot/register_types.cpp21 * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANYCOMMENT
LOWspine-godot/spine_godot/register_types.cpp41#include "SpineSprite3D.h"COMMENT
LOWspine-godot/spine_godot/register_types.cpp61#include "SpineIkConstraintPose.h"COMMENT
LOWspine-godot/spine_godot/SpineSlotNode3D.cpp21 * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANYCOMMENT
LOWspine-godot/spine_godot/SpineSlotNode3D.cpp41#include "scene/3d/camera_3d.h"COMMENT
LOWspine-godot/spine_godot/SpineSlotNode3D.h21 * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANYCOMMENT
LOWspine-godot/spine_godot/SpineEditorPlugin.h41#endifCOMMENT
LOWspine-godot/spine_godot/SpineEditorPlugin.h421COMMENT
LOWspine-godot/spine_godot/SpineAtlasResource.cpp41#include "scene/resources/texture.h"COMMENT
LOWspine-godot/spine_godot/SpineSprite3D.cpp41#ifdef SPINE_GODOT_EXTENSIONCOMMENT
LOWspine-godot/spine_godot/SpineSkeletonDataResource.cpp41#include "core/config/engine.h"COMMENT
LOWspine-godot/spine_godot/SpineSprite3D.h41#include <godot_cpp/classes/shader_material.hpp>COMMENT
LOWspine-godot/spine_godot/SpineSkeleton.cpp21 * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANYCOMMENT
LOWspine-godot/spine_godot/SpineSkeletonFileResource.cpp21 * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANYCOMMENT
LOWspine-godot/spine_godot/SpineSprite.cpp41#include <godot_cpp/variant/array.hpp>COMMENT
LOWspine-godot/spine_godot/SpineSprite.cpp61#include "core/math/geometry_2d.h"COMMENT
LOWspine-godot/spine_godot/SpineSprite.cpp81#include "scene/main/viewport.h"COMMENT
LOWspine-godot/spine_godot/SpineEditorPlugin.cpp41#include <godot_cpp/classes/h_box_container.hpp>COMMENT
LOWspine-ts/spine-core/src/BonePose.ts421 public getWorldScaleY (): number {COMMENT
LOW…s/spine-webcomponents/src/SpineWebComponentSkeleton.ts661 private root: ShadowRoot;COMMENT
LOW…/Spine iOS Example/Spine iOS Example-Bridging-Header.h1//COMMENT
LOWspine-ios/Sources/SpineC/include/spine-c.h41COMMENT
LOWspine-ios/Sources/SpineC/include/spine-c.h61#include "../src/generated/bone_timeline.h"COMMENT
LOWspine-ios/Sources/SpineC/include/spine-c.h81#include "../src/generated/from_property.h"COMMENT
LOWspine-ios/Sources/SpineC/include/spine-c.h101#include "../src/generated/path_constraint_mix_timeline.h"COMMENT
LOWspine-ios/Sources/SpineC/include/spine-c.h121#include "../src/generated/posed_active.h"COMMENT
LOWspine-ios/Sources/SpineC/include/spine-c.h141#include "../src/generated/skeleton_bounds.h"COMMENT
LOWspine-ios/Sources/SpineC/include/spine-c.h161#include "../src/generated/to_rotate.h"COMMENT
LOWspine-ios/Sources/SpineiOSWrapper/stub.swift1//COMMENT
LOWspine-ios/Sources/SpineSwift/Generated/to_shear_y.swift1//COMMENT
LOW…ne-ios/Sources/SpineSwift/Generated/scale_y_mode.swift1//COMMENT
LOWspine-ios/Sources/SpineSwift/Generated/format.swift1//COMMENT
LOW…/SpineSwift/Generated/draw_order_folder_timeline.swift1//COMMENT
LOW…ne-ios/Sources/SpineSwift/Generated/from_scale_x.swift1//COMMENT
LOW…ios/Sources/SpineSwift/Generated/path_attachment.swift1//COMMENT
LOW…ces/SpineSwift/Generated/physics_constraint_pose.swift1//COMMENT
LOW…Sources/SpineSwift/Generated/draw_order_timeline.swift1//COMMENT
LOWspine-ios/Sources/SpineSwift/Generated/inherit.swift1//COMMENT
LOW…ources/SpineSwift/Generated/translate_x_timeline.swift1//COMMENT
LOWspine-ios/Sources/SpineSwift/Generated/Arrays.swift1//COMMENT
LOW…ine-ios/Sources/SpineSwift/Generated/rotate_mode.swift1//COMMENT
