AI Slop Code Risk Monitor

AssetRipper/AssetRipper

SlopCodeMonitor badge for AssetRipper/AssetRipper Adjusted legacy signal; badge bands: 25 / 50 / 75 (different from dashboard bands).

GUI application to analyze game files

1.9 Low pattern signal View on GitHub

Open-Source Code Quality, Security and Technical Debt Review

This report summarizes scanner evidence for AssetRipper/AssetRipper, a C# project with 8,788 GitHub stars. SynthScan examined 111,862 lines of code across 1364 source files, recording 128 pattern matches distributed across 6 syntactic categories. The legacy adjusted pattern signal is 1.9 (Low pattern signal); it is not an authorship estimate.

Use the findings to ask whether maintainers can explain intent, verify dependencies, simplify unnecessary scaffolding, and focus review effort. Risk Payload v1 adds ownership, supply-chain, over-engineering, and review-effort vectors when available. These are prompts for human verification, not probabilities, security findings, or measured maintenance costs.

1.9
Adjusted Signal
1.9
Raw Pattern Score
100%
Time Factor
2026-10-25
Last Push
8.8K
Stars
C#
Language
111.9K
Lines of Code
1.4K
Files
128
Pattern Hits
2026-10-31
Scan Date
0.00
HC Hit Rate

Risk Review · Payload v1

Use each vector to guide manual verification of the underlying findings.

Payload schema: 1.0.0 · Engine: 2.0.0 · Scoring: heuristic-density-v1 · Scan date: 2026-10-31.

Cognitive Ownership Risk 6.3/100 · LOW

Can maintainers explain intent, assumptions, and trade-offs? 116 finding(s).

Hallucinated Dependency & Supply Chain Risk 0.9/100 · LOW

Are imports declared and package/API names verified? 2 finding(s).

Agent Over-Engineering Ratio 2.0/100 · LOW

Are wrappers, guards, and repeated structures necessary? 11 finding(s).

PR Review Velocity Impact 8.0/100 · LOW

Which changes need focused human review? 128 finding(s).

What These Metrics Mean

Adjusted Signal
Legacy pattern score normalized per 1,000 scanned lines and multiplied by the repository-level time factor. It is not an estimate of AI authorship.
Raw Pattern Score
Sum of severity- and context-weighted pattern findings before applying the time factor.
Time Factor
A coarse multiplier based on repository last-push metadata. It does not identify when individual code was written.
Pattern Hits
Count of configured pattern findings. Review each location and surrounding code before acting.
HC Hit Rate
High- and critical-severity findings per scanned file. Severity is a configured detector weight, not proof of a vulnerability or authorship.
Lines / Files
Scan coverage denominators used by the legacy normalized score.

Pattern-Signal History

This chart tracks the legacy adjusted pattern score across scan runs. Changes can reflect source changes, scan coverage, or detector/scoring versions; they do not measure AI adoption or prove that a team refactored code. Compare runs only when their scoring versions are compatible. The dashed line tracks the raw pattern-hit count.

Severity Breakdown

Groups findings by configured severity weight. Severity is not a confidence estimate, security rating, or proof that a package is missing. Verify imports against the project's manifests and inspect each finding in its local design context.

CRITICAL 2HIGH 4MEDIUM 10LOW 112

Directory Score Breakdown

This horizontal bar chart shows where configured pattern scores accumulate across directories. Treat the bars as locations to inspect, not as evidence of authorship or code quality. Use the file-level findings to decide whether a directory needs a focused ownership, dependency, complexity, or review check.

Pattern Findings

The scanner identified 128 distinct pattern matches across 6 syntactic categories. Each entry below represents a discrete location in the source code where the engine recorded a detector match to inspect in context. Expand any category row to inspect the individual file paths, line numbers, code snippets, and the lexical context (CODE, COMMENT, or STRING) in which each match was detected.

