C# application to switch default playing device. Download: https://soundswitch.aaflalo.me/
This report summarizes scanner evidence for Belphemur/SoundSwitch, a C# project with 3,484 GitHub stars. SynthScan examined 88,949 lines of code across 546 source files, recording 195 pattern matches distributed across 12 syntactic categories. The legacy adjusted pattern signal is 3.0 (Low pattern signal); it is not an authorship estimate.
Use the findings to ask whether maintainers can explain intent, verify dependencies, simplify unnecessary scaffolding, and focus review effort. Risk Payload v1 adds ownership, supply-chain, over-engineering, and review-effort vectors when available. These are prompts for human verification, not probabilities, security findings, or measured maintenance costs.
Use each vector to guide manual verification of the underlying findings.
Payload schema: 1.0.0 · Engine: 2.0.0 · Scoring: heuristic-density-v1 · Scan date: 2026-10-31.
Can maintainers explain intent, assumptions, and trade-offs? 181 finding(s).
Are imports declared and package/API names verified? 3 finding(s).
Are wrappers, guards, and repeated structures necessary? 15 finding(s).
Which changes need focused human review? 195 finding(s).
This chart tracks the legacy adjusted pattern score across scan runs. Changes can reflect source changes, scan coverage, or detector/scoring versions; they do not measure AI adoption or prove that a team refactored code. Compare runs only when their scoring versions are compatible. The dashed line tracks the raw pattern-hit count.
Groups findings by configured severity weight. Severity is not a confidence estimate, security rating, or proof that a package is missing. Verify imports against the project's manifests and inspect each finding in its local design context.
This horizontal bar chart shows where configured pattern scores accumulate across directories. Treat the bars as locations to inspect, not as evidence of authorship or code quality. Use the file-level findings to decide whether a directory needs a focused ownership, dependency, complexity, or review check.
The scanner identified 195 distinct pattern matches across 12 syntactic categories. Each entry below represents a discrete location in the source code where the engine recorded a detector match to inspect in context. Expand any category row to inspect the individual file paths, line numbers, code snippets, and the lexical context (CODE, COMMENT, or STRING) in which each match was detected.
Reading the findings table: The Severity column indicates the configured finding weight (CRITICAL / HIGH / MEDIUM / LOW). The Context column identifies whether the match occurred inside executable code, an inline comment, or a string literal — legacy comment-context matches receive a ×1.5 score weight. The ⚡ bolt icon marks clustered matches: three or more patterns within a 10-line window, each receiving an additional ×1.5 density multiplier under the legacy scoring model.
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | SoundSwitch/UI/Forms/Settings.cs | 121 | internal static Color GetNotificationPanelColor(bool darkModeEnabled) => darkModeEnabled | COMMENT |
| LOW | SoundSwitch/UI/Forms/Settings.cs | 521 | new(device.Name, device.Id, device.Type, device.IsUsb, DateTime.UtcNow); | COMMENT |
| LOW | SoundSwitch/UI/Forms/Settings.cs | 761 | return; | COMMENT |
| LOW | SoundSwitch/UI/Component/IconTextComboBox.cs | 21 | /// Tag of the item | COMMENT |
| LOW | SoundSwitch/UI/Component/ListView/ListViewExtended.cs | 61 | /// <summary> | COMMENT |
