Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The future of .NET UI
This report presents the forensic synthetic code analysis of AvaloniaUI/Avalonia, a C# project with 31,150 GitHub stars. SynthScan v2.0 examined 645,243 lines of code across 4312 source files, recording 2164 pattern matches distributed across 9 syntactic categories. The overall adjusted score of 3.4 places this repository in the Likely human-written band.
The scanner applied 160+ deterministic lexical heuristics, multi-line block detectors, abstract syntax tree depth profilers, and a cross-file Jaccard similarity matrix to construct a statistically normalised synthetic code estimate. All matches are individually weighted by severity coefficient and contextual multiplier before summation, and the resulting headline score is temporally discounted to account for the repository's development history relative to the commercial emergence of large language model coding tooling (November 2022 onward).
This chart maps the temporal evolution of the adjusted synthetic code score across successive scan runs. An upward trajectory indicates ongoing incorporation of AI-generated code or expanding LLM-assisted scaffolding; a stable or declining trajectory may reflect active human refactoring, code removal, or the adoption of stricter authorship policies. The dashed secondary line (right axis) independently tracks total raw pattern hit count, which can diverge from the normalised score when codebase size changes significantly between scans.
Classifies detected patterns by their diagnostic confidence and structural impact. CRITICAL patterns (coefficient 10) represent definitive synthetic signatures — hallucinated imports, explicit LLM attribution metadata — virtually never produced by human authors. HIGH (5) indicates strong structural tells such as cross-file repetition or cross-linguistic idioms. MEDIUM (2) covers recognisable conversational padding and AI-specific vocabulary. LOW (1) captures subtle indicators like tautological comments and generic boilerplate that require density to carry independent signal.
This horizontal bar chart decomposes the repository's raw synthetic code score by top-level directory, allowing you to pinpoint precisely which modules or components carry the highest AI authorship density. Directories with disproportionately high scores relative to their size warrant targeted manual review: concentrated AI signatures often trace back to mass-generated configuration layers, auto-ported test suites, LLM-scaffolded boilerplate classes, or entire subsystems authored under heavy copilot assistance. Use this view to prioritise your human code-review effort.
The scanner identified 2164 distinct pattern matches across 9 syntactic categories. Each entry below represents a discrete location in the source code where the engine recorded a statistically significant AI authorship indicator. Expand any category row to inspect the individual file paths, line numbers, code snippets, and the lexical context (CODE, COMMENT, or STRING) in which each match was detected.
Reading the findings table: The Severity column indicates the diagnostic confidence level (CRITICAL / HIGH / MEDIUM / LOW). The Context column identifies whether the match occurred inside executable code, an inline comment, or a string literal — comment-context matches receive a ×1.5 weight because LLMs systematically over-annotate. The ⚡ bolt icon marks clustered matches: three or more patterns within a 10-line window, each receiving an additional ×1.5 density multiplier as dense clusters constitute far stronger evidence of synthetic authorship than isolated hits.
