Repository Analysis

AvaloniaUI/Avalonia

Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The future of .NET UI

3.4 Likely human-written View on GitHub

Analysis Overview

This report presents the forensic synthetic code analysis of AvaloniaUI/Avalonia, a C# project with 31,150 GitHub stars. SynthScan v2.0 examined 645,243 lines of code across 4312 source files, recording 2164 pattern matches distributed across 9 syntactic categories. The overall adjusted score of 3.4 places this repository in the Likely human-written band.

The scanner applied 160+ deterministic lexical heuristics, multi-line block detectors, abstract syntax tree depth profilers, and a cross-file Jaccard similarity matrix to construct a statistically normalised synthetic code estimate. All matches are individually weighted by severity coefficient and contextual multiplier before summation, and the resulting headline score is temporally discounted to account for the repository's development history relative to the commercial emergence of large language model coding tooling (November 2022 onward).

3.4
Adjusted Score
3.4
Raw Score
100%
Time Factor
2026-07-14
Last Push
31.1K
Stars
C#
Language
645.2K
Lines of Code
4.3K
Files
2.2K
Pattern Hits
2026-07-14
Scan Date
0.00
HC Hit Rate

What These Metrics Mean

Adjusted Score
Primary synthetic code indicator. Raw score normalised per 1,000 lines of code and multiplied by the temporal discount factor. This is the definitive comparative metric — use it to rank repositories by AI authorship density.
Raw Score
The unmodified sum of all severity-weighted, context-multiplied pattern match scores before temporal discounting. Reflects the absolute signal strength independent of when the repository was last active.
Time Factor
The temporal discount multiplier (0–100%) applied to the raw score. Repositories last updated before ChatGPT's launch (Nov 2022) receive a 5% factor. Full signal is only assigned to repositories active in the post-adoption era (Jan 2024+).
Pattern Hits
Total count of individual pattern matches across all files and categories. A high hit count with a low score may indicate a very large codebase with isolated AI snippets; a low count with a high score indicates dense, concentrated AI signatures.
HC Hit Rate
High+Critical pattern hits per file, averaged across the repository. This orthogonal signal catches repositories where a few files are densely packed with high-severity AI tells — a strong indicator even when the normalised score appears moderate due to codebase size.
Lines of Code / Files
Total lines and files analysed. The scanner examines 94 file extensions. These denominators are used to normalise the score, enabling fair comparison between repositories of vastly different sizes.

Score History

This chart maps the temporal evolution of the adjusted synthetic code score across successive scan runs. An upward trajectory indicates ongoing incorporation of AI-generated code or expanding LLM-assisted scaffolding; a stable or declining trajectory may reflect active human refactoring, code removal, or the adoption of stricter authorship policies. The dashed secondary line (right axis) independently tracks total raw pattern hit count, which can diverge from the normalised score when codebase size changes significantly between scans.

Severity Breakdown

Classifies detected patterns by their diagnostic confidence and structural impact. CRITICAL patterns (coefficient 10) represent definitive synthetic signatures — hallucinated imports, explicit LLM attribution metadata — virtually never produced by human authors. HIGH (5) indicates strong structural tells such as cross-file repetition or cross-linguistic idioms. MEDIUM (2) covers recognisable conversational padding and AI-specific vocabulary. LOW (1) captures subtle indicators like tautological comments and generic boilerplate that require density to carry independent signal.

CRITICAL 3HIGH 10MEDIUM 15LOW 2136

Directory Score Breakdown

This horizontal bar chart decomposes the repository's raw synthetic code score by top-level directory, allowing you to pinpoint precisely which modules or components carry the highest AI authorship density. Directories with disproportionately high scores relative to their size warrant targeted manual review: concentrated AI signatures often trace back to mass-generated configuration layers, auto-ported test suites, LLM-scaffolded boilerplate classes, or entire subsystems authored under heavy copilot assistance. Use this view to prioritise your human code-review effort.