| LOW | SoundSwitch/UI/Component/ListView/ListViewExtended.cs | 421 | COMMENT | |
| LOW | SoundSwitch/UI/Component/ListView/ListViewExtended.cs | 441 | /// myLVGROUP.CchTask // is of managed type uint | COMMENT |
| LOW | SoundSwitch/UI/Component/ListView/ListViewExtended.cs | 521 | /// Indicates the alignment of the header or footer text for the group. It can have one or more of the following val | COMMENT |
| LOW | SoundSwitch/UI/Component/ListView/ListViewExtended.cs | 641 | /// The group is collapsed. | COMMENT |
| LOW | SoundSwitch/UI/Component/ListView/ListViewExtended.cs | 661 | /// Version 6.00 and Windows Vista. The group is selected. | COMMENT |
| LOW | SoundSwitch/Util/Timer/DebounceDispatcher.cs | 1 | using System; | COMMENT |
| LOW | SoundSwitch/Util/Timer/DebounceDispatcher.cs | 21 | private readonly object _lockDebounce = new(); | COMMENT |
| LOW | SoundSwitch/Util/Timer/DebounceDispatcher.cs | 61 | }; | COMMENT |
| LOW | SoundSwitch/Framework/ApplicationPath.cs | 21 | public static class ApplicationPath | COMMENT |
| LOW | …h/Framework/Configuration/ISoundSwitchConfiguration.cs | 121 | COMMENT | |
| LOW | …work/NotificationManager/Notification/INotification.cs | 41 | /// Notify when a profile has changed | COMMENT |
| LOW | …work/NotificationManager/Notification/INotification.cs | 61 | /// <param name="rule"></param> | COMMENT |
| LOW | …work/NotificationManager/Notification/INotification.cs | 81 | /// Does the notification support a Custom Sound | COMMENT |
| LOW | …h/Framework/DeviceCyclerManager/DeviceCyclerManager.cs | 41 | /// <param name="type"></param> | COMMENT |
| LOW | …/Framework/TrayIcon/IconDoubleClick/IconDoubleClick.cs | 21 | public enum IconDoubleClick | COMMENT |
| LOW | …/Framework/TrayIcon/IconDoubleClick/IconDoubleClick.cs | 41 | /// <summary> | COMMENT |
| LOW | …bleClick/Action/IconDoubleClickSwitchPlaybackDevice.cs | 21 | namespace SoundSwitch.Framework.TrayIcon.IconDoubleClick.Action; | COMMENT |
| LOW | …rk/TrayIcon/IconDoubleClick/Action/IIconDoubleClick.cs | 21 | /// Each implementation represents a specific action that can be performed when the user double-clicks the SoundSwitch s | COMMENT |
| LOW | …/IconDoubleClick/Action/IconDoubleClickOpenSettings.cs | 21 | /// When the user double-clicks the system tray icon, this action opens the SoundSwitch settings window. | COMMENT |
| LOW | …leClick/Action/IconDoubleClickSwitchRecordingDevice.cs | 21 | namespace SoundSwitch.Framework.TrayIcon.IconDoubleClick.Action; | COMMENT |
| LOW | …TrayIcon/IconDoubleClick/Action/IconDoubleClickNone.cs | 21 | /// When the user double-clicks the system tray icon, this action performs no operation, | COMMENT |
| LOW | SoundSwitch/Framework/Updater/InstallerAssetSelector.cs | 21 | namespace SoundSwitch.Framework.Updater; | COMMENT |
| LOW | SoundSwitch/Framework/Updater/NightlyUpdateChecker.cs | 241 | // Preserve nightly ordering across revision boundaries: keep major.minor.build as | COMMENT |
| LOW | …itch/Framework/Audio/Lister/CachedAudioDeviceLister.cs | 61 | private readonly ISubject<DeviceVolumeChangedPayload> _deviceVolumeChanged = new Subject<DeviceVolumeChangedPayload> | COMMENT |
| LOW | …itch/Framework/Audio/Lister/CachedAudioDeviceLister.cs | 141 | COMMENT | |
| LOW | SoundSwitch/Framework/WinApi/WindowsAPIAdapter.cs | 341 | /// Strict availability probe: true only if the hotkey can be natively registered | COMMENT |
| LOW | SoundSwitch/Framework/WinApi/WindowsAPIAdapter.cs | 681 | { | COMMENT |