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | NOTICE.md | 261 | // * Redistributions of source code must retain the above copyright | COMMENT |
| LOW | NOTICE.md | 281 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | COMMENT |
| LOW | NOTICE.md | 301 | COMMENT | |
| LOW | native/Avalonia.Native/inc/com.h | 21 | #define S_OK 0x0L | COMMENT |
| LOW | native/Avalonia.Native/inc/avalonia-native-guids.h | 1 | #define COM_GUIDS_MATERIALIZE | COMMENT |
| LOW | native/Avalonia.Native/src/OSX/AvnTextInputMethod.h | 1 | // | COMMENT |
| LOW | native/Avalonia.Native/src/OSX/AvnPanelWindow.mm | 1 | // | COMMENT |
| LOW | native/Avalonia.Native/src/OSX/TopLevelImpl.h | 1 | // | COMMENT |
| LOW | native/Avalonia.Native/src/OSX/StorageProvider.mm | 1 | #include "common.h" | COMMENT |
| LOW | native/Avalonia.Native/src/OSX/WindowBaseImpl.h | 1 | // | COMMENT |
| LOW | native/Avalonia.Native/src/OSX/KeyTransform.mm | 161 | //{ , AvnPhysicalKeyPrintScreen, 0 }, | COMMENT |
| LOW | native/Avalonia.Native/src/OSX/KeyTransform.mm | 181 | //{ , AvnPhysicalKeyMediaTrackPrevious, 0 }, | COMMENT |
| LOW | native/Avalonia.Native/src/OSX/AvnWindow.mm | 1 | // | COMMENT |
| LOW | native/Avalonia.Native/src/OSX/WindowBaseImpl.mm | 1 | // | COMMENT |
| LOW | native/Avalonia.Native/src/OSX/PopupImpl.mm | 1 | // | COMMENT |
| LOW | nukebuild/ApiDiffHelper.cs | 161 | AbsolutePath packageOutputFolderPath, | COMMENT |
| LOW | …s/Avalonia.Markup.UnitTests/Properties/AssemblyInfo.cs | 21 | [assembly: ComVisible(false)] | COMMENT |
| LOW | tests/Avalonia.Controls.UnitTests/CalendarTests.cs | 141 | } | COMMENT |
| LOW | …onia.Controls.UnitTests/VirtualizingStackPanelTests.cs | 641 | // OnEffectiveViewportChanged doesn't trigger a measure (needsMeasure=false because | COMMENT |
| LOW | tests/Avalonia.Controls.UnitTests/GridTests.cs | 1301 | // Assert.All(grid.ColumnDefinitions.Where(cd => cd.SharedSizeGroup == "A"), cd => Assert.Equal(6 + 2 * 6, c | COMMENT |
| LOW | …ls.UnitTests/PullToRefresh/RefreshInfoProviderTests.cs | 1 | using Avalonia.Controls.PullToRefresh; | COMMENT |
| LOW | …onia.Base.UnitTests/DispatcherExecutionContextTests.cs | 1 | using System.Diagnostics.CodeAnalysis; | COMMENT |
| LOW | …a.UnitTests/Media/TextFormatting/SplitTextRunsTests.cs | 21 | /// runs), but the method is also called by <c>TextCollapsingProperties</c> | COMMENT |
| LOW | tests/Avalonia.UnitTests/Properties/AssemblyInfo.cs | 21 | COMMENT | |
| LOW | …op/WindowsInteropTest/Properties/Resources.Designer.cs | 1 | //------------------------------------------------------------------------------ | COMMENT |
| LOW | samples/ControlCatalog.Browser/Program.cs | 41 | } | COMMENT |
| LOW | …lCatalog/Pages/Transitions/WaveRevealPageTransition.cs | 41 | /// Gets or sets the bulge factor along the movement axis (0-1). | COMMENT |
| LOW | src/Skia/Avalonia.Skia/SkiaOptions.cs | 1 | using System; | COMMENT |
| LOW | src/Skia/Avalonia.Skia/SkiaOptions.cs | 21 | /// Use Skia's SaveLayer API to handling opacity. | COMMENT |
| LOW | src/Skia/Avalonia.Skia/IDrawableBitmapImpl.cs | 1 | using Avalonia.Platform; | COMMENT |
| LOW | src/Skia/Avalonia.Skia/SKPaintCache.cs | 1 | using System.Collections.Concurrent; | COMMENT |
| LOW | src/Skia/Avalonia.Skia/SurfaceRenderTarget.cs | 161 | using var image = SnapshotImage(); | COMMENT |