Reading the findings table: The Severity column indicates the configured finding weight (CRITICAL / HIGH / MEDIUM / LOW). The Context column identifies whether the match occurred inside executable code, an inline comment, or a string literal — legacy comment-context matches receive a ×1.5 score weight. The ⚡ bolt icon marks clustered matches: three or more patterns within a 10-line window, each receiving an additional ×1.5 density multiplier under the legacy scoring model.

Over-Commented Block105 hits · 105 pts
SeverityFileLineSnippetContext
LOWSource/AssetRipper.AssemblyDumper/Notes.md1# NotesCOMMENT
LOWSource/AssetRipper.AssemblyDumper/UniversalClass.cs21 /// <summary>COMMENT
LOWSource/AssetRipper.AssemblyDumper/UniversalClass.cs41 /// </summary>COMMENT
LOW…AssetRipper.AssemblyDumper/Types/EnumUnderlyingType.cs1namespace AssetRipper.AssemblyDumper.Types;COMMENT
LOW…AssetRipper.AssemblyDumper/Types/EnumUnderlyingType.cs21 /// <summary>COMMENT
LOW…AssetRipper.AssemblyDumper/InjectedTypes/PPtrHelper.cs21#nullable enableCOMMENT
LOW…yDumper/Attributes/CompilerInjectedAttributeCreator.cs81 /// <summary>COMMENT
LOW…/AssetRipper.Import/Configuration/CoreConfiguration.cs21COMMENT
LOW…AssetRipper.Import/Configuration/ScriptContentLevel.cs1namespace AssetRipper.Import.Configuration;COMMENT
LOW…AssetRipper.Import/Configuration/ScriptContentLevel.cs21 /// <summary>COMMENT
LOW…ructure/Assembly/Serializable/SerializableStructure.cs301 /// </summary>COMMENT
LOWSource/AssetRipper.Export/ObjectHandlerStack.cs1namespace AssetRipper.Export;COMMENT
LOW…etRipper.Export/Configuration/ScriptLanguageVersion.cs81 }COMMENT
LOW…/AssetRipper.Export/Configuration/ImageExportFormat.cs1using AssetRipper.Assets;COMMENT
LOW…/AssetRipper.Export/Configuration/ImageExportFormat.cs21 Hdr,COMMENT
LOW…rce/AssetRipper.Export/Configuration/ExportSettings.cs21COMMENT
LOW…/AssetRipper.Export/Configuration/AudioExportFormat.cs1namespace AssetRipper.Export.Configuration;COMMENT
LOW…e/AssetRipper.Export/Configuration/SpriteExportMode.cs1namespace AssetRipper.Export.Configuration;COMMENT
LOW…e/AssetRipper.Export/Configuration/SpriteExportMode.cs21 /// Export as a Texture2D png imageCOMMENT
LOW…e/AssetRipper.Export/Configuration/ScriptExportMode.cs1namespace AssetRipper.Export.Configuration;COMMENT
LOWSource/AssetRipper.Assets/IUnityAssetBase.cs21 /// <returns>True if the field should not be emitted in yaml meta files.</returns>COMMENT
LOWSource/AssetRipper.Assets/IUnityObjectBase.cs21 string ClassName { get; }COMMENT
LOWSource/AssetRipper.Assets/IUnityObjectBase.cs41 /// <remarks>COMMENT
LOWSource/AssetRipper.Assets/IUnityObjectBase.cs61 /// The path of this object, if chosen.COMMENT
LOWSource/AssetRipper.Assets/IUnityObjectBase.cs81 /// </remarks>COMMENT
LOWSource/AssetRipper.Assets/IUnityObjectBase.cs121 }COMMENT