LOW…s/SpineSwift/Generated/transform_constraint_base.swift1//COMMENT
LOW…Swift/Generated/physics_constraint_wind_timeline.swift1//COMMENT
LOW…ces/SpineSwift/Generated/bounding_box_attachment.swift1//COMMENT
LOWspine-ios/Sources/SpineSwift/Generated/physics.swift1//COMMENT
LOW…ios/Sources/SpineSwift/Generated/curve_timeline1.swift1//COMMENT
LOW…Sources/SpineSwift/Generated/slot_curve_timeline.swift1//COMMENT
LOW…-ios/Sources/SpineSwift/Generated/curve_timeline.swift1//COMMENT
LOW…-ios/Sources/SpineSwift/Generated/bone_timeline2.swift1//COMMENT
LOW…ine-ios/Sources/SpineSwift/Generated/slider_pose.swift1//COMMENT
LOW…e-ios/Sources/SpineSwift/Generated/position_mode.swift1//COMMENT
LOWspine-ios/Sources/SpineSwift/Generated/Attachment.swift1//COMMENT
LOWspine-ios/Sources/SpineSwift/Generated/Attachment.swift21// DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANYCOMMENT
LOWspine-ios/Sources/SpineSwift/Generated/property.swift1//COMMENT
LOW…ios/Sources/SpineSwift/Generated/rotate_timeline.swift1//COMMENT
LOW…ne-ios/Sources/SpineSwift/Generated/from_shear_y.swift1//COMMENT
374 more matches not shown…
Hallucination Indicators6 hits · 75 pts
SeverityFileLineSnippetContext
CRITICAL⚡spine-ts/spine-phaser-v3/src/SpinePlugin.ts135 this.scene.sys.renderer.pipelines.clear();CODE
CRITICAL⚡spine-ts/spine-phaser-v3/src/SpinePlugin.ts145 this.scene.sys.renderer.pipelines.rebind();CODE
CRITICAL⚡spine-ts/spine-phaser-v3/src/SpinePlugin.ts153 this.scene.sys.renderer.pipelines.clear();CODE
CRITICALspine-ts/spine-phaser-v3/src/SpinePlugin.ts167 this.scene.sys.renderer.pipelines.rebind();CODE
CRITICAL…ests/src/com/esotericsoftware/spine/NormalMapTest.java265 com.badlogic.gdx.scenes.scene2d.ui.Skin skin = new com.badlogic.gdx.scenes.scene2d.ui.Skin(CODE
CRITICAL…r/src/com/esotericsoftware/spine/SkeletonViewerUI.java85 com.badlogic.gdx.scenes.scene2d.ui.Skin skin = new com.badlogic.gdx.scenes.scene2d.ui.Skin(CODE
Structural Annotation Overuse33 hits · 60 pts
SeverityFileLineSnippetContext
LOW⚡spine-godot/spine_godot/docs/docs.md13### Step 1: Analyze Current StateCOMMENT
LOW⚡spine-godot/spine_godot/docs/docs.md20### Step 2: Documentation SourcesCOMMENT
LOW⚡spine-godot/spine_godot/docs/docs.md26### Step 3: Update Process (WORK SEQUENTIALLY)COMMENT
LOWspine-godot/formatters/changelog-prompt.md13## Step 1: Determine Comparison BranchCOMMENT
LOWspine-godot/formatters/changelog-prompt.md20## Step 2: Analyze Java Reference ImplementationCOMMENT
LOWspine-godot/formatters/changelog-prompt.md32## Step 3: Generate Changelog EntriesCOMMENT
LOWspine-ios/codegen/src/swift-writer.js50 // Step 1: Transform C types to clean Swift modelCOMMENT
LOWspine-ios/codegen/src/swift-writer.js75 // Step 2: Generate Swift code from clean modelCOMMENT
LOW⚡spine-ios/codegen/src/swift-writer.js94 // Step 3: Write filesCOMMENT
LOW⚡spine-ios/codegen/src/swift-writer.js97 // Step 1: Transform to clean modelCOMMENT
LOWspine-ios/codegen/src/swift-writer.ts94 // Step 1: Transform C types to clean Swift modelCOMMENT
LOWspine-ios/codegen/src/swift-writer.ts133 // Step 2: Generate Swift code from clean modelCOMMENT
LOWspine-ios/codegen/src/swift-writer.ts158 // Step 3: Write filesCOMMENT
LOWspine-ios/codegen/src/swift-writer.ts170 // Step 1: Transform to clean modelCOMMENT
LOW⚡spine-flutter/example/lib/load_from_memory.dart65 // Step 1: Load atlas file into memoryCOMMENT