| LOW | src/Skia/Avalonia.Skia/SurfaceRenderTarget.cs | 201 | public int Height; | COMMENT |
| LOW | src/Skia/Avalonia.Skia/DrawingContextImpl.cs | 61 | COMMENT | |
| LOW | src/Skia/Avalonia.Skia/DrawingContextImpl.cs | 1201 | private void ConfigureSceneBrushContentWithPicture(ref PaintWrapper paintWrapper, ISceneBrushContent content, | COMMENT |
| LOW | src/Skia/Avalonia.Skia/Gpu/ISkiaGpu.cs | 21 | /// </summary> | COMMENT |
| LOW | src/Skia/Avalonia.Skia/Helpers/ImageSavingHelper.cs | 21 | /// The quality value is interpreted from 0 to 100. When null, 100 is used. | COMMENT |
| LOW | src/Avalonia.Controls/TickBar.cs | 181 | /// <summary> | COMMENT |
| LOW | src/Avalonia.Controls/TickBar.cs | 201 | /// Ticks can be draw in 8 different ways depends on Placement property and IsDirectionReversed property. | COMMENT |
| LOW | src/Avalonia.Controls/Control.cs | 21 | /// </summary> | COMMENT |
| LOW | src/Avalonia.Controls/Control.cs | 141 | /// and both layout and render are complete. | COMMENT |
| LOW | src/Avalonia.Controls/Control.cs | 161 | /// <remarks> | COMMENT |
| LOW | src/Avalonia.Controls/WindowResizedEventArgs.cs | 21 | COMMENT | |
| LOW | src/Avalonia.Controls/IMenuElement.cs | 21 | IEnumerable<IMenuItem> SubItems { get; } | COMMENT |
| LOW | src/Avalonia.Controls/WindowBase.cs | 81 | /// <summary> | COMMENT |
| LOW | src/Avalonia.Controls/WindowBase.cs | 301 | /// ArrangeCore (such as margins and alignment) make no sense. | COMMENT |
| LOW | src/Avalonia.Controls/Design.cs | 21 | /// <remarks> | COMMENT |
| LOW | src/Avalonia.Controls/Design.cs | 81 | /// </summary> | COMMENT |
| LOW | src/Avalonia.Controls/Design.cs | 121 | { | COMMENT |
| LOW | src/Avalonia.Controls/Design.cs | 181 | /// </summary> | COMMENT |
| LOW | src/Avalonia.Controls/Design.cs | 221 | /// <summary> | COMMENT |
| LOW | src/Avalonia.Controls/Design.cs | 241 | /// Template must return ContentControl, and IDataTemplate will be set assigned to ContentControl.ContentTemplat | COMMENT |
| LOW | src/Avalonia.Controls/Design.cs | 301 | public static Control? GetPreviewWith(IStyle target) | COMMENT |
| LOW | src/Avalonia.Controls/GridLength.cs | 21 | /// <summary> | COMMENT |
| LOW | src/Avalonia.Controls/GridLength.cs | 81 | /// Gets an instance of <see cref="GridLength"/> that indicates that a row or column should | COMMENT |
| LOW | src/Avalonia.Controls/GridLength.cs | 101 | /// <summary> | COMMENT |
| LOW | src/Avalonia.Controls/GridLength.cs | 121 | COMMENT | |
| LOW | src/Avalonia.Controls/ToolTip.cs | 21 | /// assigning the content that you want displayed. | COMMENT |
| LOW | src/Avalonia.Controls/ToolTip.cs | 61 | /// Defines the ToolTip.ShowDelay property. | COMMENT |
| LOW | src/Avalonia.Controls/ToolTip.cs | 81 | public static readonly AttachedProperty<bool> ServiceEnabledProperty = | COMMENT |
| 2008 more matches not shown… | ||||
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| HIGH | …rop/WindowsInteropTest/Properties/Settings.Designer.cs | 3 | // This code was generated by a tool. | COMMENT |
| HIGH | …op/WindowsInteropTest/Properties/Resources.Designer.cs | 3 | // This code was generated by a tool. | COMMENT |
| HIGH | …/DevGenerators/CompilerDynamicDependenciesGenerator.cs | 44 | // This code was generated by CompilerDynamicDependenciesGenerator source generator. | COMMENT |