Pattern Findings

The scanner identified 2164 distinct pattern matches across 9 syntactic categories. Each entry below represents a discrete location in the source code where the engine recorded a statistically significant AI authorship indicator. Expand any category row to inspect the individual file paths, line numbers, code snippets, and the lexical context (CODE, COMMENT, or STRING) in which each match was detected.

Reading the findings table: The Severity column indicates the diagnostic confidence level (CRITICAL / HIGH / MEDIUM / LOW). The Context column identifies whether the match occurred inside executable code, an inline comment, or a string literal — comment-context matches receive a ×1.5 weight because LLMs systematically over-annotate. The ⚡ bolt icon marks clustered matches: three or more patterns within a 10-line window, each receiving an additional ×1.5 density multiplier as dense clusters constitute far stronger evidence of synthetic authorship than isolated hits.

Over-Commented Block2068 hits · 1890 pts
SeverityFileLineSnippetContext
LOWNOTICE.md261// * Redistributions of source code must retain the above copyrightCOMMENT
LOWNOTICE.md281// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.COMMENT
LOWNOTICE.md301COMMENT
LOWnative/Avalonia.Native/inc/com.h21#define S_OK 0x0LCOMMENT
LOWnative/Avalonia.Native/inc/avalonia-native-guids.h1#define COM_GUIDS_MATERIALIZECOMMENT
LOWnative/Avalonia.Native/src/OSX/AvnTextInputMethod.h1//COMMENT
LOWnative/Avalonia.Native/src/OSX/AvnPanelWindow.mm1//COMMENT
LOWnative/Avalonia.Native/src/OSX/TopLevelImpl.h1//COMMENT
LOWnative/Avalonia.Native/src/OSX/StorageProvider.mm1#include "common.h"COMMENT
LOWnative/Avalonia.Native/src/OSX/WindowBaseImpl.h1//COMMENT
LOWnative/Avalonia.Native/src/OSX/KeyTransform.mm161 //{ , AvnPhysicalKeyPrintScreen, 0 },COMMENT
LOWnative/Avalonia.Native/src/OSX/KeyTransform.mm181 //{ , AvnPhysicalKeyMediaTrackPrevious, 0 },COMMENT
LOWnative/Avalonia.Native/src/OSX/AvnWindow.mm1//COMMENT
LOWnative/Avalonia.Native/src/OSX/WindowBaseImpl.mm1//COMMENT
LOWnative/Avalonia.Native/src/OSX/PopupImpl.mm1//COMMENT
LOWnukebuild/ApiDiffHelper.cs161 AbsolutePath packageOutputFolderPath,COMMENT
LOW…s/Avalonia.Markup.UnitTests/Properties/AssemblyInfo.cs21[assembly: ComVisible(false)]COMMENT
LOWtests/Avalonia.Controls.UnitTests/CalendarTests.cs141 }COMMENT
LOW…onia.Controls.UnitTests/VirtualizingStackPanelTests.cs641 // OnEffectiveViewportChanged doesn't trigger a measure (needsMeasure=false becauseCOMMENT
LOWtests/Avalonia.Controls.UnitTests/GridTests.cs1301 // Assert.All(grid.ColumnDefinitions.Where(cd => cd.SharedSizeGroup == "A"), cd => Assert.Equal(6 + 2 * 6, cCOMMENT
LOW…ls.UnitTests/PullToRefresh/RefreshInfoProviderTests.cs1using Avalonia.Controls.PullToRefresh;COMMENT
LOW…onia.Base.UnitTests/DispatcherExecutionContextTests.cs1using System.Diagnostics.CodeAnalysis;COMMENT
LOW…a.UnitTests/Media/TextFormatting/SplitTextRunsTests.cs21 /// runs), but the method is also called by <c>TextCollapsingProperties</c>COMMENT
LOWtests/Avalonia.UnitTests/Properties/AssemblyInfo.cs21COMMENT