LOW…ce/AssetRipper.Assets/Generics/AccessDictionaryBase.cs21 /// </summary>COMMENT
LOW…ce/AssetRipper.Assets/Generics/AccessDictionaryBase.cs41 /// It could throw exceptions if used improperly.COMMENT
LOW…ce/AssetRipper.Assets/Generics/AccessDictionaryBase.cs61 /// <summary>COMMENT
LOW…ce/AssetRipper.Assets/Generics/AccessDictionaryBase.cs81 /// </remarks>COMMENT
LOWSource/AssetRipper.Assets/Traversal/AssetWalker.cs1using AssetRipper.Assets.Metadata;COMMENT
LOWSource/AssetRipper.Assets/Traversal/AssetWalker.cs41 /// </summary>COMMENT
LOWSource/AssetRipper.Assets/Traversal/AssetWalker.cs61 /// Called when entering a list node during traversal.COMMENT
LOWSource/AssetRipper.Assets/Traversal/AssetWalker.cs81 where T : notnullCOMMENT
LOWSource/AssetRipper.Assets/Traversal/AssetWalker.cs121 {COMMENT
LOWSource/AssetRipper.Assets/Traversal/AssetWalker.cs141 /// </remarks>COMMENT
LOWSource/AssetRipper.Assets/Traversal/AssetWalker.cs161 /// </remarks>COMMENT
LOWSource/AssetRipper.Assets/Traversal/AssetWalker.cs241COMMENT
LOW…Ripper.Assets/Collections/SerializedAssetCollection.cs41COMMENT
LOW…urce/AssetRipper.Assets/Collections/SceneDefinition.cs41 }COMMENT
LOWSource/AssetRipper.Assets/Bundles/Bundle.cs21 /// The list of <see cref="ResourceFile"/>s in this Bundle.COMMENT
LOW…ssetRipper.SerializationLogic/FieldSerializer.Logic.cs21 private bool IsUInt32Serializable => IsInt16Serializable;COMMENT
LOW…ssetRipper.SerializationLogic/ManagedReferenceTypes.cs1namespace AssetRipper.SerializationLogic;COMMENT
LOWSource/AssetRipper.Export.Modules.Models/GlbMeshType.cs21 PositionNormal = Position | Normal,COMMENT
LOWSource/AssetRipper.Export.Modules.Models/GlbMeshType.cs41 TextureN = 1 << 5,COMMENT
LOWSource/AssetRipper.IO.Files/AssetType.cs1namespace AssetRipper.IO.Files;COMMENT
LOWSource/AssetRipper.IO.Files/BuildTarget.cs1namespace AssetRipper.IO.Files;COMMENT
LOWSource/AssetRipper.IO.Files/BuildTarget.cs21 /// <summary>COMMENT
LOWSource/AssetRipper.IO.Files/BuildTarget.cs41 /// <summary>COMMENT
LOWSource/AssetRipper.IO.Files/BuildTarget.cs61 Flash = 18,COMMENT
LOWSource/AssetRipper.IO.Files/BuildTarget.cs81 MetroPlayerARM = 23,COMMENT
LOWSource/AssetRipper.IO.Files/BuildTarget.cs101 BB10 = 28,COMMENT
LOWSource/AssetRipper.IO.Files/BuildTarget.cs121 XboxOne = 33,COMMENT
LOWSource/AssetRipper.IO.Files/BuildTarget.cs141 Switch = 38,COMMENT
LOWSource/AssetRipper.IO.Files/BundleFiles/BundleFlags.cs21 /// </summary>COMMENT
LOW…/AssetRipper.IO.Files/SerializedFiles/FormatVersion.cs1namespace AssetRipper.IO.Files.SerializedFiles;COMMENT
LOW…/AssetRipper.IO.Files/SerializedFiles/FormatVersion.cs21 /// </summary>COMMENT
LOW…/AssetRipper.IO.Files/SerializedFiles/FormatVersion.cs41 /// </summary>COMMENT
LOW…/AssetRipper.IO.Files/SerializedFiles/FormatVersion.cs61 /// </summary>COMMENT