| HIGH | …/Avalonia.UnicodeTrieGenerator/UnicodeDataGenerator.cs | 78 | // This code was generated by UnicodeDataGenerator. | COMMENT |
| HIGH | …/Avalonia.UnicodeTrieGenerator/UnicodeDataGenerator.cs | 288 | // This code was generated by UnicodeDataGenerator. | COMMENT |
| HIGH | …ase/Media/TextFormatting/Unicode/GraphemeBreak.trie.cs | 3 | // This code was generated by UnicodeDataGenerator. | COMMENT |
| HIGH | …/Media/TextFormatting/Unicode/ScriptExtensions.data.cs | 3 | // This code was generated by UnicodeDataGenerator. | COMMENT |
| HIGH | ….Base/Media/TextFormatting/Unicode/UnicodeData.trie.cs | 3 | // This code was generated by UnicodeDataGenerator. | COMMENT |
| HIGH | …valonia.Base/Media/TextFormatting/Unicode/BiDi.trie.cs | 3 | // This code was generated by UnicodeDataGenerator. | COMMENT |
| HIGH | …se/Media/TextFormatting/Unicode/EastAsianWidth.trie.cs | 3 | // This code was generated by UnicodeDataGenerator. | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW⚡ | …sts/Data/Core/BindingExpressionTests.DataValidation.cs | 150 | // Step 1: Set a valid value. | COMMENT |
| LOW⚡ | …sts/Data/Core/BindingExpressionTests.DataValidation.cs | 155 | // Step 2: Set an invalid value — setter throws, error appears. | COMMENT |
| LOW⚡ | …sts/Data/Core/BindingExpressionTests.DataValidation.cs | 164 | // Step 3: Revert to the same valid value (10). The error must clear. | COMMENT |
| LOW⚡ | …ts/Avalonia.Generators.Tests/XamlXNameResolverTests.cs | 129 | // Step 1: parse XAML as xml nodes, without any type information. | COMMENT |
| LOW⚡ | …ts/Avalonia.Generators.Tests/XamlXNameResolverTests.cs | 135 | // Step 2: use compilation context to resolve types | COMMENT |
| LOW⚡ | …Generators.Tests/OnlyProperties/OnlyPropertiesTests.cs | 31 | // Step 1: parse XAML as xml nodes, without any type information. | COMMENT |
| LOW⚡ | …Generators.Tests/OnlyProperties/OnlyPropertiesTests.cs | 40 | // Step 2: use compilation context to resolve types | COMMENT |
| LOW⚡ | …Generators.Tests/OnlyProperties/OnlyPropertiesTests.cs | 46 | // Step 3: run generator | COMMENT |
| LOW⚡ | ….Tests/InitializeComponent/InitializeComponentTests.cs | 37 | // Step 1: parse XAML as xml nodes, without any type information. | COMMENT |
| LOW⚡ | ….Tests/InitializeComponent/InitializeComponentTests.cs | 46 | // Step 2: use compilation context to resolve types | COMMENT |
| LOW⚡ | ….Tests/InitializeComponent/InitializeComponentTests.cs | 52 | // Step 3: run generator | COMMENT |
| LOW⚡ | …onia.IntegrationTests.Appium/WindowDecorationsTests.cs | 21 | // Step 1: keep extend client area to false, but adjust some value that should not have any effect. | COMMENT |
| LOW⚡ | …onia.IntegrationTests.Appium/WindowDecorationsTests.cs | 26 | // Step 2: enable and disable extended client area. | COMMENT |
| LOW⚡ | src/Avalonia.Base/Threading/DispatcherPriorityQueue.cs | 54 | // Step 1: Append this to the end of the "sequential" linked list. | COMMENT |
| LOW⚡ | src/Avalonia.Base/Threading/DispatcherPriorityQueue.cs | 57 | // Step 2: Append the item into the priority chain. | COMMENT |
| LOW⚡ | src/Avalonia.Base/Threading/DispatcherPriorityQueue.cs | 108 | // Step 1: Remove the item from its priority chain. | COMMENT |
| LOW⚡ | src/Avalonia.Base/Threading/DispatcherPriorityQueue.cs | 111 | // Step 2: Remove the item from the sequential chain. | COMMENT |