LOW…op/WindowsInteropTest/Properties/Resources.Designer.cs1//------------------------------------------------------------------------------COMMENT
LOWsamples/ControlCatalog.Browser/Program.cs41 }COMMENT
LOW…lCatalog/Pages/Transitions/WaveRevealPageTransition.cs41 /// Gets or sets the bulge factor along the movement axis (0-1).COMMENT
LOWsrc/Skia/Avalonia.Skia/SkiaOptions.cs1using System;COMMENT
LOWsrc/Skia/Avalonia.Skia/SkiaOptions.cs21 /// Use Skia's SaveLayer API to handling opacity.COMMENT
LOWsrc/Skia/Avalonia.Skia/IDrawableBitmapImpl.cs1using Avalonia.Platform;COMMENT
LOWsrc/Skia/Avalonia.Skia/SKPaintCache.cs1using System.Collections.Concurrent;COMMENT
LOWsrc/Skia/Avalonia.Skia/SurfaceRenderTarget.cs161 using var image = SnapshotImage();COMMENT
LOWsrc/Skia/Avalonia.Skia/SurfaceRenderTarget.cs201 public int Height;COMMENT
LOWsrc/Skia/Avalonia.Skia/DrawingContextImpl.cs61COMMENT
LOWsrc/Skia/Avalonia.Skia/DrawingContextImpl.cs1201 private void ConfigureSceneBrushContentWithPicture(ref PaintWrapper paintWrapper, ISceneBrushContent content,COMMENT
LOWsrc/Skia/Avalonia.Skia/Gpu/ISkiaGpu.cs21 /// </summary>COMMENT
LOWsrc/Skia/Avalonia.Skia/Helpers/ImageSavingHelper.cs21 /// The quality value is interpreted from 0 to 100. When null, 100 is used.COMMENT
LOWsrc/Avalonia.Controls/TickBar.cs181 /// <summary>COMMENT
LOWsrc/Avalonia.Controls/TickBar.cs201 /// Ticks can be draw in 8 different ways depends on Placement property and IsDirectionReversed property.COMMENT
LOWsrc/Avalonia.Controls/Control.cs21 /// </summary>COMMENT
LOWsrc/Avalonia.Controls/Control.cs141 /// and both layout and render are complete.COMMENT
LOWsrc/Avalonia.Controls/Control.cs161 /// <remarks>COMMENT
LOWsrc/Avalonia.Controls/WindowResizedEventArgs.cs21COMMENT
LOWsrc/Avalonia.Controls/IMenuElement.cs21 IEnumerable<IMenuItem> SubItems { get; }COMMENT
LOWsrc/Avalonia.Controls/WindowBase.cs81 /// <summary>COMMENT
LOWsrc/Avalonia.Controls/WindowBase.cs301 /// ArrangeCore (such as margins and alignment) make no sense.COMMENT
LOWsrc/Avalonia.Controls/Design.cs21 /// <remarks>COMMENT
LOWsrc/Avalonia.Controls/Design.cs81 /// </summary>COMMENT
LOWsrc/Avalonia.Controls/Design.cs121 {COMMENT
LOWsrc/Avalonia.Controls/Design.cs181 /// </summary>COMMENT
LOWsrc/Avalonia.Controls/Design.cs221 /// <summary>COMMENT
LOWsrc/Avalonia.Controls/Design.cs241 /// Template must return ContentControl, and IDataTemplate will be set assigned to ContentControl.ContentTemplatCOMMENT
LOWsrc/Avalonia.Controls/Design.cs301 public static Control? GetPreviewWith(IStyle target)COMMENT
LOWsrc/Avalonia.Controls/GridLength.cs21 /// <summary>COMMENT
LOWsrc/Avalonia.Controls/GridLength.cs81 /// Gets an instance of <see cref="GridLength"/> that indicates that a row or column shouldCOMMENT
LOWsrc/Avalonia.Controls/GridLength.cs101 /// <summary>COMMENT
LOWsrc/Avalonia.Controls/GridLength.cs121COMMENT
LOWsrc/Avalonia.Controls/ToolTip.cs21 /// assigning the content that you want displayed.COMMENT
LOWsrc/Avalonia.Controls/ToolTip.cs61 /// Defines the ToolTip.ShowDelay property.COMMENT
LOWsrc/Avalonia.Controls/ToolTip.cs81 public static readonly AttachedProperty<bool> ServiceEnabledProperty =COMMENT