| LOW | SoundSwitch/Framework/WinApi/WindowsThemeHelper.cs | 21 | /// Helper that reports whether Windows is currently using a light or dark application mode. | COMMENT |
| LOW | …Switch/Framework/WinApi/Keyboard/KeyboardWindowsAPI.cs | 141 | (key == Keys.RShiftKey); | COMMENT |
| LOW | SoundSwitch/Framework/Telemetry/TelemetryService.cs | 21 | COMMENT | |
| LOW | SoundSwitch/Framework/Factory/IEnumImpl.cs | 21 | /// <summary> | COMMENT |
| LOW | SoundSwitch/Framework/Banner/BannerAppearance.cs | 21 | /// <summary> | COMMENT |
| LOW | SoundSwitch/Framework/Banner/BannerAppearance.cs | 41 | NormalizePercentage(scalePercentage) * (compactMode ? CompactImageScale : 1f); | COMMENT |
| LOW | SoundSwitch/Framework/Banner/BannerAppearance.cs | 61 | COMMENT | |
| LOW | …Switch/Framework/Banner/ExclusiveFullscreenDetector.cs | 21 | /// <summary> | COMMENT |
| LOW | …Switch/Framework/Banner/ExclusiveFullscreenDetector.cs | 41 | /// FSE changes resolution or refresh rate. Gated behind the foreground | COMMENT |
| LOW | SoundSwitch/Framework/Banner/BannerForm.cs | 261 | var cp = base.CreateParams; | COMMENT |
| LOW | SoundSwitch/Framework/Banner/BannerData.cs | 21 | COMMENT | |
| LOW | SoundSwitch/Framework/Banner/BannerData.cs | 61 | /// Position of the banner | COMMENT |
| LOW | SoundSwitch/Framework/Banner/BannerData.cs | 81 | /// <summary> | COMMENT |
| LOW | …/Framework/Banner/BannerPosition/Position/APosition.cs | 21 | /// Anchor points used by the banner position strategies. | COMMENT |
| LOW | …ework/Banner/BannerPosition/Position/PositionCustom.cs | 41 | /// strategy; otherwise the saved point keeps the banner on the display the user dropped it on. | COMMENT |
| LOW | …ework/Banner/BannerPosition/Position/PositionCustom.cs | 61 | /// </para> | COMMENT |
| LOW | …/Framework/Banner/BannerPosition/Position/IPosition.cs | 21 | COMMENT | |
| LOW | SoundSwitch/Properties/AssemblyInfo.cs | 21 | [assembly: InternalsVisibleTo("SoundSwitch.Tests")] | COMMENT |
| LOW | SoundSwitch/Properties/Resources.Designer.cs | 1 | //------------------------------------------------------------------------------ | COMMENT |
| LOW | SoundSwitch/Model/INotificationSettings.cs | 81 | /// How many notification to show at the same time | COMMENT |
| LOW | SoundSwitch/Model/INotificationSettings.cs | 101 | /// </summary> | COMMENT |
| LOW | SoundSwitch/Model/AppRuleMode.cs | 1 | namespace SoundSwitch.Model | COMMENT |
| LOW | SoundSwitch/Model/AppModel.NotificationSettings.cs | 321 | set | COMMENT |
| LOW | SoundSwitch/Model/AppSoundRuleMigrator.cs | 21 | /// The migration is idempotent: after the first run the legacy properties are | COMMENT |
| LOW | SoundSwitch/Model/IAppSettings.cs | 61 | /// Beta or Stable channel. | COMMENT |
| LOW | SoundSwitch/Model/IAppSettings.cs | 81 | /// Show microphone mute banners only for the configured mute target. | COMMENT |
| LOW | SoundSwitch/Model/IAppInfrastructure.cs | 21 | COMMENT | |
| LOW | SoundSwitch/Model/IAppInfrastructure.cs | 41 | /// </summary> | COMMENT |
| 103 more matches not shown… | ||||
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| HIGH | SoundSwitch/Properties/Resources.Designer.cs | 3 | // This code was generated by a tool. | COMMENT |
| HIGH | …dSwitch/Localization/UpdateDownloadStrings.Designer.cs | 3 | // This code was generated by a tool. | COMMENT |
| HIGH | SoundSwitch/Localization/TrayIconStrings.Designer.cs | 3 | // This code was generated by a tool. | COMMENT |
| HIGH | SoundSwitch/Localization/AboutStrings.Designer.cs | 3 | // This code was generated by a tool. | COMMENT |
| HIGH | SoundSwitch/Localization/SettingsStrings.Designer.cs | 3 | // This code was generated by a tool. | COMMENT |