| LOW⚡ | src/Avalonia.Base/Threading/DispatcherPriorityQueue.cs | 121 | // Step 1: Remove the item from the priority chain. | COMMENT |
| LOW⚡ | src/Avalonia.Base/Threading/DispatcherPriorityQueue.cs | 124 | // Step 2: Insert the item into the new priority chain. | COMMENT |
| LOW | src/Avalonia.Base/Threading/DispatcherPriorityQueue.cs | 260 | // Step 1: Fix up the previous link | COMMENT |
| LOW | src/Avalonia.Base/Threading/DispatcherPriorityQueue.cs | 276 | // Step 2: Fix up the next link | COMMENT |
| LOW | src/Avalonia.Base/Threading/DispatcherPriorityQueue.cs | 292 | // Step 3: cleanup | COMMENT |
| LOW | src/Avalonia.Base/Threading/DispatcherPriorityQueue.cs | 366 | // Step 1: Fix up the previous link | COMMENT |
| LOW | src/Avalonia.Base/Threading/DispatcherPriorityQueue.cs | 382 | // Step 2: Fix up the next link | COMMENT |
| LOW | src/Avalonia.Base/Threading/DispatcherPriorityQueue.cs | 398 | // Step 3: cleanup | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW⚡ | …sts/Data/Core/BindingExpressionTests.DataValidation.cs | 150 | // Step 1: Set a valid value. | COMMENT |
| LOW⚡ | …sts/Data/Core/BindingExpressionTests.DataValidation.cs | 155 | // Step 2: Set an invalid value — setter throws, error appears. | COMMENT |
| LOW⚡ | …sts/Data/Core/BindingExpressionTests.DataValidation.cs | 164 | // Step 3: Revert to the same valid value (10). The error must clear. | COMMENT |
| LOW⚡ | …ts/Avalonia.Generators.Tests/XamlXNameResolverTests.cs | 129 | // Step 1: parse XAML as xml nodes, without any type information. | COMMENT |
| LOW⚡ | …ts/Avalonia.Generators.Tests/XamlXNameResolverTests.cs | 135 | // Step 2: use compilation context to resolve types | COMMENT |
| LOW⚡ | …Generators.Tests/OnlyProperties/OnlyPropertiesTests.cs | 31 | // Step 1: parse XAML as xml nodes, without any type information. | COMMENT |
| LOW⚡ | …Generators.Tests/OnlyProperties/OnlyPropertiesTests.cs | 40 | // Step 2: use compilation context to resolve types | COMMENT |
| LOW⚡ | …Generators.Tests/OnlyProperties/OnlyPropertiesTests.cs | 46 | // Step 3: run generator | COMMENT |
| LOW⚡ | ….Tests/InitializeComponent/InitializeComponentTests.cs | 37 | // Step 1: parse XAML as xml nodes, without any type information. | COMMENT |
| LOW⚡ | ….Tests/InitializeComponent/InitializeComponentTests.cs | 46 | // Step 2: use compilation context to resolve types | COMMENT |
| LOW⚡ | ….Tests/InitializeComponent/InitializeComponentTests.cs | 52 | // Step 3: run generator | COMMENT |
| LOW⚡ | …onia.IntegrationTests.Appium/WindowDecorationsTests.cs | 21 | // Step 1: keep extend client area to false, but adjust some value that should not have any effect. | COMMENT |
| LOW⚡ | …onia.IntegrationTests.Appium/WindowDecorationsTests.cs | 26 | // Step 2: enable and disable extended client area. | COMMENT |
| LOW⚡ | src/Avalonia.Base/Threading/DispatcherPriorityQueue.cs | 54 | // Step 1: Append this to the end of the "sequential" linked list. | COMMENT |
| LOW⚡ | src/Avalonia.Base/Threading/DispatcherPriorityQueue.cs | 57 | // Step 2: Append the item into the priority chain. | COMMENT |
| LOW⚡ | src/Avalonia.Base/Threading/DispatcherPriorityQueue.cs | 108 | // Step 1: Remove the item from its priority chain. | COMMENT |