LOW…etRipper.IO.Files/SerializedFiles/TransferMetaFlags.cs21 /// a Strong PPtr forces the referenced object to be cloned.COMMENT
45 more matches not shown…
Decorative Section Separators10 hits · 45 pts
SeverityFileLineSnippetContext
MEDIUM⚡.github/workflows/analysis.yml10# ┌───────────── minute (0 - 59)COMMENT
MEDIUM⚡.github/workflows/analysis.yml11# │ ┌───────────── hour (0 - 23)COMMENT
MEDIUM⚡.github/workflows/analysis.yml12# │ │ ┌───────────── day of the month (1 - 31)COMMENT
MEDIUM⚡.github/workflows/analysis.yml13# │ │ │ ┌───────────── month (1 - 12 or JAN-DEC)COMMENT
MEDIUM⚡.github/workflows/analysis.yml14# │ │ │ │ ┌───────────── day of the week (0 - 6 or SUN-SAT)COMMENT
MEDIUM⚡.github/workflows/docfx_build.yml20# ┌───────────── minute (0 - 59)COMMENT
MEDIUM⚡.github/workflows/docfx_build.yml21# │ ┌───────────── hour (0 - 23)COMMENT
MEDIUM⚡.github/workflows/docfx_build.yml22# │ │ ┌───────────── day of the month (1 - 31)COMMENT
MEDIUM⚡.github/workflows/docfx_build.yml23# │ │ │ ┌───────────── month (1 - 12 or JAN-DEC)COMMENT
MEDIUM⚡.github/workflows/docfx_build.yml24# │ │ │ │ ┌───────────── day of the week (0 - 6 or SUN-SAT)COMMENT
Synthetic Comment Markers4 hits · 30 pts
SeverityFileLineSnippetContext
HIGHSource/AssetRipper.IO.Files/LocalFileSystem.g.cs1// Auto-generated code. Do not modify manually.COMMENT
HIGHSource/AssetRipper.IO.Files/FileSystem.g.cs1// Auto-generated code. Do not modify manually.COMMENT
HIGHSource/AssetRipper.IO.Files/VirtualFileSystem.g.cs1// Auto-generated code. Do not modify manually.COMMENT
HIGH…e/AssetRipper.GUI.Web/Pages/Settings/SettingsPage.g.cs1// Auto-generated code. Do not modify manually.COMMENT
Hallucination Indicators2 hits · 20 pts
SeverityFileLineSnippetContext
CRITICALSource/AssetRipper.AssemblyDumper/SharedState.cs138 byte[] imageData = Basic.Reference.Assemblies.Net100.ReferenceInfos.AllValues.First(t => t.FileName == fileName).ImageCODE
CRITICAL…/AssetRipper.AssemblyDumper/Passes/Pass040_AddEnums.cs27 Dictionary<string, IReadOnlyList<EnumDefinitionBase>> definitionDictionary = EnumDefinitionBase.Create(SharedState.InsCODE
Structural Annotation Overuse6 hits · 9 pts
SeverityFileLineSnippetContext
LOWdocs/articles/RunningOnMac.md9### Step 1: Download AssetRipperCOMMENT
LOWdocs/articles/RunningOnMac.md16### Step 2: Extract the ArchiveCOMMENT
LOWdocs/articles/RunningOnMac.md31### Step 3: Open Terminal in the AssetRipper FolderCOMMENT
LOWdocs/articles/RunningOnMac.md38### Step 4: Run AssetRipperCOMMENT
LOWdocs/articles/RunningOnMac.md57### Step 5: Handle Security PromptsCOMMENT
LOWdocs/articles/RunningOnMac.md79### Step 6: AssetRipper GUICOMMENT
Hyper-Verbose Identifiers1 hit · 1 pts
SeverityFileLineSnippetContext
LOWSource/AssetRipper.Processing/LightingDataProcessor.cs27public class LightingDataProcessor : IAssetProcessorCODE