| HIGH | SoundSwitch.Common/Properties/Resources.Designer.cs | 3 | // This code was generated by a tool. | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| MEDIUM | SoundSwitch/Framework/Telemetry/TelemetryService.cs | 50 | // ── Core switching ────────────────────────────────────────────── | COMMENT |
| MEDIUM | SoundSwitch/Framework/Telemetry/TelemetryService.cs | 73 | // ── Profiles ──────────────────────────────────────────────────── | COMMENT |
| MEDIUM | SoundSwitch/Framework/Telemetry/TelemetryService.cs | 124 | // ── App Rules ─────────────────────────────────────────────────── | COMMENT |
| MEDIUM | SoundSwitch/Framework/Telemetry/TelemetryService.cs | 163 | // ── Notifications ─────────────────────────────────────────────── | COMMENT |
| MEDIUM | SoundSwitch/Framework/Telemetry/TelemetryService.cs | 184 | // ── Update subsystem ──────────────────────────────────────────── | COMMENT |
| MEDIUM | SoundSwitch/Framework/Telemetry/TelemetryService.cs | 277 | // ── System ────────────────────────────────────────────────────── | COMMENT |
| MEDIUM | SoundSwitch/Framework/Telemetry/TelemetryService.cs | 286 | // ── Breadcrumbs ───────────────────────────────────────────────── | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| CRITICAL | …tch.Audio.Manager.Tests/SwitchProcessToRoutingTests.cs | 71 | SoundSwitch.Audio.Manager.AudioSwitcher.Instance.SetExtendedPolicyClientForTest(null); | CODE |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | tools/check_brackets.py | 84 | except Exception as e: | CODE |
| MEDIUM | tools/check_brackets.py | 85 | print(f"Error parsing RESX file {file_path}: {e}") | CODE |
| MEDIUM | tools/check_brackets.py | 37 | def check_resx_brackets(file_path): | CODE |
| LOW | tools/upload_nightly_r2.py | 65 | except Exception as error: | CODE |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| HIGH | tools/markdown_to_html.py | 102 | Parse command-line arguments for the Markdown-to-HTML converter. Builds an ArgumentParser that accepts one | STRING |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| MEDIUM | .serena/project.yml | 58 | # Same syntax as gitignore, so you can use * and **. | COMMENT |
| LOW | .serena/project.yml | 71 | # To make sure you have the latest list of tools, and to view their descriptions, | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | .serena/project.yml | 123 | # Set this to [] to disable base modes for this project. | COMMENT |
| LOW | .serena/project.yml | 124 | # Set this to a list of mode names to always include the respective modes for this project. | COMMENT |
| LOW | .github/workflows/test-installer-build.yml | 26 | # Check if Inno Setup is already installed by looking for ISCC.exe | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | tools/upload_nightly_r2.py | 248 | def send_discord_notification( | CODE |
| LOW | website/worker/downloads.ts | 67 | export async function handleDownloadsHistoryRequest( | CODE |
| LOW | website/worker/downloads.ts | 105 | export async function recordSnapshotFromResponse( | CODE |
| LOW | website/worker/weblate.ts | 10 | export async function handleWeblateLanguagesRequest( | CODE |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| MEDIUM | .opencode/skills/dry-solid-kiss/SKILL.md | 40 | ## Repo-specific guardrails | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | tools/markdown_to_html.py | 14 | CODE | |
| LOW | tools/upload_nightly_r2.py | 1 | CODE |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | tools/upload_nightly_r2.py | 58 | CODE |