| LOW⚡ | src/Avalonia.Base/Threading/DispatcherPriorityQueue.cs | 111 | // Step 2: Remove the item from the sequential chain. | COMMENT |
| LOW⚡ | src/Avalonia.Base/Threading/DispatcherPriorityQueue.cs | 121 | // Step 1: Remove the item from the priority chain. | COMMENT |
| LOW⚡ | src/Avalonia.Base/Threading/DispatcherPriorityQueue.cs | 124 | // Step 2: Insert the item into the new priority chain. | COMMENT |
| LOW | src/Avalonia.Base/Threading/DispatcherPriorityQueue.cs | 260 | // Step 1: Fix up the previous link | COMMENT |
| LOW | src/Avalonia.Base/Threading/DispatcherPriorityQueue.cs | 276 | // Step 2: Fix up the next link | COMMENT |
| LOW | src/Avalonia.Base/Threading/DispatcherPriorityQueue.cs | 292 | // Step 3: cleanup | COMMENT |
| LOW | src/Avalonia.Base/Threading/DispatcherPriorityQueue.cs | 366 | // Step 1: Fix up the previous link | COMMENT |
| LOW | src/Avalonia.Base/Threading/DispatcherPriorityQueue.cs | 382 | // Step 2: Fix up the next link | COMMENT |
| LOW | src/Avalonia.Base/Threading/DispatcherPriorityQueue.cs | 398 | // Step 3: cleanup | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| MEDIUM | native/Avalonia.Native/src/OSX/StorageProvider.mm | 455 | // ┌───────────────────┐ | COMMENT |
| MEDIUM | native/Avalonia.Native/src/OSX/StorageProvider.mm | 459 | // └───────────────────┘ | COMMENT |
| MEDIUM | native/Avalonia.Native/src/OSX/StorageProvider.mm | 499 | // ┌──────────────┐ | COMMENT |
| MEDIUM | native/Avalonia.Native/src/OSX/StorageProvider.mm | 503 | // └──────────────┘ | COMMENT |
| MEDIUM⚡ | src/Skia/Avalonia.Skia/DrawingContextImpl.cs | 1210 | // ╔════════════════════════════════════╗ <--- target control | COMMENT |
| MEDIUM⚡ | src/Skia/Avalonia.Skia/DrawingContextImpl.cs | 1212 | // ║ ╔═════╗───────────┐ <--- content ║ | COMMENT |
| MEDIUM⚡ | src/Skia/Avalonia.Skia/DrawingContextImpl.cs | 1214 | // ║ ╚═════╝ ╔══╗ ║ | COMMENT |
| MEDIUM⚡ | src/Skia/Avalonia.Skia/DrawingContextImpl.cs | 1216 | // ║ │ ╔═════╗content^ │ ║ | COMMENT |
| MEDIUM⚡ | src/Skia/Avalonia.Skia/DrawingContextImpl.cs | 1217 | // ║ └─╚═════╝─────────┘ ║ | COMMENT |
| MEDIUM⚡ | src/Skia/Avalonia.Skia/DrawingContextImpl.cs | 1219 | // ╚════════════════════════════════════╝ | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| CRITICAL | api/Avalonia.nupkg.xml | 60 | <Target>M:Avalonia.Controls.Embedding.Offscreen.OffscreenTopLevelImplBase.SetFrameThemeVariant(Avalonia.Platform.Pla | CODE |
| CRITICAL | api/Avalonia.nupkg.xml | 132 | <Target>M:Avalonia.Controls.Embedding.Offscreen.OffscreenTopLevelImplBase.SetFrameThemeVariant(Avalonia.Platform.Pla | CODE |
| CRITICAL | src/Windows/Avalonia.WinUI/AvaloniaSwapChainPanel.cs | 663 | var moved = Microsoft.UI.Xaml.Input.FocusManager.TryMoveFocus(direction, options); | CODE |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | tests/Avalonia.RenderTests/Controls/TextBlockTests.cs | 84 | Text = "Neque porro quisquam est qui dolorem ipsum quia dolor sit amet, consectetur, adipisci velit" | CODE |
| LOW | tests/Avalonia.RenderTests/Controls/TextBlockTests.cs | 84 | Text = "Neque porro quisquam est qui dolorem ipsum quia dolor sit amet, consectetur, adipisci velit" | CODE |
| LOW | …ia.RenderTests/Media/TextFormatting/TextLayoutTests.cs | 27 | "Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vivamus magna. Cras in mi at felis " + | CODE |