LOW⚡spine-flutter/example/lib/load_from_memory.dart70 // Step 2: Load skeleton file into memoryCOMMENT
LOW⚡spine-flutter/example/lib/load_from_memory.dart75 // Step 3: Load image file(s) into memoryCOMMENT
LOWspine-flutter/codegen/README.md62### Step 1: Import C Intermediate RepresentationCOMMENT
LOWspine-flutter/codegen/README.md76### Step 2: Transform to Dart ModelCOMMENT
LOWspine-flutter/codegen/README.md84### Step 3: Generate Dart Wrapper ClassesCOMMENT
LOWspine-flutter/codegen/README.md151### Step 4: Generate FFI BindingsCOMMENT
LOWspine-flutter/codegen/README.md159### Step 5: Format and FinalizeCOMMENT
LOWspine-flutter/codegen/src/dart-writer.ts91 // Step 1: Transform C types to clean Dart model (from spec)COMMENT
LOWspine-flutter/codegen/src/dart-writer.ts130 // Step 2: Generate Dart code from clean model (from spec)COMMENT
LOW⚡spine-flutter/codegen/src/dart-writer.ts155 // Step 3: Write filesCOMMENT
LOW⚡spine-flutter/codegen/src/dart-writer.ts164 // Step 1: Transform to clean modelCOMMENT
LOW⚡spine-flutter/codegen/src/index.ts143 // Step 1: Generate C intermediate representation using spine-c codegenCOMMENT
LOW⚡spine-flutter/codegen/src/index.ts148 // Step 2: Write Dart wrapper classesCOMMENT
LOW⚡spine-flutter/codegen/src/index.ts155 // Step 3: Generate FFI bindings using ffigenCOMMENT
LOW⚡spine-flutter/codegen/src/index.ts160 // Step 4: Format and fix generated Dart codeCOMMENT
LOW…ineAnimationState/SpineAnimationStateMixerBehaviour.cs132 // NOTE: This function is called at runtime and edit time. Keep that in mind when setting the values of properties.COMMENT
LOW…ine/Documentation/4.3-split-component-upgrade-guide.md87### Step 1: Upgrade to a 4.3 pre-split versionCOMMENT
LOW…ine/Documentation/4.3-split-component-upgrade-guide.md98### Step 2: Upgrade to latest 4.3 version (with split components)COMMENT
Verbosity Indicators20 hits · 38 pts
SeverityFileLineSnippetContext
LOWspine-ios/codegen/src/swift-writer.js50 // Step 1: Transform C types to clean Swift modelCOMMENT
LOWspine-ios/codegen/src/swift-writer.js75 // Step 2: Generate Swift code from clean modelCOMMENT
LOW⚡spine-ios/codegen/src/swift-writer.js94 // Step 3: Write filesCOMMENT
LOW⚡spine-ios/codegen/src/swift-writer.js97 // Step 1: Transform to clean modelCOMMENT
LOWspine-ios/codegen/src/swift-writer.ts94 // Step 1: Transform C types to clean Swift modelCOMMENT
LOWspine-ios/codegen/src/swift-writer.ts133 // Step 2: Generate Swift code from clean modelCOMMENT
LOWspine-ios/codegen/src/swift-writer.ts158 // Step 3: Write filesCOMMENT
LOWspine-ios/codegen/src/swift-writer.ts170 // Step 1: Transform to clean modelCOMMENT
LOWtests/src/analyze-java-api.ts487 // For inner classes, we need to check if they're in the same outer classCOMMENT
LOW⚡spine-flutter/example/lib/load_from_memory.dart65 // Step 1: Load atlas file into memoryCOMMENT
LOW⚡spine-flutter/example/lib/load_from_memory.dart70 // Step 2: Load skeleton file into memoryCOMMENT
LOW⚡spine-flutter/example/lib/load_from_memory.dart75 // Step 3: Load image file(s) into memoryCOMMENT
LOWspine-flutter/codegen/src/dart-writer.ts91 // Step 1: Transform C types to clean Dart model (from spec)COMMENT
LOWspine-flutter/codegen/src/dart-writer.ts130 // Step 2: Generate Dart code from clean model (from spec)COMMENT
LOW⚡spine-flutter/codegen/src/dart-writer.ts155 // Step 3: Write filesCOMMENT
LOW⚡spine-flutter/codegen/src/dart-writer.ts164 // Step 1: Transform to clean modelCOMMENT