2008 more matches not shown…
Synthetic Comment Markers10 hits · 75 pts
SeverityFileLineSnippetContext
HIGH…rop/WindowsInteropTest/Properties/Settings.Designer.cs3// This code was generated by a tool.COMMENT
HIGH…op/WindowsInteropTest/Properties/Resources.Designer.cs3// This code was generated by a tool.COMMENT
HIGH…/DevGenerators/CompilerDynamicDependenciesGenerator.cs44// This code was generated by CompilerDynamicDependenciesGenerator source generator.COMMENT
HIGH…/Avalonia.UnicodeTrieGenerator/UnicodeDataGenerator.cs78 // This code was generated by UnicodeDataGenerator.COMMENT
HIGH…/Avalonia.UnicodeTrieGenerator/UnicodeDataGenerator.cs288 // This code was generated by UnicodeDataGenerator.COMMENT
HIGH…ase/Media/TextFormatting/Unicode/GraphemeBreak.trie.cs3// This code was generated by UnicodeDataGenerator.COMMENT
HIGH…/Media/TextFormatting/Unicode/ScriptExtensions.data.cs3// This code was generated by UnicodeDataGenerator.COMMENT
HIGH….Base/Media/TextFormatting/Unicode/UnicodeData.trie.cs3// This code was generated by UnicodeDataGenerator.COMMENT
HIGH…valonia.Base/Media/TextFormatting/Unicode/BiDi.trie.cs3// This code was generated by UnicodeDataGenerator.COMMENT
HIGH…se/Media/TextFormatting/Unicode/EastAsianWidth.trie.cs3// This code was generated by UnicodeDataGenerator.COMMENT
Verbosity Indicators25 hits · 50 pts
SeverityFileLineSnippetContext
LOW…sts/Data/Core/BindingExpressionTests.DataValidation.cs150 // Step 1: Set a valid value.COMMENT
LOW…sts/Data/Core/BindingExpressionTests.DataValidation.cs155 // Step 2: Set an invalid value — setter throws, error appears.COMMENT
LOW…sts/Data/Core/BindingExpressionTests.DataValidation.cs164 // Step 3: Revert to the same valid value (10). The error must clear.COMMENT
LOW…ts/Avalonia.Generators.Tests/XamlXNameResolverTests.cs129 // Step 1: parse XAML as xml nodes, without any type information.COMMENT
LOW…ts/Avalonia.Generators.Tests/XamlXNameResolverTests.cs135 // Step 2: use compilation context to resolve typesCOMMENT
LOW…Generators.Tests/OnlyProperties/OnlyPropertiesTests.cs31 // Step 1: parse XAML as xml nodes, without any type information.COMMENT
LOW…Generators.Tests/OnlyProperties/OnlyPropertiesTests.cs40 // Step 2: use compilation context to resolve typesCOMMENT
LOW…Generators.Tests/OnlyProperties/OnlyPropertiesTests.cs46 // Step 3: run generatorCOMMENT
LOW….Tests/InitializeComponent/InitializeComponentTests.cs37 // Step 1: parse XAML as xml nodes, without any type information.COMMENT
LOW….Tests/InitializeComponent/InitializeComponentTests.cs46 // Step 2: use compilation context to resolve typesCOMMENT
LOW….Tests/InitializeComponent/InitializeComponentTests.cs52 // Step 3: run generatorCOMMENT
LOW…onia.IntegrationTests.Appium/WindowDecorationsTests.cs21 // Step 1: keep extend client area to false, but adjust some value that should not have any effect.COMMENT
LOW…onia.IntegrationTests.Appium/WindowDecorationsTests.cs26 // Step 2: enable and disable extended client area.COMMENT
LOWsrc/Avalonia.Base/Threading/DispatcherPriorityQueue.cs54 // Step 1: Append this to the end of the "sequential" linked list.COMMENT