| LOW | …ia.RenderTests/Media/TextFormatting/TextLayoutTests.cs | 27 | "Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vivamus magna. Cras in mi at felis " + | CODE |
| LOW | tests/Avalonia.Base.UnitTests/Layout/LayoutableTests.cs | 446 | Text = "Lorem ipsum dolor sit amet", | CODE |
| LOW | tests/Avalonia.Base.UnitTests/Layout/LayoutableTests.cs | 446 | Text = "Lorem ipsum dolor sit amet", | CODE |
| LOW | …Skia.UnitTests/Media/TextFormatting/TextLayoutTests.cs | 394 | "Multiline TextBox with TextWrapping.\r\rLorem ipsum dolor sit amet"; | CODE |
| LOW | …Skia.UnitTests/Media/TextFormatting/TextLayoutTests.cs | 394 | "Multiline TextBox with TextWrapping.\r\rLorem ipsum dolor sit amet"; | CODE |
| LOW | …a.UnitTests/Media/TextFormatting/TextFormatterTests.cs | 542 | "Multiline TextBlock with TextWrapping.\r\rLorem ipsum dolor sit amet, consectetur adipiscing elit. | CODE |
| LOW | …a.UnitTests/Media/TextFormatting/TextFormatterTests.cs | 542 | "Multiline TextBlock with TextWrapping.\r\rLorem ipsum dolor sit amet, consectetur adipiscing elit. | CODE |
| LOW⚡ | …a.UnitTests/Media/TextFormatting/TextFormatterTests.cs | 601 | [InlineData("Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor", | CODE |
| LOW⚡ | …a.UnitTests/Media/TextFormatting/TextFormatterTests.cs | 601 | [InlineData("Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor", | CODE |
| LOW⚡ | …a.UnitTests/Media/TextFormatting/TextFormatterTests.cs | 602 | new[] { "Lorem ipsum ", "dolor sit amet, ", "consectetur ", "adipisicing ", "elit, sed do ", "eiusmod tempor | CODE |
| LOW⚡ | …a.UnitTests/Media/TextFormatting/TextFormatterTests.cs | 602 | new[] { "Lorem ipsum ", "dolor sit amet, ", "consectetur ", "adipisicing ", "elit, sed do ", "eiusmod tempor | CODE |
| LOW | samples/RenderDemo/Pages/FormattedTextPage.axaml.cs | 24 | const string testString = "Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor"; | CODE |
| LOW | samples/RenderDemo/Pages/FormattedTextPage.axaml.cs | 24 | const string testString = "Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor"; | CODE |
| LOW | …mples/IntegrationTestApp/Pages/AutomationPage.axaml.cs | 15 | textLiveRegion.Text += " Lorem ipsum."; | CODE |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| MEDIUM | ….UnitTests/Media/TextFormatting/TextCharactersTests.cs | 115 | // base. Probing keeps the test robust to the exact coverage of the embedded fonts. | COMMENT |
| MEDIUM | src/Avalonia.Controls/Platform/ITopLevelImpl.cs | 46 | /// Rendering platform will check that list and see if it can utilize one of them to output. | COMMENT |
| MEDIUM | src/Avalonia.Wayland/WaylandTextUtils.cs | 14 | /// codepoint is 4 bytes in UTF-8 and 2 chars in UTF-16) and must be robust to | COMMENT |
| MEDIUM | …nia.Wayland/Server/Transient/WaylandInputDispatcher.cs | 295 | // flush time, preferring v120 per axis when present). This is robust to either event order. | COMMENT |
| MEDIUM | …ase/Media/TextFormatting/Unicode/GraphemeEnumerator.cs | 73 | // Essentially, if we saw Prepend data, we can't have Control | CR | LF data afterward (rule GB5). | COMMENT |
| Severity | File | Line | Snippet | Context |
|---|---|---|---|---|
| LOW | src/tools/Avalonia.Generators/GeneratorOptions.cs | 9 | // When update these enum values, don't forget to update Avalonia.Generators.props. | COMMENT |