LOW⚡spine-flutter/codegen/src/index.ts143 // Step 1: Generate C intermediate representation using spine-c codegenCOMMENT
LOW⚡spine-flutter/codegen/src/index.ts148 // Step 2: Write Dart wrapper classesCOMMENT
LOW⚡spine-flutter/codegen/src/index.ts155 // Step 3: Generate FFI bindings using ffigenCOMMENT
LOW⚡spine-flutter/codegen/src/index.ts160 // Step 4: Format and fix generated Dart codeCOMMENT
Hyper-Verbose Identifiers21 hits · 21 pts
SeverityFileLineSnippetContext
LOWspine-ts/spine-phaser-v4/src/SpinePlugin.ts44function getSpineAdditiveBlendMode (renderer: Phaser.Renderer.WebGL.WebGLRenderer): number {CODE
LOWspine-ts/spine-phaser-v4/src/SpinePlugin.ts323function getSpineSkeletonDataFileType (url: string, format?: "json" | "binary"): SpineSkeletonDataFileType {CODE
LOWspine-ts/spine-phaser-v3/src/SpinePlugin.ts297function getSpineSkeletonDataFileType (url: string, format?: "json" | "binary"): SpineSkeletonDataFileType {CODE
LOW…/spine-construct3/spine-construct3-lib/src/CustomUI.ts431export function showMultiListSelectionModal (options: MultiListSelectionOptions): Promise<string[] | undefined> {CODE
LOW…ine-ts/spine-core/tests/SkeletonPhysicsMovementTest.ts87function testPositionResetEstablishesRotationBaseline (resetPosition: (movement: SkeletonPhysicsMovement) => void) {CODE
LOWspine-ts/spine-webcomponents/src/wcUtils.ts170function isOffScreenUpdateBehaviourType (value: string | null): value is OffScreenUpdateBehaviourType {CODE
LOWspine-ts/spine-canvas/src/SkeletonRenderer.ts34function blendModeToCompositeOperation (blendMode: BlendMode): GlobalCompositeOperation {CODE
LOWspine-ts/spine-threejs/src/MeshBatcher.ts345function insertAfterElementInShader (shader: string, elementToFind: string, codeToInsert: string) {CODE
LOWtests/plan-haxe.md816async function validateGeneratedHaxeCode(haxeCode: string, outputPath: string): Promise<void> {CODE
LOWtests/src/generate-haxe-serializer.ts63function generateReflectionBasedHaxe (ir: SerializerIR): string {CODE
LOWtests/src/generate-haxe-serializer.ts379async function validateGeneratedHaxeCode (haxeCode: string, outputPath: string): Promise<void> {CODE
LOWtests/src/generate-serializer-ir.ts434function analyzePropertyWithDetails (prop: PropertyInfo, propName: string, getter: string, classMap: Map<string, ClassInCODE
LOWspine-c/codegen/src/type-extractor.ts15function extractEnumValueFromSource(CODE
LOWspine-c/codegen/src/type-extractor.ts222function extractDocumentationComment(node: any): DocumentationComment | undefined {CODE
LOWspine-c/codegen/src/type-extractor.ts577function addTemplateInheritedMethods(CODE
LOWspine-c/codegen/src/checks.ts20export function checkConstNonConstConflicts(classes: ClassOrStruct[], exclusions: Exclusion[]): void {CODE
LOWspine-c/codegen/src/checks.ts197export function checkFieldAccessorConflicts(classes: ClassOrStruct[], exclusions: Exclusion[]): void {CODE
LOWspine-c/codegen/src/checks.ts279export function checkMethodTypeNameConflicts(classes: ClassOrStruct[], allTypes: Type[], exclusions: Exclusion[]): void CODE
LOWspine-c/codegen/src/checks.ts352export function checkGetterSetterNullabilityMismatch(cTypes: CClassOrStruct[]): void {CODE
LOWspine-c/codegen/src/index.ts134function findNonTemplateSupertypes(type: ClassOrStruct, typeMap: Map<string, ClassOrStruct>, nonTemplateMap: Map<string,CODE
LOWspine-c/codegen/src/index.ts247function findDirectNonTemplateParents(CODE