LOWsrc/Avalonia.Base/Threading/DispatcherPriorityQueue.cs57 // Step 2: Append the item into the priority chain.COMMENT
LOWsrc/Avalonia.Base/Threading/DispatcherPriorityQueue.cs108 // Step 1: Remove the item from its priority chain.COMMENT
LOWsrc/Avalonia.Base/Threading/DispatcherPriorityQueue.cs111 // Step 2: Remove the item from the sequential chain.COMMENT
LOWsrc/Avalonia.Base/Threading/DispatcherPriorityQueue.cs121 // Step 1: Remove the item from the priority chain.COMMENT
LOWsrc/Avalonia.Base/Threading/DispatcherPriorityQueue.cs124 // Step 2: Insert the item into the new priority chain.COMMENT
LOWsrc/Avalonia.Base/Threading/DispatcherPriorityQueue.cs260 // Step 1: Fix up the previous linkCOMMENT
LOWsrc/Avalonia.Base/Threading/DispatcherPriorityQueue.cs276 // Step 2: Fix up the next linkCOMMENT
LOWsrc/Avalonia.Base/Threading/DispatcherPriorityQueue.cs292 // Step 3: cleanupCOMMENT
LOWsrc/Avalonia.Base/Threading/DispatcherPriorityQueue.cs366 // Step 1: Fix up the previous linkCOMMENT
LOWsrc/Avalonia.Base/Threading/DispatcherPriorityQueue.cs382 // Step 2: Fix up the next linkCOMMENT
LOWsrc/Avalonia.Base/Threading/DispatcherPriorityQueue.cs398 // Step 3: cleanupCOMMENT
Structural Annotation Overuse25 hits · 50 pts
SeverityFileLineSnippetContext
LOW…sts/Data/Core/BindingExpressionTests.DataValidation.cs150 // Step 1: Set a valid value.COMMENT
LOW…sts/Data/Core/BindingExpressionTests.DataValidation.cs155 // Step 2: Set an invalid value — setter throws, error appears.COMMENT
LOW…sts/Data/Core/BindingExpressionTests.DataValidation.cs164 // Step 3: Revert to the same valid value (10). The error must clear.COMMENT
LOW…ts/Avalonia.Generators.Tests/XamlXNameResolverTests.cs129 // Step 1: parse XAML as xml nodes, without any type information.COMMENT
LOW…ts/Avalonia.Generators.Tests/XamlXNameResolverTests.cs135 // Step 2: use compilation context to resolve typesCOMMENT
LOW…Generators.Tests/OnlyProperties/OnlyPropertiesTests.cs31 // Step 1: parse XAML as xml nodes, without any type information.COMMENT
LOW…Generators.Tests/OnlyProperties/OnlyPropertiesTests.cs40 // Step 2: use compilation context to resolve typesCOMMENT
LOW…Generators.Tests/OnlyProperties/OnlyPropertiesTests.cs46 // Step 3: run generatorCOMMENT
LOW….Tests/InitializeComponent/InitializeComponentTests.cs37 // Step 1: parse XAML as xml nodes, without any type information.COMMENT
LOW….Tests/InitializeComponent/InitializeComponentTests.cs46 // Step 2: use compilation context to resolve typesCOMMENT
LOW….Tests/InitializeComponent/InitializeComponentTests.cs52 // Step 3: run generatorCOMMENT
LOW…onia.IntegrationTests.Appium/WindowDecorationsTests.cs21 // Step 1: keep extend client area to false, but adjust some value that should not have any effect.COMMENT
LOW…onia.IntegrationTests.Appium/WindowDecorationsTests.cs26 // Step 2: enable and disable extended client area.COMMENT
LOWsrc/Avalonia.Base/Threading/DispatcherPriorityQueue.cs54 // Step 1: Append this to the end of the "sequential" linked list.COMMENT
LOWsrc/Avalonia.Base/Threading/DispatcherPriorityQueue.cs57 // Step 2: Append the item into the priority chain.COMMENT