Fake / Example Data12 hits · 14 pts
SeverityFileLineSnippetContext
LOW⚡spine-godot/spine_godot/SpineSkin.cpp37 ClassDB::bind_method(D_METHOD("set_attachment", "slot_index", "placeholder", "attachment"), &SpineSkin::set_attachment)CODE
LOW⚡spine-godot/spine_godot/SpineSkin.cpp38 ClassDB::bind_method(D_METHOD("get_attachment", "slot_index", "placeholder"), &SpineSkin::get_attachment);CODE
LOW⚡spine-godot/spine_godot/SpineSkin.cpp39 ClassDB::bind_method(D_METHOD("remove_attachment", "slot_index", "placeholder"), &SpineSkin::remove_attachment);CODE
LOWspine-godot/spine_godot/docs/SpineSkin.xml44 <argument index="1" name="placeholder" type="String" />CODE
LOWspine-godot/spine_godot/docs/SpineSkin.xml76 <argument index="1" name="placeholder" type="String" />CODE
LOWspine-godot/spine_godot/docs/SpineSkin.xml84 <argument index="1" name="placeholder" type="String" />CODE
LOW…ine-construct3/example/tutorial1/layouts/Layout 1.json144 "placeholder": "",CODE
LOW…ine-construct3/example/tutorial1/layouts/Layout 1.json181 "placeholder": "",CODE
LOWspine-csharp/src/Skeleton.cs395 if (placeholder == null) throw new ArgumentNullException("placeholder", "placeholder cannot be null.");CODE
LOWspine-csharp/src/Skeleton.cs406 /// <param name="placeholder">May be null to clear the slot's attachment.</param>COMMENT
LOWspine-csharp/src/Skeleton.cs416 throw new ArgumentException("Attachment not found: " + placeholder + ", for slot: " + slotName, "placeholder");CODE
LOWspine-csharp/src/Skin.cs188 if (placeholder == null) throw new ArgumentNullException("placeholder", "placeholder cannot be null");CODE
Redundant / Tautological Comments6 hits · 9 pts
SeverityFileLineSnippetContext
LOWtests/generate-serializers.sh12# Check if node/npm is availableCOMMENT
LOWtests/test.sh11# Check if node/npm is availableCOMMENT
LOWformatters/format-ts.sh14# Check if tsfmt.json files matchCOMMENT
LOWformatters/logging/logging.sh72 # Check if non-interactive (likely scripted)COMMENT
LOW.github/workflows/spine-c-bindings-check.yml25 # Check if it's a version branch (starts with number)COMMENT
LOW.github/workflows/spine-c-bindings-check.yml35 # Check if version >= 4.3COMMENT
Self-Referential Comments2 hits · 6 pts
SeverityFileLineSnippetContext
MEDIUMformatters/setup-clang-format-docker.sh10# Create a wrapper script that runs clang-format in DockerCOMMENT
MEDIUM.github/workflows/spine-godot-extension-v4.yml271 # Create the final zip with branch and tagCOMMENT
Synthetic Comment Markers1 hit · 5 pts
SeverityFileLineSnippetContext
HIGHcorrections-of-fable5.1.md9- **Intentionally deferred:** original finding #4 and `SkeletonGraphic` secondary-texture support, as requested.CODE
Cross-Language Confusion (JS/TS)1 hit · 5 pts
SeverityFileLineSnippetContext
HIGHspine-ts/spine-core/tests/HeadlessTest.ts51 print (text: string): void {CODE
Excessive Try-Catch Wrapping2 hits · 4 pts
SeverityFileLineSnippetContext
MEDIUMspine-godot/webserver.py35 print(f"Error: Directory '{args.path}' does not exist")CODE
MEDIUMspine-godot/webserver.py39 print(f"Error: '{args.path}' is not a directory")CODE
Slop Phrases1 hit · 3 pts
SeverityFileLineSnippetContext
MEDIUM…d Match Character Customize/MixAndMatchSkinsExample.cs173 // every time. For demonstration purposes we keep it simple here.COMMENT
Modern AI Meta-Vocabulary1 hit · 2 pts
SeverityFileLineSnippetContext
MEDIUMspine-c/codegen/README.md115│ ├── index.ts # Main entry point and orchestrationCODE