LOWsrc/Avalonia.Base/Threading/DispatcherPriorityQueue.cs108 // Step 1: Remove the item from its priority chain.COMMENT
LOWsrc/Avalonia.Base/Threading/DispatcherPriorityQueue.cs111 // Step 2: Remove the item from the sequential chain.COMMENT
LOWsrc/Avalonia.Base/Threading/DispatcherPriorityQueue.cs121 // Step 1: Remove the item from the priority chain.COMMENT
LOWsrc/Avalonia.Base/Threading/DispatcherPriorityQueue.cs124 // Step 2: Insert the item into the new priority chain.COMMENT
LOWsrc/Avalonia.Base/Threading/DispatcherPriorityQueue.cs260 // Step 1: Fix up the previous linkCOMMENT
LOWsrc/Avalonia.Base/Threading/DispatcherPriorityQueue.cs276 // Step 2: Fix up the next linkCOMMENT
LOWsrc/Avalonia.Base/Threading/DispatcherPriorityQueue.cs292 // Step 3: cleanupCOMMENT
LOWsrc/Avalonia.Base/Threading/DispatcherPriorityQueue.cs366 // Step 1: Fix up the previous linkCOMMENT
LOWsrc/Avalonia.Base/Threading/DispatcherPriorityQueue.cs382 // Step 2: Fix up the next linkCOMMENT
LOWsrc/Avalonia.Base/Threading/DispatcherPriorityQueue.cs398 // Step 3: cleanupCOMMENT
Decorative Section Separators10 hits · 39 pts
SeverityFileLineSnippetContext
MEDIUMnative/Avalonia.Native/src/OSX/StorageProvider.mm455 // ┌───────────────────┐COMMENT
MEDIUMnative/Avalonia.Native/src/OSX/StorageProvider.mm459 // └───────────────────┘COMMENT
MEDIUMnative/Avalonia.Native/src/OSX/StorageProvider.mm499 // ┌──────────────┐COMMENT
MEDIUMnative/Avalonia.Native/src/OSX/StorageProvider.mm503 // └──────────────┘COMMENT
MEDIUMsrc/Skia/Avalonia.Skia/DrawingContextImpl.cs1210 // ╔════════════════════════════════════╗ <--- target controlCOMMENT
MEDIUMsrc/Skia/Avalonia.Skia/DrawingContextImpl.cs1212 // ║ ╔═════╗───────────┐ <--- content ║COMMENT
MEDIUMsrc/Skia/Avalonia.Skia/DrawingContextImpl.cs1214 // ║ ╚═════╝ ╔══╗ ║COMMENT
MEDIUMsrc/Skia/Avalonia.Skia/DrawingContextImpl.cs1216 // ║ │ ╔═════╗content^ │ ║COMMENT
MEDIUMsrc/Skia/Avalonia.Skia/DrawingContextImpl.cs1217 // ║ └─╚═════╝─────────┘ ║COMMENT
MEDIUMsrc/Skia/Avalonia.Skia/DrawingContextImpl.cs1219 // ╚════════════════════════════════════╝COMMENT
Hallucination Indicators3 hits · 30 pts
SeverityFileLineSnippetContext
CRITICALapi/Avalonia.nupkg.xml60 <Target>M:Avalonia.Controls.Embedding.Offscreen.OffscreenTopLevelImplBase.SetFrameThemeVariant(Avalonia.Platform.PlaCODE
CRITICALapi/Avalonia.nupkg.xml132 <Target>M:Avalonia.Controls.Embedding.Offscreen.OffscreenTopLevelImplBase.SetFrameThemeVariant(Avalonia.Platform.PlaCODE
CRITICALsrc/Windows/Avalonia.WinUI/AvaloniaSwapChainPanel.cs663 var moved = Microsoft.UI.Xaml.Input.FocusManager.TryMoveFocus(direction, options);CODE
Fake / Example Data17 hits · 19 pts
SeverityFileLineSnippetContext
LOWtests/Avalonia.RenderTests/Controls/TextBlockTests.cs84 Text = "Neque porro quisquam est qui dolorem ipsum quia dolor sit amet, consectetur, adipisci velit"CODE
LOWtests/Avalonia.RenderTests/Controls/TextBlockTests.cs84 Text = "Neque porro quisquam est qui dolorem ipsum quia dolor sit amet, consectetur, adipisci velit"CODE
LOW…ia.RenderTests/Media/TextFormatting/TextLayoutTests.cs27"Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vivamus magna. Cras in mi at felis " +CODE
LOW…ia.RenderTests/Media/TextFormatting/TextLayoutTests.cs27"Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vivamus magna. Cras in mi at felis " +CODE
LOWtests/Avalonia.Base.UnitTests/Layout/LayoutableTests.cs446 Text = "Lorem ipsum dolor sit amet",CODE
LOWtests/Avalonia.Base.UnitTests/Layout/LayoutableTests.cs446 Text = "Lorem ipsum dolor sit amet",CODE
LOW…Skia.UnitTests/Media/TextFormatting/TextLayoutTests.cs394 "Multiline TextBox with TextWrapping.\r\rLorem ipsum dolor sit amet";CODE
LOW…Skia.UnitTests/Media/TextFormatting/TextLayoutTests.cs394 "Multiline TextBox with TextWrapping.\r\rLorem ipsum dolor sit amet";CODE
LOW…a.UnitTests/Media/TextFormatting/TextFormatterTests.cs542 "Multiline TextBlock with TextWrapping.\r\rLorem ipsum dolor sit amet, consectetur adipiscing elit. CODE
LOW…a.UnitTests/Media/TextFormatting/TextFormatterTests.cs542 "Multiline TextBlock with TextWrapping.\r\rLorem ipsum dolor sit amet, consectetur adipiscing elit. CODE
LOW…a.UnitTests/Media/TextFormatting/TextFormatterTests.cs601 [InlineData("Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor",CODE
LOW…a.UnitTests/Media/TextFormatting/TextFormatterTests.cs601 [InlineData("Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor",CODE
LOW…a.UnitTests/Media/TextFormatting/TextFormatterTests.cs602 new[] { "Lorem ipsum ", "dolor sit amet, ", "consectetur ", "adipisicing ", "elit, sed do ", "eiusmod temporCODE
LOW…a.UnitTests/Media/TextFormatting/TextFormatterTests.cs602 new[] { "Lorem ipsum ", "dolor sit amet, ", "consectetur ", "adipisicing ", "elit, sed do ", "eiusmod temporCODE
LOWsamples/RenderDemo/Pages/FormattedTextPage.axaml.cs24 const string testString = "Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor";CODE
LOWsamples/RenderDemo/Pages/FormattedTextPage.axaml.cs24 const string testString = "Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor";CODE
LOW…mples/IntegrationTestApp/Pages/AutomationPage.axaml.cs15 textLiveRegion.Text += " Lorem ipsum.";CODE
AI Slop Vocabulary5 hits · 15 pts
SeverityFileLineSnippetContext
MEDIUM….UnitTests/Media/TextFormatting/TextCharactersTests.cs115 // base. Probing keeps the test robust to the exact coverage of the embedded fonts.COMMENT
MEDIUMsrc/Avalonia.Controls/Platform/ITopLevelImpl.cs46 /// Rendering platform will check that list and see if it can utilize one of them to output.COMMENT
MEDIUMsrc/Avalonia.Wayland/WaylandTextUtils.cs14/// codepoint is 4 bytes in UTF-8 and 2 chars in UTF-16) and must be robust toCOMMENT
MEDIUM…nia.Wayland/Server/Transient/WaylandInputDispatcher.cs295 // flush time, preferring v120 per axis when present). This is robust to either event order.COMMENT
MEDIUM…ase/Media/TextFormatting/Unicode/GraphemeEnumerator.cs73 // Essentially, if we saw Prepend data, we can't have Control | CR | LF data afterward (rule GB5).COMMENT
Slop Phrases1 hit · 2 pts
SeverityFileLineSnippetContext
LOWsrc/tools/Avalonia.Generators/GeneratorOptions.cs9// When update these enum values, don't forget to update Avalonia.Generators.props.COMMENT